Thor. Posted May 25, 2012 Share Posted May 25, 2012 (edited) please is the Z-fighting glitch in the mountain terrian fixed ???, worst emmersion bug ever in any game. Edited May 25, 2012 by Thor. Link to comment Share on other sites More sharing options...
VictoriaG Posted May 25, 2012 Share Posted May 25, 2012 I just zipped the files in their directory, there's only 3, when I want to do some posing I can just extract them out. Link to comment Share on other sites More sharing options...
Thor. Posted May 25, 2012 Share Posted May 25, 2012 (edited) If you dont know what z-fighting is, watch this video, you would come to understand my frustration.http://www.youtube.com/watch?v=WRGrnHgPQ2A And nope no fix for it in this patch :( and this site http://wiki.step-project.com/S.T.E.P._Project_Wiki:Z-Fighting Edited May 25, 2012 by Thor. Link to comment Share on other sites More sharing options...
JesterKing Posted May 25, 2012 Share Posted May 25, 2012 (edited) I took away fnis and it still didn't work so i unchecked every mod and no go. I uninstalled my 1st person skeleton and still nothing. It's probably some mod I downloaded awhile ago and forgot to take out some mesh or animation. does anyone have an idea as to what might cause it? what are we sure of that can cause it? Just animations and meshes? Any help would be greatly appreciated. I'm sure the sooner we figure out what can cause it the sooner we can save a lot of headache for people. edit~ never mind! I'm a dummy. It is FNIS. I uninstalled the mod instead of unchecking it and my horse works now. Hurray for reading properly. :P Controls: Right mouse: swing left handed side left mouse: swing right side (these may be different for you if you switched left and right mouse buttons) Bow can only be shot from a forward left or right or anywhere in between not behind. still no first person mounted combat... also you seem to pick up no bounty attacking on horseback innocent people... even attacking gaurds Edited May 25, 2012 by JesterKing Link to comment Share on other sites More sharing options...
Dubnoman Posted May 25, 2012 Share Posted May 25, 2012 (edited) I'm not looking forward to this, actually. It'll be buggy, I'm sure. I wish the kill animations weren't in the game. It gets buggy for me a lot of times, and it is pretty annoying. I have a really awesome horse mod (conjurable ethereal horse) and I'd hate for mounted combat in the game to make this mod buggy (it already is buggy at times as it is). If only things like kill animations and mounted combat weren't forced onto Skyrim players, but allowed to be chosen or not chosen. Edited May 25, 2012 by Dubnoman Link to comment Share on other sites More sharing options...
CrzyFooL Posted May 25, 2012 Share Posted May 25, 2012 I've made some vids and articles re: the new features. They're a little rough at the moment but I think they really change the dynamic of the game and make horses a much bigger part of the experience (finally) http://www.ripten.com/2012/05/24/skyrim-killing-a-dragon-on-horseback-is-much-harder-than-it-looks/ Link to comment Share on other sites More sharing options...
SubjectProphet Posted May 25, 2012 Share Posted May 25, 2012 Pardon my language, but: HELL YES! Link to comment Share on other sites More sharing options...
svaalbard Posted May 25, 2012 Share Posted May 25, 2012 For those interested in seeing a YouTube video of the mounted combat: Feel free to put this in the main post or whatever. Video was done live, so its not the best, but you get the idea of the beta patch. Link to comment Share on other sites More sharing options...
sparrowjuice Posted May 25, 2012 Share Posted May 25, 2012 Another conflicting mod is: 3rd Person magic casting animation replacer - not crouching by mirap. Link to comment Share on other sites More sharing options...
NoAardvarksAllowed Posted May 25, 2012 Share Posted May 25, 2012 Can two-handed melee weapons be used while mounted? If so, do the animations look good or weird? Link to comment Share on other sites More sharing options...
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