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Skyrim or SkyrimSE


KanesGhost

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I think there are some really good answers here already, but for the sake of adding another opinion:

 

I opted for Skyrim LE over Skyrim SE due to the amount of mods available for that version of the game. This was before the implementation of the SKSE for SSE mind you so there may be more reason to choose SSE over SLE now. I haven't played SSE outside of my Xbox so couldn't comment on it much, but for SLE, I'm running a 148 mod game, with only one CTD which has now been resolved (touch wood) and am having a great time.

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Oldrim (Classic) for now. One thing that wasn't mentioned in previous posts is the fact that there is no Parallax for Skyrim SE. Meaning all meshes/textures for rocks/mountains/roads/trees/etc will look unnaturally flat in SSE instead of bumpy/rough-looking like in Oldrim. I don't know who the so-called "genius" was over there at Bethesda whom decided it was a grand idea to remove Parallax from Skyrim SE but said move was totally asinine. DonProtein has a fantastic YouTube video detailing the severe shortcomings of Skyrim SE here:

 

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Classic for me as well. It's been completely crash free for me for the past two years. With the ENB's I use, it looks better visually. SE can't compete with the stunning screenshots you're able to take in Classic. The majority of mods I use aren't on SE, and they, along with ENB, are part of what keeps me playing.

 

For my play style and interests, there's nothing to be gained but much to be lost by switching to SE.

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When SSE came out i was in total shock how bad it looked compared to my oldrim setup and the lack of SKSE depending mods was not acceptable.

ENB still looks better on Oldrim, thats for sure, and i miss HDT, Racemenu and Additem Menu Mod.

 

But besides that, now that there is (to me) an absolutely stable SKSE 64 and ENB's together with reshade have a way better look than 6 months ago, i am very happy with SSE now. It runs smooth with 60 FPS almost everywhere with 2-4k textures and almost every gameplay and SKSE mod that is available (and useful). Oldrim runs only with 30-40 FPS in some areas on the same computer, wich is not acceptable nowadays anymore. After 5 years of playing that game i know wich mod i need and wich not. Except the mods mentioned above, all i need is available for SSE (no need for sexlabs and such stuff anymore) and i prefer fluid and stable gameplay over the perfect ENB.

I might install Oldrim again some day for taking screenshots, but for gameplay it sucks in terms of performance, even with my GTX 1080 ti.

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I have already commented before on this post, but wanted to add some further feedback.

 

As stated before, I'm currently playing Oldrim with a fairly stable "60fps", many mods and have a generally happy time doing so. However, when reading over some of the above comments voicing FOR SSE, I decided to look and see if I would benefit from moving up to it. Firstly, I purchased SSE. I figure I'd try it out vanilla style first so at least my opinions will carry merit rather than guess work or based on console experiences.

 

Both SKSE and SkyUI are staples for me so knowing that both are released for SSE was a starting point. next, I looked at my current mod list and looked over the Nexus. Less than half of my current mods are available at this time and even then, some of those have... strange ways of working because they were ported/re-written before MCM was on SSE. The mods that aren't available yet (I hope) aren't all that important, however there are some that I (almost) can't play with out.

 

While it would be nice to play Skyrim in a stable, more updated manner, I don't feel that the SSE has anything to add to my experience at this time. I would like to think that over time, more of my current mod-list will be ported or at least re-created to SSE and I will feel that SSE is worth playing. At the moment however, Oldrim still carries my vote.

 

As a side note: I'm aware that there are guides and programs available to help people like me port some mods over. I haven't looked at this at the time of writing.

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I play both.

 

Back in 2016 I preserved my heavy modded Skyrim by copying the game folder, save/ini files & plugins.txt file to a portable HD. I then uninstalled it. About a year later I reinstalled it after purchasing a GTX 1080 ti. I wanted to see if I could run it in 4k. Even though I have had a 4k monitor since 2015 none of my graphics cards were powerful enough to run my Skyrim setup at 4k. The GTX 1080 ti can & it looks fantastic. Frame rate is in the 50s or about the same as I got from a GTX 980 ti at 1440.

 

My Skyrim loves the GTX 1080 ti. It has half the CTDs than it did with the 980 ti. It seams that the more powerful hardware becomes the more stable it gets.

 

If I am playing away from settlements I sometimes forget which version of the game I am playing. The ENB/Reshade setup I use in SE is very close to my Skyrim ENB setup.

 

The stability of both my games are about the same since the same mods cause the same CTDs in the same places. The difference is that Skyrim is on a knife edge. Even a mod update can cause havoc with stability. I try to leave it alone.

 

I recommend that anyone that has developed a really nice modded Skyrim, preserve it. I wish I had preserved my heavily modded Oblivion, Fallout 3 & NV as well.

 

My SE game is a work in progress. It is the game that I add one or two mods on the weekend along with Fallout 4. It is not epic like Skyrim yet. Time will tell.

 

 

Later

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  • 1 month later...

I play both.

 

Back in 2016 I preserved my heavy modded Skyrim by copying the game folder, save/ini files & plugins.txt file to a portable HD. I then uninstalled it. About a year later I reinstalled it after purchasing a GTX 1080 ti. I wanted to see if I could run it in 4k. Even though I have had a 4k monitor since 2015 none of my graphics cards were powerful enough to run my Skyrim setup at 4k. The GTX 1080 ti can & it looks fantastic. Frame rate is in the 50s or about the same as I got from a GTX 980 ti at 1440.

 

My Skyrim loves the GTX 1080 ti. It has half the CTDs than it did with the 980 ti. It seams that the more powerful hardware becomes the more stable it gets.

 

If I am playing away from settlements I sometimes forget which version of the game I am playing. The ENB/Reshade setup I use in SE is very close to my Skyrim ENB setup.

 

The stability of both my games are about the same since the same mods cause the same CTDs in the same places. The difference is that Skyrim is on a knife edge. Even a mod update can cause havoc with stability. I try to leave it alone.

 

I recommend that anyone that has developed a really nice modded Skyrim, preserve it. I wish I had preserved my heavily modded Oblivion, Fallout 3 & NV as well.

 

My SE game is a work in progress. It is the game that I add one or two mods on the weekend along with Fallout 4. It is not epic like Skyrim yet. Time will tell.

 

 

Later

 

Jones, I don't know if this helps but the biggest source of CTDs (other than missing textures or nif files) is the CTD on load. That can mean loading a save, loading between cells, or even loading assets as you approach them. The fact is that the more powerful our machines get the less stable both Skyrims become and the reason is that there is a load order for everything in the game. That is, data is sent to your machine in a predetermined sequence. The first core begin loading and under load it slows down relatively speaking. The 2nd core then loads the next required asset but if the first core hasn't finished loading it's asset, your machine will CTD. It's not the fault of mods but rather a problem with the engine.

 

A mod called "Load Game CTD fix" < https://www.nexusmods.com/skyrim/mods/85443? > is possibly the most important mod on Skyrim Nexus. What it does is to limit all loads to one core and the only drawback is a couple of seconds more on your loading screens, a momentary freeze in areas where assets are being loaded when before it meant a CTD and sometimes moving from one cell to the next can take a second or two longer... but you do actually get to play and enjoy your game.

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I also try to play them both, my Skyrim LE is pretty stable, but the only problem is it stutters a little in some areas. Not game breaking, but it would be nice if it never happen anymore.

 

My Skyrim SE is another story. I can start character creation with some environment, weather, and NPC mods and all go well. Save and quit game, add some other mods, load game and again it go well. I can do that 7 or 8 times so I have about 8 saves. Then I go playing the first quest. Can play a whole evening with enough saves which I can load every time.

Then next day I cannot load any save at all.

 

My last setup is almost with te same official ported SE mods as Skyrim LE (which have some more plugins), and still the same result

 

So my conclusion; Skyrim SE is very stable with good steady FPS for 1 day.

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  • 2 weeks later...

I've been modding elder scrolls game forever and I started adding mods to Skyrim/oldrim day one. To this day I have probably started around 10 playthroughs and I'm sure I'm not going to stop anytime soon.

 

My Steam Skyrim folder is 90gbs+ and growing.

 

I see no reason whatsoever to try out the SE version.

 

My modded skyrim is stable..it uses about 3,700gb of vram at an average.

I don't want the hassle of trying to make oldrim mods work for the SE version to me this is just

double the headache when trying to get mods to work it's like modding twice which is not so nice.

 

But to each it's own, I hear up in the thread SE is more stable for the most part yes, but it's not bulletproof... And here is a google search of Skyrim SE CTD

 

https://www.google.com/search?q=Skyrim+SE+version+CTD&oq=Skyrim+SE+version+CTD&aqs=chrome..69i57j69i64.3543j0j8&sourceid=chrome&ie=UTF-8

 

You can make any Skyrim modded game as stable as your heart desires as long as you are dedicated to getting your game as stable as possible.

 

I am too heavily invested in Oldrim to give it up to the SE version anytime soon, and by the time SE mods pick up the next elder scrolls game will be upon us and modders will jump on that.

Edited by tejano2828
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  • 10 months later...

I play both oldrim and newrim and often think that overall oldrim is the bestrim.

 

It isn't the mods: I'm not that modded. Nor the stability; both are very stable for me. (However in newrim I now have to exit game via taskmanager or else it inverts my desktop color scheme. Bestrim does not.)

 

The main thing I've always hated about newrim was the seemingly higher and denser grass. I much prefer the sparser bestrim.

 

The main thing I like about newrim is the distance I can see on my lowish powered, self-built PC back in 2015. I can see windmills spinning at distances I cannot in bestrim. However, with COT's Winter Edition (the way Skyrim was meant to be) It covers up much of the landscape so the load distances are less noticeable.

 

COT looks stunning on Bestrim. I'm less impressed on newrim.

 

About newrims better graphics and Godrays. It seems that the first thing one does with newrim is look for some weather/lighting mod anyway.

 

MODs work on both, I even got the old UFO to work on newrim. But I can pretty much count on all mods working on Bestrim.

 

It seems to me that both Bethseda and the modding community poured out their best effort on Oldrim/Bestrim. Their hearts and souls. I'm not convinced that that has yet been matched on SE/Newrim. Or that better mods have been developed to take advantage of SE/Newrim's supposed better performance.

 

I keep being drawn back to Oldrim/Bestrim. Yet play both.

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