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A GOTHIC EXPERIENCE - Valley of Mines, The Colony


TheDarkPrince

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Guess I'd better go off to sleep for a few hours at least :P Anyway, updates come quickly as I have already rebuilt the OLD CAMP (center part, castle, towers, Gomez' Halls, Mages Halls) and by tomorrow I should have done the outer ring of the camp aswell! Let's hope for the safest and fastest best XD Good night buddies :P
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Awesome speed dude - and those pics are sweet, but by golly I hate being a photoshop artist: my eyes are always attracted toward patterns and unnaturally repetitive formations. Those dungeon walls in the spoilers made me go crazy and I had to force myself to close the spoiler! :wallbash:
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At the moment I am re-making the static LODS to check that all the new stuff added (a ton of stuff) works fine with LOD. Old camp is to be said as completed (not cluttered or furnitured, of course, just the layout) and I will make sure to post a few screenshots once its ready and a bit more alive (with veg and plants, to know).

 

To all the new guys that are watching this post in this topic for the first time, head over to the FIRST PAGE and check the pre-pre-alpha video of the incoming mod.

 

 

PS: I think that I might have estimated an ETA that I can use. September 2012. Let's hope! Making mods like this takes a hell of a time!

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Thank you PROM. Well I have some kind of issue with the OBJECT\STATIC LOD cause in a few external cells it needs to truncate the LOD cause it wouldnt work (i dont even know what im talking about) and with the LAND LOD, didnt have many problems (for now). The Worldspace is located "as is" on its own and I still dont know the size! Guess Ill let you know later after the LOD for statics has finished! Thank you again, and btw, Im f***in looking forward to play YOUR mod so let's hope you solve fast with the LOD problem!
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