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[LE] Rochebere- A brand new city- Coming Soon


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This isn't a good idea. While I generally run the memory patch anyway, during development you want to try and avoid things that may mask the problem.

In what way can trying Memory patches to see if the cause of the stated issue not be a good idea. You say, you use Sheson fix yourself. Samv96uk states an existing issue both these patches are known to help with. Until Sheson ENBoost was the only useful memory patch.

Knowing the cause is only first step to fixing issue. If memory limit fixed by Sheson is causing the stated issue. Finding out is not fixing it, which can be done by requiring patch be used or reducing load on game below 256MB limit.

Finding out the answer is a good idea for a start.

The rest of my post was about better sites to get help from.

Again not a bad idea.

 

Your statement is a good general guideline.

Mine was specific to the stated issue and not general at all.

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Have you considered making much more quest to the towns you create, the quests would give players a reason to keep the mod and enjoy and spend much more time exploring these cities.

Well, that was just stupidity in itself.

 

Does skyrim force you on quests to discover other towns and cities? No. Why would these mods be any different?

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Have you considered making much more quest to the towns you create, the quests would give players a reason to keep the mod and enjoy and spend much more time exploring these cities.

Well, that was just stupidity in itself.

 

Does skyrim force you on quests to discover other towns and cities? No. Why would these mods be any different?

 

 

I think what jaassu tries to say is; more side quests in areas like towns to make it more diverse and keeps the player busy (with quests) in those areas for a longer period of time.

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Out of curiosity, is this even in development anymore? I know it's a big project and all, but it's been almost two years now...

Yes! I am still working on Rochebere as and when I can. The biggest problem for me, however, is time. I've got exams next month at college so I need to be studying for them a lot of the time at the moment. On top of that I also have my job and social life in the mix so this leaves very few hours a week to mod. I should have more time when it gets to my summer break though!

 

The other issue is one I mentioned a while back- the fact that the map crashes when opened from interiors that have been loaded from the menu/save game list. So pretty much whenever I have time to work on the mod I spend trying to solve this bloody issue, when I should be working on quests, dialogue etc at this stage.

 

So yeah, I am still developing Rochebere, but there's a lot of other factors affecting it's progress at the moment. I'll keep you all posted here, just let me know if you've got any questions!

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Watched the 5th and 6th episode of your Mod Informer series on youtube, where you asked for ideas and help with the side quests, and how to make the country side more breath taking. Still taking any?

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And possibly the biggest. If that LoTR project hadn't been totally shut down, it would just dwarf everything. But now, we have Rochbere to wait for, and I can't wait.

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