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Rocks littering a path? Rocks everywhere?


tr0ubl3mak3r

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Edit: Problem solved. Fix is in the replies.

 

Heya. So I recently got into Skyrim modding again after many years of not touching it. Had to relearn basically everything, with MO2, Mator Smash, xEdit, etc. I followed a giant list of mods that PC Gamer rated as being the "best mods for skyrim", excluding anything that looked too hardcore or potentially incompatible with each other. And... it works. No crashes or anything, but I keep running into weird problems.

 

The latest being, as soon as I come out of the Helgen cave, the path is for some reason littered with little rocks everywhere.

In earlier testing before removing and adding some mods, this didn't happen. The mod removed was Dual Sheath Redux, and mods added were Fuz Ro D-oh, Dead Body Collision Fix, RaceMenu, and Enhanced Animation. Since then, I've disabled 3 of them leaving Fuz Ro D-oh active, and the rocks still appear. I'm really at a loss, and I'm relatively certain Dual Sheath Redux shouldn't be related to rock spawning. I assume all those rocks are supposed to be plants/grass.

 

EMOz6am.jpg

 

Does this look familiar to any of you? And would you happen to have advice on how I should go about fixing it? I googled it and only found one one related thread from 2015, and they didn't post if or how they fixed it. It's oldrim with about 150 plugins. Installed with MO2, sorted with LOOT, patched with Mator Smash, then cleaned the Smashed Patch with xEdit (finds and fixes 6 UDRs, no ITMs). I'll post my mods in a spoiler, although it won't show their load order. Anyway, I've been fighting this for days now. I feel like I'm close. Any help would be hugely appreciated, as I really don't want to give up on this.

 

#Mod_Priority,#Mod_Name,#Mod_Version
"0029","A Matter of Time - A HUD clock widget","2.0.10.0"
"0031","aMidianBorn Book of Silence - Armors","1.9.0.0"
"0032","aMidianBorn Book of Silence - Creatures","1.9.0.0"
"0033","aMidianBorn Book of Silence - Dragonborn","1.9.0.0"
"0034","aMidianBorn Book of Silence - Unique Items","1.9.0.0"
"0035","aMidianBorn Book of Silence - Weapons","1.9.0.0"
"0118","Apocalypse - Magic of Skyrim","9.45.0.0"
"0082","Armored Skeletons and The Walking Dead","3.1.0.0"
"0084","Automatic Variants","2.0.1.3H"
"0085","Automatic Variants Bellyaches Animals AV","1.0.0.0"
"0099","Bandolier - Bags and Pouches","1.2.0.0"
"0019","Bethesda Performance Textures - Animals and Creatures","1.2.0.0"
"0020","Bethesda Performance Textures - Animals and Creatures - Argonian","1.0.0.0"
"0021","Bethesda Performance Textures - Animals and Creatures - Khajiit","1.0.0.0"
"0018","Bethesda Performance Textures - Armor - Clothes - Weapons","3.0.0.0"
"0027","Better Dialogue Controls","1.2.0.0"
"0028","Better MessageBox Controls","1.2.0.0"
"0045","Book Covers Skyrim","3.6.0.0"
"0009","Calientes Beautiful Bodies Edition -CBBE-","3.4.0.0f"
"0065","Campfire - Complete Camping System","1.11.0.0"
"0030","Climates Of Tamriel-V","5.0.0.0"
"0077","Complete Alchemy and Cooking Overhaul","2.0.0.0b."
"0079","Complete Alchemy and Cooking Overhaul - Patches","1.2.1.0"
"0086","Convenient Horses","5.0.0.0"
"0061","Corners of Skyrim","1.2.0.0"
"0012","Crash fixes","12.0.0.0"
"0049","Custom Family Home","2.3.0.0"
"0041","Cutting Room Floor","2.0.8.0"
"0128","Dead Body Collision Fix","1.0.0.0"
"0123","Descent Into Madness","1.1.0.0"
"0114","Diverse Guards Skyrim","4.9.0.0c"
"0008","DLC: Dawnguard",""
"0007","DLC: Dragonborn",""
"0006","DLC: HearthFires",""
"0005","DLC: HighResTexturePack01",""
"0004","DLC: HighResTexturePack02",""
"0003","DLC: HighResTexturePack03",""
"0130","Enhanced Animation","d2018.9.6.0"
"0083","ENHANCED MIGHTY DRAGONS","f3.01"
"0056","Falskaar","1.2.1.0final"
"0062","Fishing In Skyrim","f1.00"
"0066","Frostfall 3.4 Release","3.4.0.0"
"0127","Fuz Ro D-oh - Silent Voice","6.1.0.0"
"0044","Grass on Steroids - a grass mod that gives FPS BOOST and Dense Grass","1.3.0.0b"
"0109","Guard Dialogue Overhaul","1.4.0.0"
"0048","Heljarchen Farm","1.47.0.0"
"0050","Heljarchen Farm - Optional Additional Family Room","1.3.0.0"
"0053","Hidden Hideouts of Skyrim","3.1.0.0a"
"0054","Hidden Hideouts of Skyrim DLC","3.1.0.0a"
"0090","High Level Enemies - Increased max Resists","1.1.0.0"
"0091","High Level Enemies - Raised Ability Caps","1.4.0.0"
"0088","High Level Enemies - SIC Edition","1.6.0.0"
"0089","High Level Enemies 1.6","1.6.0.0"
"0076","Holidays","2.0.0.0"
"0080","Hunterborn","1.5.0.0"
"0081","Hunterborn Patches","1.5.2.0"
"0116","Immersive Amazing Follower Tweaks","f3.09"
"0093","Immersive Animations","2.1.0.0"
"0098","Immersive Armors","8.0.0.0"
"0117","Immersive College of Winterhold","5.2.0.0"
"0115","Immersive Patrols","2.2.0.0"
"0097","Immersive Weapons","1.5.0.0"
"0075","iNeed - Food, Water and Sleep","1.602.0.0"
"0111","Interesting NPCs","3.42.0.0"
"0113","Interesting NPCs Dawnguard Vampire","d2018.9.3.0"
"0112","Interesting NPCs Hearthfire Patch","3.2.0.0"
"0119","Ish's Souls to Perks","1.1.0.0"
"0124","Moon and Star","1.13.0.0"
"0125","Moon and Star - Immersion Patch","1.11.0.0"
"0073","Moonlight Tales - Werewolf and Werebear Overhaul","2.33.0.0"
"0055","Moonpath to Elsweyr","9.5.0.0"
"0051","More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants","3.0.1.0"
"0016","Not So Fast - Main Quest","1.4.0.0"
"0058","Notice Board - Dragonborn DLC - Better Solstheim Quests","2.1.0.0"
"0074","Predator Vision - Vampire Werewolf and Khajiit","1.3.0.0"
"0046","Qaxe's Winterhold Rebuild","10.0.0.0"
"0126","Quest Series",""
"0129","RaceMenu","3.4.5.0"
"0060","Ranger Cabins","2.0.0.0"
"0072","Real Feeding","5.9.1.0"
"0064","Real Shelter - Full Release","1.4.0.7"
"0015","Realistic Humanoid Movement Speed","f1.03"
"0042","Realistic Lighting Overhaul (RLO) Oldrim All-In-One Installer","5.0.3.0"
"0039","Realistic Water Two","1.11.0.0"
"0067","Religion - Prayer Meditation Worship","f2.06"
"0068","Religion - Prayer Meditation Worship - Books Patch","2.0.0.0"
"0069","Religion - Prayer Meditation Worship - Campfire Backpack Patch","2.0.0.0"
"0110","Run For Your Lives","3.0.0.0"
"0063","Simply Knock","1.0.8.0"
"0070","Skyrim - Enhanced Camera","1.4.0.0"
"0043","Skyrim Flora Overhaul","2.6.0.0"
"0087","Skyrim Immersive Creatures","6.5.2.0b"
"0025","Skyrim Performance PLUS Aspen Leaves","2.0.0.0"
"0022","Skyrim Performance PLUS Pine Needles","2.0.0.0"
"0023","Skyrim Performance PLUS Rainfall","2.0.0.0"
"0024","Skyrim Performance PLUS Snowfall","2.0.0.0"
"0017","Skyrim Project Optimization","1.6.0.0"
"0092","SkyTEST - Realistic Animals and Predators","1.65.0.0"
"0010","SkyUI","5.1.0.0"
"0131","Smashed Patch",""
"0038","Sounds of Skyrim - Compatibility Patches","d2018.9.3.0"
"0037","Sounds of Skyrim - The Dungeons","1.23.0.0"
"0036","Static Mesh Improvement Mod","f2.08"
"0026","The Choice is Yours - Fewer Forced Quests - Improved Dialogue Options","2.0.0.0"
"0052","The Forgotten City","1.8.1.0"
"0057","The Notice Board","2.2.0.0"
"0059","The Notice Board Redefined - New Meshes and Textures","1.0.0.0"
"0047","The Paarthurnax Dilemma","1.2.9.0"
"0121","Travellers of Skyrim - Dragonborn and Bags and Pouches Addon","1.11.0.0"
"0120","Travellers of Skyrim - Travelers","1.42.0.0"
"0108","Unique Uniques","1.8.0.0"
"0000","Unmanaged: SPTDiverseMuscleTones",""
"0002","Unmanaged: SPTDiverseMuscleTonesNoMales",""
"0001","Unmanaged: SPTDiverseMuscleTonesNPCFemales",""
"0013","Unofficial High Resolution Patch","1.2.1.0"
"0011","Unofficial Skyrim Legendary Edition Patch","3.0.13.0a"
"0014","Vendor Sale Delay - GONE","2.0.0.0"
"0100","Warmonger Armory","1.3.0.0"
"0101","WarmongerArmory DLC","1.3.0.0"
"0102","WarmongerArmory Leveled List","1.3.0.0"
"0103","Wearable Lanterns","4.0.2.0"
"0104","Wearable Lanterns SMIM Patch","d2018.9.3.0"
"0105","Wearable Lanterns SMIM Patch - for Candle Lanterns","d2018.9.3.0"
"0106","Wearable Lanterns SMIM Patch - for Caravans","d2018.9.3.0"
"0107","Wearable Lanterns SMIM Patch - for Guards","d2018.9.3.0"
"0071","Wet and Cold","f2.02"
"0078","Wiseman303's Flora Fixes","f2.01"
"0122","WM Flora Fixes SMIM Patch","2.0.0.0"
"0040","Xenius Character Enhancement","1.13.0.0"
"0094","XP32 Maximum Skeleton","1.96.0.0"
"0095","Zim's Fortify Enchantments","1.0.0.0"
"0096","Zim's Immersive Artifacts V1.4","1.4.0.0"

 

Edited by tr0ubl3mak3r
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SE or Oldrim?

I've got something similar going on (in Oldrim) but not as extreme. I thought for mine it was Better Snow (as I clicked on a rock in the console and it said the last base change was that mod) but after temporarily disabling the mod it still happens so I don't know what's doing it. Besides grey I sometimes have tan pebbles, too.

For most of my world textures I use Tamriel Reloaded but I had that on my old PC and never had that problem.

I gave up in the end. I guess I could disable all mods, start a new vanilla save and see if it goes away then add a mod or two until it pops up but I can't really be bothered, lol :)

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What does it look like when it's "normal"?

 

I'm not sure if the rocks are meant to be flowers, grass etc on the actual path. Do you still have flowers, berries etc that can be harvested off the path?

 

:smile:

This is what it looks like without mods. Ignore that Ralof is now naked lol. Normally there shouldn't be anything in the path I guess. I noticed on the far left of the picture, there's a few small rocks, but in my original screenshot the massive rock spam is over there too and not just in the path. I did test looking for some plants to harvest with the bug present, and plants are spawning. They're just buried under the foliage (I might go switch to the version of grass on steroids with shorter foliage, this is kinda insane).

uAOSJ1k.jpg

 

SE or Oldrim?

I've got something similar going on (in Oldrim) but not as extreme. I thought for mine it was Better Snow (as I clicked on a rock in the console and it said the last base change was that mod) but after temporarily disabling the mod it still happens so I don't know what's doing it. Besides grey I sometimes have tan pebbles, too.

For most of my world textures I use Tamriel Reloaded but I had that on my old PC and never had that problem.

I gave up in the end. I guess I could disable all mods, start a new vanilla save and see if it goes away then add a mod or two until it pops up but I can't really be bothered, lol :smile:

Oldrim. I'm not quite sure what to do either (yet).

 

I know exactly what this is. It's this mod:

https://www.nexusmods.com/skyrim/mods/56954/?

You might be using it for Viscous Foliage.

I'm not actually using that mod, nor Viscous Foliage. I'm using Skyrim Floral Overhaul grassless version + Grass on Steroids. Do you happen to know if that mod might be included in anyone else's?

 

i think it is a setting in the skyrim.ini but unfotunally i dont know which

Darn, if you or someone else knew what ini setting to try, I'd definitely give it a try. Can't hurt. Although like my above screenshot shows, it feels like a strong chance a mod is doing it, since vanilla is unaffected with the same save.

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There are Skyrim.ini and SkyrimPrefs.ini settings for Grass On Steroids. But they are under [Grass] and should have nothing to do with the number of rocks or LOD of rocks.

 

When I last used it, Skyrim Flora Overhaul also required:

 

Skyrim.ini

[grass]

iMaxGrassTypesPerTexure=6

 

("Texure" is not a typo)

 

There may be something affecting the LOD and max number of spawned rocks in one of your other mods. The ini files can be re-written when installing and uninstalling mods, so in order to check you need to make a copy of both files without the mods and then again with the mods. Grass On Steroids required manual setting of the ini files when I last used it.

 

I have used Skyrim Flora Overhaul as well, but with some of the shorter characters, like Bosmer, it was like being in a jungle and I could not see over the top of the plants.

 

I don't recall ever having too many rocks spawned, though. But looking at the screen shots, I can't see any real problem with a rocky path. Unless your character is tripping over them or something! :)

 

:D

 

What happens when the Fuz Ro DOH! is removed?

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Oh wow. I tested removing Grass on Steroids, and it fixed the problem. I got a random hunch after seeing the grass distribution and the rock distribution. Kinda feels like a rock type is being spawned in the same manner as plants. I don't know if this is intended, or a conflict though (like if another mod adds rocks to a plant spawning list for aesthetics, then grass on steroids loads the list and spams the rock or something). But it feels like I might be on the right track. I'm gonna go ask on their page and see if I can't get more information.

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There are Skyrim.ini and SkyrimPrefs.ini settings for Grass On Steroids. But they are under [Grass] and should have nothing to do with the number of rocks or LOD of rocks.

 

When I last used it, Skyrim Flora Overhaul also required:

 

Skyrim.ini

[grass]

iMaxGrassTypesPerTexure=6

 

("Texure" is not a typo)

 

There may be something affecting the LOD and max number of spawned rocks in one of your other mods. The ini files can be re-written when installing and uninstalling mods, so in order to check you need to make a copy of both files without the mods and then again with the mods. Grass On Steroids required manual setting of the ini files when I last used it.

 

I have used Skyrim Flora Overhaul as well, but with some of the shorter characters, like Bosmer, it was like being in a jungle and I could not see over the top of the plants.

 

I don't recall ever having too many rocks spawned, though. But looking at the screen shots, I can't see any real problem with a rocky path. Unless your character is tripping over them or something! :smile:

 

:D

 

What happens when the Fuz Ro DOH! is removed?

From what I can tell, SFO doesn't include grass now and the installation instructions don't include that ini addition, unless you're using the summer edition. https://www.nexusmods.com/skyrim/mods/141?tab=files

 

I did have an LOD problem before this problem (super noticeable on buildings), and I suspect it was due to MO2 creating it's own ini files for it's localized system. But following the random advice in some youtube comments, I switched MO2 to use the regular ini files, then deleted them, deleted the low/medum/high and default ini, deleted my skyrim folder in documents/my games/ (back up your save games if anyone reading this tries this!), then had steam verify integrity of game cache, so that the originals would be recreated. So I'm using completely unmodified ini files, other than a few lines I've added myself, like the requirements for Grass on Steroids, and turning setting mouse acceleration to 0.

 

As for the rocks, in some areas they are spammed EVERYWHERE. It's almost funny. Looks completely unnatural, cuz it's the same rock being spawned repeatedly. It's on more than just paths too, as can be seen on the far left of the original screenshot. The hillside is loaded with them. The weird thing though, is it doesn't seem to be affecting my FPS at all. They also have no physics, so no tripping. You just walk through them like grass. :D

 

Haven't tested removing Fus Ro DOH. But I have figured out that removing Grass on Steroids makes the rocks disappear. So now I'm trying to figure out if I can get grass on steroids to work without the rocks. Testing out some ini changes to see if I messed up anywhere. Also going to test the version with shorter grass and see if it makes a difference.

 

Thanks everyone for the replies!

 

Edit: Ok, I feel stupid now. I found out what was going on and what fixes it. When I recreated my inis, I forgot to re-add

 

[Grass]

iMinGrassSize=75

 

to my skyrim.ini. Apparently Grass on Steroids does in fact add rocks to some areas like it adds grass, possibly undocumented. And if you forget to add that to your ini, it gets EXTREMELY carried away with adding the rocks. The spammed plants for some reason didn't affect my FPS at all, so I thought it was the normal plant amount lol. Anyway, yep, that's all the problem was. Thank you for the replies, without them it would have taken me a lot longer to figure this out.

Edited by tr0ubl3mak3r
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