Tinaaa Posted January 18, 2018 Share Posted January 18, 2018 (edited) I have skyrim with over 250 mods I know it's hard but I'd like to play at least 30 frame rates, I wanted to know if there's an application or something else to increase frame rates, vsync is disabled, every time I move the mouse quickly game slows down I tried to edit the ini file for the mouse but nothing to do.Bethini tried it but it does not work as I hoped. My problem is definitely the cpu a first generation intel combined with a 4vram video card, the frame rates are unstable sometimes I have 60 sometimes 30 sometimes 20 sometimes 15 depends on the place and the speed in which I move the mouse. Thanks to everyone who will help me Edited January 18, 2018 by Tinaaa Link to comment Share on other sites More sharing options...
JohnnynRoger Posted January 19, 2018 Share Posted January 19, 2018 What are your specs and frame rate in vanilla Skyrim? If you have sub 8gb of RAM, might need to delete up to 150 or more mods. If you have over 250 mods then I don't even need to see your mod list. You should probably uninstall every mod you have and start building a new mod list from scratch. Not only do you have the CPU bottleneck, but having more than 50 or so activate plug-ins has been known affect performance. Having over 255 has been known to break the game. Mods that only make changes to existing vanilla assets are significantly less CPU intensive then mods that add things to the game world. Link to comment Share on other sites More sharing options...
sopmac45 Posted January 19, 2018 Share Posted January 19, 2018 I totally agree with JohnnynRoger ... I do have the Nvidia 1070 with SSD drive and i7 + 16gb RAM and I am just running 125 mods, one ENB and several graphic mods ... my FPS stay no less than 55 because the ENB make you loose some FPS but my 8gb in my video card are helping me on this. When I do not have the ENB, my FPS remain fixed ( 98% of the time ) at 60. Definitely, running 250 mods with a rig with less power will drop your FPS. Try to be selective in the type of mods you need. Don't fall in the trap of quantity but quality mods. I understand that you would like to have that many, but honestly, I do not think that 250 mods are necessary to have a great game experience. For me, mods must give me something extra in the gameplay department that vanilla is not giving me. For example, in Fallout 4, I run a mod named : WOTC ( War of the Commonwealth ) which spawn a lot of enemies and make my game more challenging. What would I need ( for example ) a freaking better mama Murphy chair in my load order? Will that improve my gameplay ? Not for me. I am not going to be looking at that mummy sitting in her freaking better chair, do you see my point ? While others are excited about this mod, for me is the last mod I would download, with all my due respect to the mod author. Just gave you my idea about modding. In Skyrim I keep only mods that will make my game better. Skyrim is boring. I have been playing this game for years so I need something different in it to continue playing it and there are several mods that make it interesting but also, there are thousand of mods that IMHO, should not be download it. Think about it. Link to comment Share on other sites More sharing options...
Tinaaa Posted January 19, 2018 Author Share Posted January 19, 2018 (edited) Thank you guys for your reply, so when i start the game without the mod the game is very fast , ram memory is 9 gigabyte, i know i should change the cpu and motherboard and ram memory because are very old and I know that all these mods are crazy and you're absolutely right.. Did you think skyshade reshade affects the performance or not? Thanks a lot guys you are the best Edited January 19, 2018 by Tinaaa Link to comment Share on other sites More sharing options...
Moksha8088 Posted January 19, 2018 Share Posted January 19, 2018 Over 250 seems like way too many mods. Unfortunately, removing a bunch of mods, other than textures, will destabilize your game. Next time you want to add that many mods, practice some deep breathing and relaxation exercises till that urge subsides. If worse comes to worse, have a bowl of horker stew for those overwhelming bouts of mod addiction. Some mods really stress your system. Mods adding large battle scenes will bring any system to its knees. There is one battle scene in the Rigmor of Bruma mod that renders my character unusable. Had to rely on a couple of powerful companions to bring the battle to a conclusion, because they were apparently doing their killing despite the game rendering less than one frame per second. Read the mod descriptions and choose them wisely. That Skyshade ReShade will have some effect but it is probably worth it for appealing graphics. Link to comment Share on other sites More sharing options...
JimmyRJump Posted January 19, 2018 Share Posted January 19, 2018 What are your specs and frame rate in vanilla Skyrim? If you have sub 8gb of RAM, might need to delete up to 150 or more mods. If you have over 250 mods then I don't even need to see your mod list. You should probably uninstall every mod you have and start building a new mod list from scratch. Not only do you have the CPU bottleneck, but having more than 50 or so activate plug-ins has been known affect performance. Having over 255 has been known to break the game. Mods that only make changes to existing vanilla assets are significantly less CPU intensive then mods that add things to the game world.Wrong. Amount of mods has nothing to do with fps. And of course the game crashes when having more than 255 plug-ins since that's the maximum the game's engine can load. Originally, the 256 cap was a 32-bits engine limit and shouldn't be there any longer in a 64-bits engine, but Bethesda kept the cap in SSE nevertheless. What matters is what kind of texture mods we are talking about on what kind of GPU and in what resolution the game is played. Even when talking purely texture replacers (non plug-in mods). Same thing goes for mods that add items through a plug-in. It's not the amount but the size of the textures and amount of polygons involved. When having below eight GB of system RAM then it is advisable to stay at or below 1K textures with an occasional 2K texture when it concerns smaller items. If on top of that 4GB of system RAM you have a GPU with just 2 to 4GB, then forget about higher resolution textures and better stay with mods like the Vivid series that ameliorate how things look without using above 512kb files. I'm currently loading 401 mods (248 plug-ins) with mostly 2 and 4K textures and the Natural View Tamriel ENB preset for Natural Atmosperic Tamriel weather mod on an 8GB MSI RX470 GamingX GPU, i7 3770k, 16GB of KHX RAM@1600MHz on an AsRock Z77 eXtreme11 motherboard. I vary between 40 and 60fps with dips to 35 in densely forested areas (using Skyrim 3D Trees 2K option). I strongly suggest to use the Insignificant Object Remover mod that does away with items that can't be seen but still need to be rendered by the game's engine. Not a major boost, but it will give some fps gain. It's a start. Here's my load order as copied from LOOT: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Lanterns Of Skyrim - All In One - Main.esm 6 6 Unofficial Skyrim Special Edition Patch.esp 7 7 SkyrimBordersDisabled.esm 8 8 Skyrim Project Optimization - Full Version.esm 9 9 Cutting Room Floor.esp 10 a SMIM-SE-Merged-All.esp 11 b Bring Out Your Dead.esp 12 c Ducks and Swans.esp 13 d Lanterns of Skyrim Light Balance Patch.esp 14 e FNIS.esp 15 f Unique Character.esp 16 10 KS Hairdo's.esp 17 11 Footprints.esp 18 12 SkyrimIsWindy.esp 19 13 Extended Character Creation Options.esp 20 14 MamTuskPowderGrind.esp 21 15 ShowRaceMenuAlternative.esp 22 16 Our Days & Months.esp 23 17 Hunters Not Bandits.esp 24 18 InfiniteShoutsTalosShrine.esp 25 19 Metalsabers Beautiful Elves of Skyrim.esp 26 1a SexyVest.esp 27 1b mcgFemaleWalk for SkyrimSE.esp 28 1c NosPiercedEarsAll.esp 29 1d MoreGourdsAndPotatoes.esp 30 1e NoBSAIProjectileDodge.esp 31 1f Mammoths - Improved Loot - No Powder Recipe.esp 32 20 XPMSSE.esp 33 21 HN66_NAILS4ALL.esp 34 22 DemonHunterArmor.esp 35 23 DragonBoneEbonsteel.esp 36 24 FasterHorses.esp 37 25 sandboxcylinderheight.esp 38 26 Projectile Speed Tweak.esp 39 27 timescale6.esp 40 28 Chesko_WearableLantern.esp 41 29 Insignificant Object Remover.esp 42 2a Better Amulet of Talos.esp 43 2b RichMerchantsSkyrim_x10.esp 44 2c DIVERSE SKYRIM.esp 45 2d No More Standing Too Close SSE 1-0.esp 46 2e UnrelentingForce700%.esp 47 2f StandingStonesBetterEffects.esp 48 30 Unlimited Training.esp 49 31 TrueAurielBow.esp 50 32 CriticalCorrection.esp 51 33 EbonyBlade - Potent.esp 52 34 CiriOutfit.esp 53 35 Tiwa-Spice-Mini-Merged.esp 54 36 nordicsnow.esp 55 37 KrittaKittyHorsesForSSE.esp 56 38 Intriguante's Wear NO.esp 57 39 SkyUI_SE.esp 58 3a LazyCBP.esp 59 3b Marie Serana.esp 60 3c Serana Hood Removal.esp 61 3d Improved Eyes Skyrim.esp 62 3e Simple AUA.esp 63 3f InigoPerkPointGiver.esp 64 40 DustEffectsSSE.esp 65 41 Celtic_Music_In_Skyrim_SE.esp 66 42 Northgirl.esp 67 43 TW3Eyes.esp 68 44 Elegant Beauty Stunning Eyes.esp 69 45 BrajornLoadingNSFW.esp 70 46 SPTDiverseGuardsSkyrimSE.esp 71 47 OpenFaceGuardHelmetsSSE.esp 72 48 kuzak-bodyandstockings.esp 73 49 SSE_Amb_SimaEffect.esp 74 4a HighJumpMod.esp 75 4b CrimsonTwilightArmor.esp 76 4c THMeeko.esp 77 4d SmartNoMoreStupidDog.esp 78 4e TAZ_killcamtweak.esp 79 4f HentaiVoidArmor.esp 80 50 firebreath.esp 81 51 Dragon Stalking Fix.esp 82 52 Cherry's Eyes.esp 83 53 Beards.esp 84 54 NB-Scars.esp 85 55 Realistic HaircolorsPale.esp 86 56 Modern Brawl Bug Fix.esp 87 57 RegnPiercings.esp 88 58 UniqueGrimsever.esp 89 59 UniqueStormfang.esp 90 5a RelightingSkyrim_SSE.esp 91 5b 01NobleWarriorCottage2.0.esp 92 5c Castle Volkihar Rebuilt.esp 93 5d Book Covers Skyrim.esp 94 5e S3DTrees NextGenerationForests.esp 95 5f Prometheus_No_snow_Under_the_roof.esp 96 60 Immersive Jewelry.esp 97 61 Metalsabers Beautiful Ladies of Skyrim.esp 98 62 Aesthetic Elisif.esp 99 63 WeightLessLegacyAll.esp100 64 CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp101 65 RUSTIC SOULGEMS - Unsorted.esp102 66 mrbs-uniqueloot-se.esp103 67 GoldToSeptims.esp104 68 MoreColorfulCritters.esp105 69 Blowing in the Wind SSE.esp106 6a Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp107 6b GQJ_DG_vampireamuletfix.esp108 6c HN66_Earrings.esp109 6d BetterTreasuryHouse.esp110 6e NAT.esp111 6f Brighter toggleable Candlelight and Torches.esp112 70 crimsonquestmarkers.esp113 71 Cidhna Mine Both Rewards.esp114 72 BetterQuestObjectives.esp115 73 PlantableNirnrootv03.esp116 74 Perk Points and More Gold for Bounty Quests.esp117 75 BarenziahQuestMarkers.esp118 76 MorrowindImports.esp119 77 LazyHeels.esp120 78 VHTNFSSE.esp121 79 AngasMillReborn.esp122 7a UnlimitedBookshelves.esp123 7b JKs Whiterun.esp124 7c JK's Riverwood.esp125 7d IcePenguinWorldMap.esp126 7e Darkwater Crossing.esp127 7f Shor's Stone.esp128 80 SPTUnlimitedRingsSE.esp129 81 LeftHandRings.esp130 82 SPTUnlimitedAmuletsSE.esp131 83 greatswords.esp132 84 Ivarstead.esp133 85 Helarchen Creek.esp134 86 Kynesgrove.esp135 87 Whistling Mine.esp136 88 Soljund's Sinkhole.esp137 89 Karthwasten.esp138 8a RealisticWaterTwo.esp139 8b Ashbound.esp140 8c BetterDocks-MP-DLC-Compatible.esp141 8d Ordinator - Perks of Skyrim.esp142 8e HearthFires Roads.esp143 8f Convenient Bridges.esp144 90 Point The Way.esp145 91 Better Dynamic Snow.esp146 92 RealisticWinterhold.esp147 93 Laundry.esp148 94 Seashells.esp149 95 more idle markers.esp150 96 Windhelm Docks Pathways SE.esp151 97 PlainView.esp152 98 Skyrim Better Roads and Bridges - All In One - Merged.esp153 99 Run For Your Lives.esp154 9a Deluxe ArchmageQuarters V1.3.esp155 9b RiversideLodge.esp156 9c SL01AmuletsSkyrim.esp157 9d Lakeview No Altar (Alchemical).esp158 9e Keld-Nar.esp159 9f HeljarchenFarm.esp160 a0 Dawnstar.esp161 a1 WindstadMine.esp162 a2 BugJarReplacer.esp163 a3 UniqueBorderGates-All.esp164 a4 Xploding Barrels.esp165 a5 Trees in Cities.esp166 a6 True Master Trainers (Unofficial Skyrim Special Edition Patch).esp167 a7 Dolmen Ruins.esp168 a8 mihailogres.esp169 a9 Solitude Exterior Addon.esp170 aa Skyshards.esp171 ab waterplants.esp172 ac Veydosebrom - Grasses and Groundcover.esp173 ad Mixwater Mill Reborn.esp174 ae Solitude Skyway SE.esp175 af shezrieshfkitchenhel.esp176 b0 shezrieswinstadhearthfirekitchen.esp177 b1 DragonboneBarbarianArmor.esp178 b2 Windstad Trophy Entryway.esp179 b3 FarmhouseChimneys.esp180 b4 Provincial Courier Service.esp181 b5 Book Covers Skyrim - Lost Library.esp182 b6 Bells of Skyrim.esp183 b7 Dragon Claw Stands.esp184 b8 Dragon Bridge.esp185 b9 Ars Metallica.esp186 ba SkyrimRecycling.esp187 bb Batch Crafting Recipes SE.esp188 bc JLA_SmelterRecipe.esp189 bd Tanning And Smelting Experience.esp190 be HN66_NAILS4ALL_GauntletSupportSSE.esp191 bf HN66mage4vanilla.esp192 c0 Blacksmith Forge Water Fix SE USSEP.esp193 c1 LADX_SSE.esp194 c2 ESO Nord Weapons.esp195 c3 EastmarchOreVeins.esp196 c4 EmbersHD.esp197 c5 The Paarthurnax Dilemma.esp198 c6 HoldBorderBanners.esp199 c7 dragonstrikebow.esp200 c8 BooksOfSkyrim.esp201 c9 Blowing in the Wind - JK's Riverwood Patch SSE.esp202 ca Blowing in the Wind - JK's Whiterun Patch SSE.esp203 cb FarmhouseChimneysArthmoorVillagesMerged.esp204 cc Road to Morthal.esp205 cd FarmhouseChimneysCRF.esp206 ce CraftingSupplies_AIO_ALL.esp207 cf Blowing in the Wind - SMIM Merged All Patch SSE.esp208 d0 Gildergreen Regrown.esp209 d1 Better Skill and Quest Books Names SE.esp210 d2 NWBNotStupid.esp211 d3 BetterGauldurAmulet.esp212 d4 Eyeliner Replacer.esp213 d5 WestWindAssault.esp214 d6 TW3_ArmorVariants_Undeadgoblin.esp215 d7 Bikini Armors.esp216 d8 BetterQuestObjectives-CRFPatch.esp217 d9 BetterQuestObjectives-PaarDilemmaPatch.esp218 da SolitudeTempleFrescoes.esp219 db SolstheimLighthouse.esp220 dc BijinAIO_SSE-3.1.1.esp221 dd Fresh Faces - USSEP.esp222 de SPTConsistentOlderPeopleSE.esp223 df Dark_Brotherhood_V2.esp224 e0 All_Housecarls.esp225 e1 Dodge Mod.esp226 e2 MultiJump.esp227 e3 TW3_femaleArmors_zzjay.esp228 e4 Maskless.esp229 e5 ESO Altmer Armor by NewrMind43.esp230 e6 SexyMannequinsFemale_SSE.esp231 e7 SexyMannequinsFemaleHF_SSE.esp232 e8 UltimateRing.esp233 e9 moonpath.esp234 ea College Bridge Light Fix - Clean ITM and Remove Unnecessary Record.esp235 eb FarmhouseChimneysHelarchenCreek.esp236 ec SPTKatlaSailReangleSE.esp237 ed Ember_Sword.esp238 ee EzEWorldMapSE.esp239 ef MoreColorfulRobes.esp240 f0 RWT Lod Fix.esp241 f1 Better Dynamic Ash.esp242 f2 Better Dynamic Snow - NSUTR Patch.esp243 f3 NAT Water Fix.esp244 f4 ECCO - Skyrim Sizes Patch.esp245 f5 Skyrim Sizes.esp246 f6 Sakora's Make Up Kit - Natural Colors.esp247 f7 ECCO - Makeup Kit - Extended Colors Patch.esp Compare and adapt your mods accordingly. 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JohnnynRoger Posted January 19, 2018 Share Posted January 19, 2018 What are your specs and frame rate in vanilla Skyrim? If you have sub 8gb of RAM, might need to delete up to 150 or more mods. If you have over 250 mods then I don't even need to see your mod list. You should probably uninstall every mod you have and start building a new mod list from scratch. Not only do you have the CPU bottleneck, but having more than 50 or so activate plug-ins has been known affect performance. Having over 255 has been known to break the game. Mods that only make changes to existing vanilla assets are significantly less CPU intensive then mods that add things to the game world.Wrong. Amount of mods has nothing to do with fps. And of course the game crashes when having more than 255 plug-ins since that's the maximum the game's engine can load. Originally, the 256 cap was a 32-bits engine limit and shouldn't be there any longer in a 64-bits engine, but Bethesda kept the cap in SSE nevertheless. What matters is what kind of texture mods we are talking about on what kind of GPU and in what resolution the game is played. Even when talking purely texture replacers (non plug-in mods). Same thing goes for mods that add items through a plug-in. It's not the amount but the size of the textures and amount of polygons involved.Texture mods don't add objects to the game world. Mods that add things like, meshes, actors, or constantly run scripts that modify objects added to the world will cost you significant frames if you're bottle necked by your CPU. One of the worst case scenarios for your cpu would be: a "Populated" cities mod that adds NPCs+ open cities+ a city overhaul that adds NPCs and clutter to the same area+ a mod that spawns encounters in or around these cities+ a mod that has everyone making footprints+ another mod that runs a script every .5 seconds to make your character looking at them when they speak+ a combat overhaul that runs scripts to change the state of actors in different combat situations+ a mod that covers every square inch of landscape with grass+ bewb physics+ if you're still not sub 30 fps, then add Skybirds and crank the "Fade" settings up as high as they goEdit: I'm being sarcastic. I know that the "number of mods" does not directly cause any sort of loss to FPS. But if someone that doesn't really have much experience, I would never recommend having over 200 installed mods because when there's a problem and they don't know how to troubleshoot on their own, chances are they're SoL. Link to comment Share on other sites More sharing options...
JimmyRJump Posted January 20, 2018 Share Posted January 20, 2018 Texture mods don't add objects to the game world...()... I never said that anywhere. Loading umpteen plug-ins that add things doesn't necessarly make fps drop. It again depends on how big the textures are and/or what the polygon amount is. Even adding an entire village where once 50 3D trees were standing, you won't lose fps, you'll actually gain fps. Adding ten mods or a hundred when having no experience makes no difference. Thoroughly reading mod descriptions does. Everytime someone comes up with a fps issue you drag CPU bottleneck into the conversation while that is something that rarely occurs with games like SSE because of the 60fps cap, unless you combine a Pentium III with a GTX1080Ti and throw something like Metro 2033 at the lot. Then, that PIII will stick-up a generous middle finger and probably migrate to a Tetris community... Link to comment Share on other sites More sharing options...
JohnnynRoger Posted January 20, 2018 Share Posted January 20, 2018 Texture mods don't add objects to the game world...()... I never said that anywhere. Loading umpteen plug-ins that add things doesn't necessarly make fps drop. It again depends on how big the textures are and/or what the polygon amount is. Even adding an entire village where once 50 3D trees were standing, you won't lose fps, you'll actually gain fps. Adding ten mods or a hundred when having no experience makes no difference. Thoroughly reading mod descriptions does. Everytime someone comes up with a fps issue you drag CPU bottleneck into the conversation while that is something that rarely occurs with games like SSE because of the 60fps cap, unless you combine a Pentium III with a GTX1080Ti and throw something like Metro 2033 at the lot. Then, that PIII will stick-up a generous middle finger and probably migrate to a Tetris community... But you know that generally speaking, the detail of the assets within a game's engine will be more GPU intensive, while the number of objects with physical properties, scripts, and/or AI that are being accounted for at any given time within the game's engine will be more CPU intensive. If you spam thousands of vanilla items and your FPS drops to sub 20, it's because you're requiring your CPU to apply physics to thousands of items that are interacting with one another and it can't keep up. It's not that your GPU is overloaded with polygons and textures. If they were static you would hardly lose any frames. Of course that's an extreme example, but to imply that CPU is nearly inconsequential to performance especially if you're modding in a bunch of actors and meshes with AI and physical properties in Skyrim is a bit disingenuous. The OP explicitly stated that their CPU was suspect. As far as increasing performance by replacing terrain, trees, and grass with a structure, I don't disagree. This is true of adding player homes, which is one type of mod that I didn't mention. If the buildings are part of a settlement/city overhaul, however, then they typically come with actors, objects, and scripts. Statues that are static but with the same texture quality and polys as actors are significantly less resource intensive than actors who are not static and interact with the world and the objects and events within using various AI packages. Edit: And Skyrim isn't Metro. And Metro isn't Total War. Some games are more GPU:CPU intensive than others. Link to comment Share on other sites More sharing options...
SSGMartin01 Posted February 2, 2018 Share Posted February 2, 2018 Hi everyone. I'm sure this has been asked many times over and I have spent hours on google and forums trying suggested fixes. Here is where I am at and any help is much appreciated. My system specs are as follows Laptopi7-6700 HQ CPU @ 2.60nVidia GTX 970m 4g16 G DDR5 RAM My game and mods are running off my SSD with plenty of space left over. I'm running maybe 35-40 mods. FPS rates are at 59-60 on menu. Standing outside Whiterun while it's raining FPS ranging from 50 to 15 and everything in the middle. I've tried tweaking the ini files and forcing nVidia to use the V sync only fix. NothingI've set through the control panel that nVidia is the only Graphics card being used to run Skyrim. NothingAuto Detects to Ultra. Dropped settings to High. NothingI am using ENB 0.325 FYInVidia driver is updated to the 390 version (latest out) I do have some immersive mods installed. Figured I would mention that after reading through this discussion. Immersive armors, animations, High level enemies, Tera Armors, Immersive Patrols. Any help or something I missed to stable out my FPS is much appreciated. Link to comment Share on other sites More sharing options...
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