RoninWoof Posted November 24, 2017 Share Posted November 24, 2017 (edited) I deleted some mods and installed new ones during a play through, so obviously I needed to start a new one. But now the game crashing not too long after the new game starts. I checked each mods page for compatibility issues, but so far I had not found any? I'm not super experienced in modding, but I've been following tutorials, and mostly playing with mods i downloaded over the past year that have things that I enjoy. It crashes if I use alternative start. It crashes in the prison cell if i stay too long. And then crashes again if I sleep and get warped to Whiterun. Can't walk far without a crash no matter what. It breaks if I use opening scene overhaul. The dialogue will break and not start at all. Or when the wagons get to camp, they keep walking into the wall. OR when we hop out the cart, the npcs stop calling names, and we just stand there forever. Have not done it yet with every mod uninstalled. So I was hoping if any more experienced modders could look at my load order, and help me out in figuring out which mods are messing with each other to cause crashes?I've tried my best to read mod descriptions too. In fact, my mod plugins are super bloated from all the compatibility patches I've downloaded for each and every mod and the mod it goes with. I've used LOOT, but then had to make a few adjustments. I also hear the more mods I have the less accurate LOOT is? I've tried merging things to cut down on plugins, but so far it's mixed results. I merged Weapon mods, but then textures break and turn blue. I merged Armor mods, and then Armors broke and turned blue. But it crashes even if I take those merges I made out. Anything stick out to anyone? 1) 2) 3) 4) 5) I have a ton of plugin bloat from weapons, armors, and most of all, Patches. I tried to Merge patch files too, but most of them didn't even show UP in the selectable plugins in "Merge Plugins" Edited November 24, 2017 by RoninWoof Link to comment Share on other sites More sharing options...
JimmyRJump Posted November 25, 2017 Share Posted November 25, 2017 I know that for Fallout4, the unofficial patch needs to be sitting right underneath the lowest DLC entry. I manually do the same for SSE because LOOT keeps lowering it one line. So, maybe try that and see what gives. For the time being I'm in my very first run-through in SSE (waited for mods to cross over) and the game's doing fine with 342 mods/250 plug-ins... Link to comment Share on other sites More sharing options...
RoninWoof Posted November 27, 2017 Author Share Posted November 27, 2017 I'm gonna give that a try. I'm so stumped. I've been erasing mods a bit at a time to try and trouble shoot. I'm past the first part at least and out of the cell for alternate start, without crashing. Though the Intro demo level still bugs out though. I have encountered crashes later on. so Still trying to see what mod conflicts are causing it. Link to comment Share on other sites More sharing options...
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