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Redesign Launch - Stage 2 in progress


Dark0ne

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In response to post #55312878. #55313528 is also a reply to the same post.


VulpesHilarianus wrote:

 

In response to post #55305648. #55306153 is also a reply to the same post.


VulpesHilarianus wrote:

Did some searching using a couple of different metrics. According to Alexa, SimilarWeb, and Quantcast Nexus Mods had a major traffic decrease when the website redesign launched. Also according to Alexa and Quantcast only 44% of users are switching to the new layout. Many are choosing old.nexusmods.com to use the site. For the Wayback Machine in the months of October and November the most popular saved versions were the old Nexus layout, with less than 1/3 being the new layout. People don't like it. I urge you, please, delay the launch of the redesign until the usability issues are sorted out. The massive amounts of wasted space, lack of contrasts, abhorrent element sizing, and focus on mobile for a PC-centric website are making people uncomfortable and having them avoid the site.

EDIT: Also the forums are screwing up and not letting me post the entire comment.

pacfish wrote: I'm one of the 44% that are using the new site and don't like it. But I'm trying to make it better with feedback. I also want to point out that the old site is the default. "nexusmods.com" is the old version and doesn't force the user to switch. There is an annoying button at the top that even the old.nexusmods.com has plastered on it.

I don't think they'll release an unfinished product, they don't have a publishing company racing to make a return on the investment... But then there's Fallout 4 which took 5 years and is plagued with bugs, Starcraft 2 which is mostly bug free but has a limited game engine (supporting very small files in comparison to other games) and took 10 years, and HalfLife 3 which according to a Fallout 4 cartoon, is still in development in 2077.

Pretty much all links spread all over the internet lead back to the normal nexusmods domain.

Of course the vast majority of people who visit the site will be using that one, and not the rd domain used to preview the new site.

 

 

Of course it defaults to the main site, but the traffic isn't switching to the new site is what I'm saying. At any point you'll get the drop down bar that says "You're using the old version of our site. Click here." and will auto-redirect to the new site from then on if you select it. The fact that people aren't doing that or are manually reverting to the old site shows there are problems.

RobRoger wrote: i use the old one simply because i bookmark what i may like and then i choose what to use. When the new site will become permanent the rd. in the link will become www. , forcing me to change all the links if i bookmark from the new one, Dark0ne himself said it, otherwise i d use the latter. Maybe i'm not the only one.


No. It doesn't do any such thing. If you choose to view the new site, it'll simply switch you to to the new site. If you follow a link to the new site, it will take you to the new site. If you follow a link to the current/old site, it will take you there. There's no "auto-redirect".

And why should anyone switch early? Any links they share will be broken once everything is switched and rd subdomain ceases to exist anyway, and they'd have to switch their bookmarks to the rd subdomain and then switch them back again once the new design goes replaces the old site.

There are multiple reasons as to why people might not be switching to the new layout permanently, and the majority of them are both irrelevant, and in no way indicate that your distaste for the new site is some kind of majority consensus.

Everyone knows the people who dislike something are always louder than both those who like it, and those who don't care. 'Tyranny of the majority' and all that...
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In response to post #55297103. #55305533, #55307703, #55310663 are all replies on the same post.


twowolves80 wrote:

If it's a bad link, screen shots of the link and the button leading you there, along with the link address would help. What were you doing at the time?

giphy.gif

Remember, the more detail, the better.

Hmm...that's not a bad gif, actually...*yoink*

Here's another example of good feedback:

Guys, I think you should update the NMM runtime button at the top of the splash page (it still says 0.63.14, not the final version of 0.63.17). That would be helpful so we don't have to dig for 0.63.17. Thanks for the work you do behind the scenes. :)

pacfish wrote: Why isn't this fixed yet?! It's been three and a half hours for a typo that was pointed out. And still during believable working hours!
Sulhir wrote: cant-tell-if-serious-or-just-joking.jpg
pacfish wrote: 100% serious. Everything on the internet is true.


https://github.com/Nexus-Mods/Nexus-Mod-Manager
Just because sarcasm is difficult to understand on the internet. The github repo clearly states 63.17
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In response to post #55312758. #55315588, #55315883 are all replies on the same post.


kestrelhawk wrote: To be honest, I'm not crazy about the new design, mostly because it seems more difficult to read for me. The one thing that I truly dislike is the Updates tab. Move your cursor just the wrong way and everything in the list collapses again, so that I am constantly having to re-open it. Opening and having it stay open until the user closes it him/herself, like the old one, is vastly preferable!
lasse1001 wrote: Exactly. I'm so tired of all the 'Mouseover' -things on the internet. Don't we like to click on anything nowadays? Also, the default Update list is way too short. At least double it
kestrelhawk wrote: I agree with you on that too.


I'm with you I can't find anything I want half the time. Very much prefer the old one.
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In response to post #55321213.


rustytank wrote: Yo....Dark0ne
new layout make me cant download mods with download manager
mods downloaded from browser instead :(
i need download manager cause internet in my country not so well


1) try performing a clean install of your manager. When prompted how to handle nxm links, indicate you want the mod manager to handle them. This should overwrite any settings you may have screwed up, you might not have screwed anything up but this is here to get you to where you need to be.
1b NMM) No really, perform a clean install with the current version of NMM, if you have 63.14, you're wrong. Go get the 63.17 version, a link is provided in the post just below this (or above this) depending on your viewing settings (I posted it).
1b MO) if you are using mod organizer make sure you are using the correct version indicated so nexusmods doesn't turn you down. 0.63.17 is the current version.
2) I'm not entirely sure this matters. I think NXM is a UDP which is the same as the HTTPS download manually, don't exactly have wireshark installed right now to check, even if it was was TCP, you would have such a high interference, your post to this site wouldn't be readable (it barely is anyways but it makes sense). Both have the same maximum speed of 1mb/s.

I am actually kidding about "needing the github" version. 14 technically works fine.
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In response to post #55312758. #55315588, #55315883, #55321803 are all replies on the same post.


kestrelhawk wrote: To be honest, I'm not crazy about the new design, mostly because it seems more difficult to read for me. The one thing that I truly dislike is the Updates tab. Move your cursor just the wrong way and everything in the list collapses again, so that I am constantly having to re-open it. Opening and having it stay open until the user closes it him/herself, like the old one, is vastly preferable!
lasse1001 wrote: Exactly. I'm so tired of all the 'Mouseover' -things on the internet. Don't we like to click on anything nowadays? Also, the default Update list is way too short. At least double it
kestrelhawk wrote: I agree with you on that too.
remus101 wrote: I'm with you I can't find anything I want half the time. Very much prefer the old one.


I think the problem with the click vs mouse over options are hard, because there are so many links on the page now that finding a place to click to close the menu can be troublesome.

The readability thing have been brought up and well kinda ignored. Even siting creditable arguments to it like https://stackoverflow.com/questions/578059/studies-on-optimal-code-width
The best solution for this actually lies with resizing the window to provide a friendlier environment on your eyes. At least that was Dark's response to the problem. But that causes problems with formatting that a mod author might go through to get around this re-design. A lot of them are very good at finding what is appealing to the eye so it would stand to reason that they may do some fancy stuff to get around this. Another issue it causes is that content that can tell you what game you're viewing at just a glance is no longer visable which is a problem for mod authors who don't take the time to change the links from their oldrim mods when porting them to SSE which I've run into with two different authors but caught it after I had already spent a good 20 minutes continuing to view and download content that would crash my game.
And with the new layout SSE and Oldrim don't even have a different background anymore while on the old site, you can still clearly see the difference.
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