SirGalahad Posted July 22, 2018 Share Posted July 22, 2018 There seems a sudden shifting of gears once the player cracks level 100, in that weapons once able to one-shot many enemies (Very Hard difficulty) suddenly require so much ammunition as to become disconnected from every last semblance of reason. I would never, ever play Fallout 4 again without a mod that adequately overhauls the combat mechanics. Horizon or Better Locational Damage? Both? Neither? Something has to give. Headshotting a humanoid enemy dozens upon dozens of times with a 5.56 rifle to score a kill belies even the merest underpinnings of reality I need in order to enjoy a game. Increasing difficulty should be more a test of skill and planning than the physical endurance of my mouse-clicking index finger. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted July 22, 2018 Share Posted July 22, 2018 maybe try this mod https://www.nexusmods.com/fallout4/mods/15961 ?I don't think I've ever reached level 100 in this game (always get bored before getting there) , but this seems to truly be an issue as for the mods in question , I gave Horizon a try recently , and removed the entire thing after around 4 hours . hate seeing enemies shooting me countless times , only to drop 3 rounds and a broken weapon when killed . maybe you'll like it , if you don't mind how unrealistic the survival concepts of the game are , and how it's modified in Horizon (I've heard a lot of recommendation for using it , but it's not for me)never tried BLD , but I also heard it's quite an interesting mod to use I'm currently making a build based around https://www.nexusmods.com/fallout4/mods/26026?tab=descriptioncan't recall if I've ever truly tested it , but I hope this will be more in line with what I'm looking for in the gameI hope I'll be able to report how this works in the next couple of days Link to comment Share on other sites More sharing options...
SirGalahad Posted July 23, 2018 Author Share Posted July 23, 2018 (edited) I'm all for varying levels of difficulty to better address a range of ability and interests. However, I can say with the utmost certainty that I enjoyed the beginning of Fallout 4 a lot more than these later stages because the game was so much harder, with frequent deaths and greater need for planning. I like the idea of the later stages of the game feeling equally challenging as the beginning. A shot to the head should kill you. Shooting another man or woman in the head should kill them. Some monsters should be harder to take down. Removing the giant health pools seems the smartest plan I've read about, but I'm hesitant to jump into a mod that makes additional changes to nearly the entire game without a very detailed listing and accounting thereof. That said, I'd prefer my level 100 self be a little tougher than my level 1 self. And I do mean a little. I should not be able to fight in my underwear, no matter what level I reach. I may not even finish this playthrough, as shooting enemies dozens upon dozens of times at point-blank range is fast becoming unbearable. I've too many other games in my Steam library to waste time on such nonsense. I'm aware of other mods, such as Raider Overhaul and Super Mutant Redux, which not only address the lack of difficulty and common sense, but issues of variety, as well. I've turned the difficulty back down one step, that maybe I'll not get a repetitive stress injury playing the game; however, that will reduce the damage enemies do to me, which is already far too low. Ugh.... It would be great if developers recognized that no one uses fully automatic weapons for anything more than suppressive fire, because the recoil makes aiming impossible. Edited July 23, 2018 by SirGalahad Link to comment Share on other sites More sharing options...
Fkemman11 Posted July 23, 2018 Share Posted July 23, 2018 I use War Never Changes. I'm level 77 right now and can still get killed by most enemies in 4 or 5 good hits- with PA maybe 10 good hits. But, that is true for enemies as well. I can mow down raiders pretty easy. SM are a little harder. But, you get the idea. I don't like all the changes of that particular mod btw and it hasn't been updated in awhile. Some minor bugs also. I just haven't found a better alternative. But, it does make the game much more difficult because you can't absorb damage like before. Also I think the author buffed the assault rifle to much making it way to op. Link to comment Share on other sites More sharing options...
SirGalahad Posted July 23, 2018 Author Share Posted July 23, 2018 TOGA! There is a pattern these realism mods share: The author assumes EVERYTHING has to be changed, gets in over his head, and ends up breaking as much as he fixes. The largest problems are the enormous health pools, damage models of key weapons, and efficacy of armor. Someone should stick to that and reserve changing the ENTIRE game for another day. Link to comment Share on other sites More sharing options...
Fkemman11 Posted July 23, 2018 Share Posted July 23, 2018 Yeah, knowing what I know now I would have made a bunch of changes to that overhaul mod before I built my mod list on top of it and patched everything. I'll save all that for the next time I have to do a complete reinstall of the game since right now my game is running pretty smooth with over 300 mods (merged). Link to comment Share on other sites More sharing options...
jkruse05 Posted July 23, 2018 Share Posted July 23, 2018 I use Static Enemy Levels , the Health Nerf versions, to balance things for higher levels. It basically makes so enemies only get health bonuses up to a certain level, instead of continuing to get health after you've stopped being able to improve damage. Some enemies are still a bit spongy, but it's usually just advanced ones and bosses. At higher levels everything feels pretty reasonable. Also throw in the Enraged Fog Crawler Fix to set that thing's health to where it was intended, and Create Your Own Difficulty Rebalance to further adjust damage multipliers if needed. Link to comment Share on other sites More sharing options...
TheSpaceShuttleChallenger Posted July 25, 2018 Share Posted July 25, 2018 Just dropping in to say holy moley why does every combat mod have to overreach into everything. Like seriously. If I download a combat rebalancing mod. I do not want it to change how settlements work. I've already got settlement mods for that! If I wanted a mod to add needs and survival mechanics, I'd get a mod that does that.Literally all I want is for things to die if I shoot them in the head. Please. Link to comment Share on other sites More sharing options...
SirDanest Posted July 25, 2018 Share Posted July 25, 2018 survival options lets you change the damage incoming and outgoing, but I don't know if it works outside of survival mode Link to comment Share on other sites More sharing options...
SirGalahad Posted July 25, 2018 Author Share Posted July 25, 2018 Literally all I want is for things to die if I shoot them in the head. Please. And there you have it! Link to comment Share on other sites More sharing options...
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