TheCooliestt Posted May 29, 2018 Share Posted May 29, 2018 (edited) After merging two esps (*CartographersMapMarkersNukaWorld and *CartographersMapMarkersFarHarbor) using GamerPoets instructions, I found that i could no longer move my plugins in NMM without using the plugins.txtI've read through the different threads asking the same questions but the usual answer was to update, which i have, or to edit plugins.txt. But i'd much rather fix the issue sooner rather than later. I dont have any cc stuff bought but i do have esl files. I had already updated to 0.65.5, and this had happened on 0.65.3I am over the limit for esps but i was in the middle of cutting the unnecessary mods out.Here's my plugins: *Unofficial Fallout 4 Patch.esp*ArmorKeywords.esm*XDI.esm*HUDFramework.esm*SimSettlements.esm*Homemaker.esm*EthreonMasterPlan.esm*TrueStormsFO4.esm*Z_Architect.esm*CROSS_InstituteExpeditionarySuit.esp*CROSS_BreakActionLaser.esp*ClassicSuperSledge.esl*Nordhagen Ferris ESL.esl*Sunshine Tiding Wild West.esl*Jabbos Hangman.esl*JavasStarlightFOB.esl*Taffington Motel - Hot Tub.esl*JabbosWarwickHarbor.esl*MJC_City_Pack.esl*SimSettlements_IDEKsLogisticsStation.esl*BostonFPSFixAIO.esp*PaladinBaileyRedRocket.esp*Armorsmith Extended.esp*Armorsmith All DLCs Patch.esp*Vertibird Alt Fix - Far Harbor.esp*spacefiddle_Follower-Stealth-Distance-Fixes.esp*Fixed Alpha Map.esp*Third Person Movement Speed Fix.esp*SilentProtagonist.esp*EveryonesBestFriend.esp*3dscopes-framework.esp*3dscopes.esp*3dscopes-AddToSpawnList.esp*LooksMenu.esp*LooksMenu Customization Compendium.esp*CartographersMapMarkers Commonwealth.esp*CartographersMapMarkersMERGED.esp*CBBE.esp*MiscHairstyle.esp*MoreBeards.esp*KSHairdos.esp*Lots More Facial Hair.esp*Lots More Female Hairstyles.esp*Lots More Male Hairstyles.esp*AzarPonytailHairstyles.esp*MoreHairstyles4Male3.1.esp*MoreHairstyles4Female4.1.esp*The Eyes Of Beauty.esp*SSNPC - DCResidentsAIO.esp*Live Action Handy - With GlowMap.esp*ModdableRobotSettlers.esp*IcebreakerCDO-Piper.esp*Deeper Thoughts - Expressive Curie.esp*Edit_Hancock.esp*Fallout 3 Styled Pip-Boy.esp*Eli_Armour_Compendium.esp*WestTekTacticalOptics.esp*WestTekTacticalOptics-AWKCR.esp*Crimsomrider's Accessories.esp*PerpetualBeta_OppressorDogArmor.esp*Classic Combat Armor.esp*Backpacks of the Commonwealth.esp*AWPWandererCoat.esp*DogmeatHelmetsAndHats.esp*Ak5C.esp*AK5CSkinPackAll.esp*BullpupBozar.esp*DP_CaravanShotgun.esp*CROSS_RugerMkV.esp*GreaseGunSMG.esp*GrenadeExpansionPack.esp*G36Complex.esp*HuntingShotgun.esp*Krebs.esp*HaxRPG7.esp*UniqueUniques.esp*WattzLaserGun.esp*LAER.esp*Mosin.esp*CROSS_Cybernetics.esp*Far West Minutemen.esp*100_collection_North.esp*120_settlement.esp*Thematic and Practical.esp*CREAtiveClutter.esp*dinoshelf.esp*BetterSettlers.esp*BetterSettlersCCAPack2.0.esp*BetterSettlersNoLollygagging.esp*g2m_Workshop_Nexus.esp*SWG.esp*WhirligigRadarStation.esp*AkaAutomaticLaserTripwire.esp*SettlementMenuManager.esp*SimSettlements_MegaPack_YearOne.esp*SS_Addon_PbPP.esp*UitFJ.esp*JunkTown.esp*WVSimSAddon.esp*SS_AddOn_CbC_AIO.esp*IndustrialCity_Sim_Settlements_Addon.esp*SK_Leaders1.esp*SimSettlements Previews Newest.esp*MJC_Sim_Settlements_Addon.esp*SS MegaPackOneYear-Previews.esp*Crimsomrider's Unique Furniture.esp*woodysWastelandStuff.esp*XnjguyFilledMods_AIO.esp*Snappy_HouseK.esp*StarlightDriveinOverhaul_01.esp*CastleInTheSky.esp*CabinInTheWoods.esp*WorkshopRearranged.esp*Sandbag Fortifications - Version 2C.esp*GruffyddsSignsAndPosters.esp*Fo4Lore.esp*BTInteriors_Project.esp*BTInt_Optimization.esp*DrunkenGnomes_Gnomepocolypse.esp*WZWildWasteland.esp*Campsite.esp*Locksmith.esp*advancedAITweaks.esp*LureEnemies.esp*StartMeUp.esp*Journal.esp*Pip-Boy Flashlight.esp*NeoClassicNukaCola.esp*RandomLoadScreens.esp*Mama Murphys Chair Redone.esp*KenKo's_Raiders_CW.esp*Insignificant Object Remover.esp*GAGSettlement.esp*MassFusionsContainmeantShed.esp*SettlementOfDarkHollowPond.esp*HighwaySettlement.esp*OWR2_CraftableDecor.esp*OWR2_CraftableDecor_CW.esp*OWR2.esp*MoreAGOMBz.esp*Spotlight_Switch.esp*Auto_Laser_TripWire.esp*SolarSensorSwitch.esp*TrueStormsFO4-FarHarbor.esp*TrueStormsFO4-EarlierSunsets.esp*TrueStormsFO4-EarlierSunsetsFH.esp*TrueStormsFO4-NukaWorld-FH-Compat.esp*DarkerNights.esp*DarkerNightsDetection.esp*BetterNightVision.esp*WET.esp*No More Fake Puddles - Nuka World 1-0.esp*Fr4nssonsLightTweaks.esp*Thaylar Lighting AIO VTWO v2.7.esp*UltraInteriorLighting.esp*UltraInteriorLighting_Automatron.esp*dD-Enhanced Blood Basic.esp*dD - Limited Blood Decals.esp*dD - Small Splatter Size.esp*EAMR.esp*WeaponsHD.esp*FO4LaserBolts.esp*EPO Redux.esp*ReGrowth Overhaul 10.esp*ReGrowth - Settlement Lawn Mowing.esp*Faded Glory - Soundtrack Expansion.esp*Diamond City Amb.esp*Reverb and Ambiance Overhaul.esp*SarcasticLoadingScreens.esp*R&AO Reduced Vault Reverb Patch.esp*RAO - True Storms patch.esp*Minuteman Watchtowers.esp*moreXplore.esp*FortStronger.esp*SOTS.esp*LibertaliasReign.esp*InsideJobs.esp*InsideJobs-HorizonTags.esp*CovenantComplex.esp*ImmersiveV95.esp*CrimeTown.esp*TrainBar.esp*SanctuaryHaven.esp*Stm_DiamondCityExpansion.esp*ImmersiveGunnersPlaza.esp*GhoulishGhouls.esp*CROSS_GoreCrits.esp*CROSS_GoreCrits_FarHarborPatch.esp*CROSS_ReducedLaserSmoke.esp*GhoulishGhouls_GoreCrits_Patch.esp*UIF Faction Mod.esp*LostHatch.esp*WorkshopRearranged_BTInteriors_Patch.esp*WorkshopRearranged_MasterPlan_Patch.esp*3DNPC_FO4.esp*3DNPC_FO4_DLC.esp*FaceMaxson.esp*Spare Railroad as Institute.esp*Enclave Paint DLC.esp*Consistent Power Armor Overhaul.esp*Brotherhood Power Armor Overhaul.esp*TheFourHorsemenMasks.espLive Dismemberment - BrutalNoHeadshots.espLive Dismemberment - LiebermodeNoHeadshots.esp*Live Dismemberment - RegularNoHeadshots.esp*Scrap Everything - Core.esp*Scrap Everything - Automatron.esp*Scrap Everything - Far Harbor.esp*Scrap Everything - Nuka World.esp*Scrap Everything - Ultimate Edition.esp*Scrap Everything - Vault-Tec Workshop.esp*Z_Horizon_Loot_Respawn.esp*Z_Horizon_Loot_Respawn_DLC.esp*Z_Horizon.esp*CROSS_CourserStrigidae.esp*CROSS_BrotherhoodRecon.esp*Z_Horizon_DLC_All.esp*Z_Horizon_Desolation.esp*Z_Horizon_DEFUI.esp*Z_Horizon_Patch_Homemaker.esp*Z_Horizon_Patch_ScrapEverything.esp*Z_Horizon_Patch_SimSettlements.esp*Z_BlurRemoval.esp*Z_Horizon_Patch_ArmorsmithExtendedDLC.esp*Z_Architect_Extras.esp*Z_Extras.esp*Truly Unique Nick - VR+Horizon.esp*MoreAGOMBz_CP_Horizon.esp*Patch - Horizon - DC Expansion.esp*Patch - Horizon - Wild Wasteland.esp*Z_Horizon_CPAM.esp*Z_Horizon_CPAM_Institute.esp*FALLOUT4WT.esp*HorizonDCResidentsPatch.esp*Horizon - Live dismember patch - Favour Horizon.esp*backpacks_horizon_westtek_comp.esp*MRS-LAHGM-Horizon-Patch.esp*Zbrn_PipboySkillsTab.esp*Enhanced Commonwealth Wardrobe.esp*TS-Horizon-Patch.esp*WTTO-Horizon-Patch.esp*Patch - Horizon - CROSS Crits Gore-verhaul.esp*Z_Horizon_SOTB_Patch.esp*Z_Horizon_Patch_BTInteriors.esp*BS-Horizon-Patch.esp*Z_Horizon_Patch_UIL.esp*Horizon - Unique Uniques.esp*AD_ClassicCombatArmor-Horizon_Patch.esp*HorizonCrimsonAccessoryPatch.esp*HorizonInstututeExpeditionaryPatch.esp*SSF - All In One (NEW).esp*PiperBeautyV1Redux.esp*RaiderOverhaul.esp*Z_Horizon_WeaponPack01.esp*Patch - Horizon WP - RAO.esp*HorizonArmorModsArmoryActivator.esp*Crimsomrider's Institute Assassin.esp*HorizonWandererCoatPatch.esp*Patch - Horizon - Tales from the Commonwealth - EBF.esp*HorizonEliArmorPatch.esp*HorizonCrossPatch.esp*AD_CrossBreakActionLaser-Horizon_Patch.esp*GrenadeExpansionPackHorizonPatch.esp*HorizonTaggingHelper.esp*Horizon-FaceMaxson.esp*FV20_DreadHG.esp*HorizonFourHorsemenPatch.esp*Scavvers of the Commonwealth.esp*HorizonROandHoresmenLevelListPatch.esp*3DCS-Horizon-Patch.esp*SilentProtagonist_TFTC.esp Edited May 29, 2018 by alexrsosa Link to comment Share on other sites More sharing options...
JimmyRJump Posted May 29, 2018 Share Posted May 29, 2018 Update NMM to version 0.65.3 or higher Previous versions had an xml bug that prevented you from swapping plugins around in NMM when an esl plug was loaded above an esm one. The issue was fixed as of v0.65.3. Link to comment Share on other sites More sharing options...
TheCooliestt Posted May 29, 2018 Author Share Posted May 29, 2018 Update NMM to version 0.65.3 or higher Previous versions had an xml bug that prevented you from swapping plugins around in NMM when an esl plug was loaded above an esm one. The issue was fixed as of v0.65.3I had already updated to 0.65.5, and this had happened on 0.65.3 Link to comment Share on other sites More sharing options...
JimmyRJump Posted May 29, 2018 Share Posted May 29, 2018 Update NMM to version 0.65.3 or higher Previous versions had an xml bug that prevented you from swapping plugins around in NMM when an esl plug was loaded above an esm one. The issue was fixed as of v0.65.3I had already updated to 0.65.5, and this had happened on 0.65.3 Then take your problem to GitHUB and post this as a bug report on NMM. Link to comment Share on other sites More sharing options...
TheCooliestt Posted May 29, 2018 Author Share Posted May 29, 2018 Update NMM to version 0.65.3 or higher Previous versions had an xml bug that prevented you from swapping plugins around in NMM when an esl plug was loaded above an esm one. The issue was fixed as of v0.65.3I had already updated to 0.65.5, and this had happened on 0.65.3 Then take your problem to GitHUB and post this as a bug report on NMM. already done Link to comment Share on other sites More sharing options...
JimmyRJump Posted May 29, 2018 Share Posted May 29, 2018 Update NMM to version 0.65.3 or higher Previous versions had an xml bug that prevented you from swapping plugins around in NMM when an esl plug was loaded above an esm one. The issue was fixed as of v0.65.3I had already updated to 0.65.5, and this had happened on 0.65.3 Then take your problem to GitHUB and post this as a bug report on NMM. already done Nice to see you're so forthcoming with info... afterwards... :tongue: Link to comment Share on other sites More sharing options...
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