Sharkull Posted June 12, 2008 Share Posted June 12, 2008 Povuholo's link doesn't work for me... here's one for the (former) publisher's site with the news release:http://www.trisynergy.com/news.asp?nid=25 Link to comment Share on other sites More sharing options...
worm82075 Posted June 12, 2008 Share Posted June 12, 2008 It's for real alright and i can totally believe in the rip offs just looking at the trailer it looks like the whole game is pasted together and hanging by a thread. a game this bad ought to have been a dollar bin release to begin with. It's just another case of clever con artists convincing a an inexperienced game publisher that they are a legitimate developer and handing over what the publisher thinks is a worthy title (because they know nothing about video games). It just goes to show that if you don't play video games and know them intimately you have absolutely no business making corporate decisions in a company claiming to make them. We've seen this before, need I even mention the worst game ever made. Link to comment Share on other sites More sharing options...
hoots7 Posted June 12, 2008 Share Posted June 12, 2008 Seeing as it is almost definitely oblivions engine, I think it will turn out to be a hoax. I won't rule out the possibilty that somebody pasted limbo of the watever's characters on oblivion settings.Yes seems likely to be a hoax.Check out the pictures from their web site http://www.trisynergy.com/products/screens.asp?id=153 not like the other ones.Game Plasma article http://www.gameplasma.com/limbo_of_the_lost_or_oblivion/ Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 12, 2008 Share Posted June 12, 2008 We've seen this before, need I even mention the worst game ever made.Yeah, but the amount of stolen textures, models, and whole environments has never been this bad, with any game. I mean, absolutely no attempts were made to cover it up. It's like they had a puzzle game, but didn't have the resources to do anything beyond characters. I'd almost be tempted to think that the game was 2d originally, but they figured that people wouldn't pay money for a 2d game in this day and age. The use of talking frames (those closeups which cover almost everything in the scene so that you don't see the character just standing there) kinda points to this. They had the character models, and maybe some of the puzzle graphics, but not a whole heck of alot else. Link to comment Share on other sites More sharing options...
nosisab Posted June 12, 2008 Share Posted June 12, 2008 At first I thought this being a joke, some screenshots aren't as the textures were stolen, the all scenery was verbatim copy... this can't be for true I said to myself....But the list increased... was not only one game the 'honored', yet again were entire scenery and so could be yet someone sticking in a disgusting kidding. Some people can do such things 'oblivious' the damage this cause to someone reputation...Finally the publishers take out the game and pressed issues above the developers, there's no doubt anymore. This episode is meaningful. It arises a very real problem that is not even corporative one. I don't know about the Magestic as softhouse, I don't know if even its staff were aware of the similitudes. Indeed don't matter. To me seems deadlines pressures got the better of the development personal. maybe just one mesh here, a few textures there. present the first results to the executives, receive a 'well done kid, good work' and we have the setup to the whole thing...Most of you are young enough to know not one of the most scandalous case of "Encarta" the MS Encyclopedia, bringing a black couple picture (I'm Brazilian, I'm no racist, I'm in no way pretending euphemism, I just fear language differences lead me in saying the wrong word there) under the 'Monkey' entry. This was no light thing and rendered Bill Gates a sue (well, another one, at least). He claimed being unaware of the issue, and for the first time I believed him. Yet the problem harmed bad MS at the time.See you the amplified similarity? Link to comment Share on other sites More sharing options...
from the deep pits of oblivion Posted June 12, 2008 Share Posted June 12, 2008 Which one is oblivion in the screenshots? :P anyway, they stole much... how can they possibly expect to someone to not notice the similarityif i were them, i would have stolen from less known games ;D how can they steal from awarded games? (Should i continue with "how can they"?) Link to comment Share on other sites More sharing options...
Sarya Posted June 12, 2008 Share Posted June 12, 2008 from the deep pits of oblivion, maybe the answer is "easy money"? For the "developers", of course, the publisher seems to be done with any easy money for some time :) Link to comment Share on other sites More sharing options...
Sharkull Posted June 12, 2008 Share Posted June 12, 2008 I find it hard to believe that any competent publisher would buy / distribute a game, when the developer's official web site for the game is on Geocities without even a proper DNS address.:rolleyes: Link to comment Share on other sites More sharing options...
Sarya Posted June 12, 2008 Share Posted June 12, 2008 Inexperience? Link to comment Share on other sites More sharing options...
Sharkull Posted June 12, 2008 Share Posted June 12, 2008 Inexperience?A large part of publishing a game is the marketing / publicity. In today's world, a web presence for a game is not optional. Inexperience is one thing. Complete incompetence is another. Geocities is for high-school students and people who are starting out... not for a professional developer hosting a ready-for-market game's web site. IMO, a publisher not noticing this (and fixing it!) is more than just inexperienced. Link to comment Share on other sites More sharing options...
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