FlameFury15 Posted January 6, 2019 Share Posted January 6, 2019 @ Ataxia …. … six videos are too many ? How so ? I can bet my head that you spend the majority of your 24 hours looking down at your cell screen reading stupidities and watching YouTube videos, aren't you ? And still you are not used to reading or watching videos ? You need to go to Tibet and have a focusing and relaxing brain / body therapy so perhaps you know how to read and/or watch videos and learn. Cell phones are not allowed though !!You jsut killed me my good sir :laugh: :laugh: :devil: I read and instantly laughed. Brilliant response. Link to comment Share on other sites More sharing options...
FlameFury15 Posted January 6, 2019 Share Posted January 6, 2019 Vortex>NMM hands down. The only ones who refuse that are those who didn't bother to read instructions before diving into Vortex and expected it would work the same way when the site documentation clearly stated it doesn't and even has a phrase saying that if you're fine with how your mod manager is working you could consider now switching over at all. It took me all of a couple hours to watch through the instruction videos (which is kind of pointless to watch everything because it was intended for modding beginners so there was a lot of stuff I already knew) and explore the program before I was modding my way to a 500mod Skyrim build that was more stable than anything I've ever managed with 300mods on NMM. My only advice is DO NOT IMPORT from NMM. Start from scratch. You can import mod archives so you won't have to redownload, but DO NOT IMPORT AN EXISTING MOD BUILD. Most of the problems you see here come from that. In fact, a number here would agree with me that it's best to reinstall from scratch because Vortex works fundamentally different from NMM. Hi thanks for this good advice, I am new to mod use with original Skyrim V and have been using NMM for 2 weeks maybe and have about 140 mods all working adequately with LOOT and FINIS but increasingly now getting CTDs and freezes, mostly on opening gates to cities or on exit, so I am interested to see if Vortex will irmprove this. Can you or someone please explain exactly what you mean by 'start from scratch'? … will I lose my game as it is and all I have built up using NMM? How do you start.. ? download Vortex, then .. what? Make a list of all the mods I have installed and go back to each mod page and download again from each modder's nexus or loverslab pages using Vortex? Do I need to uninstall NMM and if so what happens to my game data as it is now?... is this literally starting a new game or will I somehow preserve all my character, followers and preferences as they are now? Really not sure exactly what is meant by 'start from scratch and 'import mod archives''? In this way yes, 'start from scratch' is both new game save and newly reinstalled mods (possible redownloaded too). This being both for a few reasons I will list shortly.As for 'import mod archives' this is where if you feel like trusting NMM or Mod Organizer or other mod managers and want to risk using how they set it up, you can bring over that entire mod list to Vortex instead. This is importing the files from them to a new location for Vortex, without having to redownload etc. But this can be funky if files incorrectly downloaded or have been modified. NMM broke more than fixed. It was hidden but it's true. Vortex handles the mods in a different way. Most mods break the save when uninstalled middle of a playthrough etc. Not a Vortex exclusive thing, this was true for NMM as well. It's based on what the mod changes about the game. You want to experience the new (at least to you) mod manager and learn hwo to use it properly and efficiently. By doing it all as a fresh start etc, you can figure out your mistakes etc. You can create your own truly amazing modded game that works perfectly by learning how to manage the different mod conflicts so that it suits your style without breaking the game etc. I have nearly 300 mods installed for a single playthrough of Skyrim SE. No way was I able to handle the perfect precision I see with Vortex when i used NMM.Extra tips I highly recommend. Don't think that Vortex is perfect, or runs everything perfectly and knwo exactly what you want it to do. It's user input. I can guarantee that probably 1 in 100 reports of Vortex behaving badly is actually a error I refer to as ID-10-T. a user control error. Always back up stuff if you are unsure. Use extra programs etc like Loot, SSEEdit, Wrye Bash SKSE64. I use a lot of tools regularly not because I trust one over the other or it's required etc. Because if you use them to compliment each toehr and iron out those little bugs in the mod, you can truly understand what you need to do and how much the program works with you rather than hoping it does what you want. Link to comment Share on other sites More sharing options...
HadToRegister Posted January 8, 2019 Share Posted January 8, 2019 Use extra programs etc like Loot No don't, LOOT is built into Vortex, all you'll be doing is adding extra problems by using Standalone LOOT with Vortex's LOOT. Link to comment Share on other sites More sharing options...
darksharke Posted January 14, 2019 Share Posted January 14, 2019 Use extra programs etc like Loot No don't, LOOT is built into Vortex, all you'll be doing is adding extra problems by using Standalone LOOT with Vortex's LOOT. Thank you all for your advice which was very helpful, in the end I have successfully migrated from scratch to Mod Organiser 2 Link to comment Share on other sites More sharing options...
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