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Nexus Download Tries To Use MO@ And Not Vortex


HellishGrin460

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I tried MO2 and hated it, so I guess I'm stuck with Vortex. But when I tried to download a file from the nexus it keeps trying to use MO2 and not Vortex. I've deleted the MO2 folder, but I'm not sure if there is something i have to reset or uninstall to get Nexus to recognize Vortex..

 

 

 

 

Why Vortex SUCKS...

 

1. There is no designated folder for mods you download manually, you have to drag and drop them.. (if there is, Sure as hell couldn't bother telling you.)

2. Managing master files is a pain in the @ss. If you want to link two files from the top and bottom of your list, you have to wave your cursor around on the screen until the slider finally decides to work, and even then, it rarely will recognize that you are trying to link the files. Even when the little green arc is visibly being dragged to the other file. There is a tab that only shows you the files with compatibility issues, but good luck using it without having the same problems I've listed with more than 10 mods.

3. It's impossible to do anything quickly/easily. I had well over 200 mods for fallout 4 on NMM and fit most of them on the screen without sliding down without a single hiccup and could manage them all in minutes. Now I'm stuck struggling trying to sort 10 mods for FONV and can't get any of them to work on Vortex.

4. Descriptions suck.. WTF is "deploy" supposed to mean anyway? Deploy, smoke? Deploy Parachute? How does one "deploy" a file? It can't mean launch, because you're not launching anything, it can't mean start, because those are two totally different words..

5. It's UGLY as all Hell.

6. NMM was better IN EVERY WAY!!!!

7. 3 clicks and 5 minutes latter on NMM, Done, PERIOD. Vortex, let me think about that 1 file for a few minutes and not tell you that I'm doing anything, and after I'm done I'll shift the entire list order so you have to go back to the top of this incredibly limited window and find the file you wanted to install next..

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Why Vortex SUCKS...

 

1. There is no designated folder for mods you download manually, you have to drag and drop them.. (if there is, Sure as hell couldn't bother telling you.)

2. Managing master files is a pain in the @ss. If you want to link two files from the top and bottom of your list, you have to wave your cursor around on the screen until the slider finally decides to work, and even then, it rarely will recognize that you are trying to link the files. Even when the little green arc is visibly being dragged to the other file. There is a tab that only shows you the files with compatibility issues, but good luck using it without having the same problems I've listed with more than 10 mods.

3. It's impossible to do anything quickly/easily. I had well over 200 mods for fallout 4 on NMM and fit most of them on the screen without sliding down without a single hiccup and could manage them all in minutes. Now I'm stuck struggling trying to sort 10 mods for FONV and can't get any of them to work on Vortex.

4. Descriptions suck.. WTF is "deploy" supposed to mean anyway? Deploy, smoke? Deploy Parachute? How does one "deploy" a file? It can't mean launch, because you're not launching anything, it can't mean start, because those are two totally different words..

5. It's UGLY as all Hell.

6. NMM was better IN EVERY WAY!!!!

7. 3 clicks and 5 minutes latter on NMM, Done, PERIOD. Vortex, let me think about that 1 file for a few minutes and not tell you that I'm doing anything, and after I'm done I'll shift the entire list order so you have to go back to the top of this incredibly limited window and find the file you wanted to install next..

 

Well, it's always fun to read that something sucks... Maybe you consider sometimes how it feels if someone would criticize anything you've just done as "that sucks".

 

1.) You can just download the files into the directory you specified yourself as the download folder (in the correct game's subdirectory) and it will automatically appear in the "Downloaded" tab.

 

2.) Are you talking about plugin order rules? I agree partly (especially about the drag'n'drop thing from a mod at the top to another at the bottom). But there's a trick: Click the depency icon, select "Edit", then you can just check all the mods you want to create a dependency rule for out of the whole list of plugins. It's not too intuitive, granted, but it's working well enough.

 

3.) I don't understand your issue here. Please explain in more detail. You know that you don't need to sort manually in almost all cases. You also know that you can select multiple mods at the same time (using Ctrl or Shift) and select an operation for all of those at the bottom of the screen?

 

4.) Deploy means that the files of a mod is linked into the game's directories, i.e. become "visible" for the game. When talking about lose files, this means they become active for the mod. Plugins become visible and can be activated.

The important part is that if you click "Deploy Mods" *all* mods are redeployed in the order defined by the installation order, i.e. if you change the installation order of two mods (i.e. whether the lose files should be overwritten by another mod), then "Deploy All" will make sure that the actual files visible to the game are recreated as your rules command.

 

 

 

There's no point in even talking about the rest. You've made absolutely clear that you've made up your opinion without even trying to understand the tool. So have fun with NMM. Your loss, actually.

 

BTW, that you hated MO is also telling about yourself. That tool also required some understanding of modding and how to deal with certain issues and procedures properly, something you don't seem to be willing to do.

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I tried MO2 and hated it, so I guess I'm stuck with Vortex. But when I tried to download a file from the nexus it keeps trying to use MO2 and not Vortex. I've deleted the MO2 folder, but I'm not sure if there is something i have to reset or uninstall to get Nexus to recognize Vortex..

 

 

 

 

Why Vortex SUCKS...

 

1. There is no designated folder for mods you download manually, you have to drag and drop them.. (if there is, Sure as hell couldn't bother telling you.)

2. Managing master files is a pain in the @ss. If you want to link two files from the top and bottom of your list, you have to wave your cursor around on the screen until the slider finally decides to work, and even then, it rarely will recognize that you are trying to link the files. Even when the little green arc is visibly being dragged to the other file. There is a tab that only shows you the files with compatibility issues, but good luck using it without having the same problems I've listed with more than 10 mods.

3. It's impossible to do anything quickly/easily. I had well over 200 mods for fallout 4 on NMM and fit most of them on the screen without sliding down without a single hiccup and could manage them all in minutes. Now I'm stuck struggling trying to sort 10 mods for FONV and can't get any of them to work on Vortex.

4. Descriptions suck.. WTF is "deploy" supposed to mean anyway? Deploy, smoke? Deploy Parachute? How does one "deploy" a file? It can't mean launch, because you're not launching anything, it can't mean start, because those are two totally different words..

5. It's UGLY as all Hell.

6. NMM was better IN EVERY WAY!!!!

7. 3 clicks and 5 minutes latter on NMM, Done, PERIOD. Vortex, let me think about that 1 file for a few minutes and not tell you that I'm doing anything, and after I'm done I'll shift the entire list order so you have to go back to the top of this incredibly limited window and find the file you wanted to install next..

 

 

Vortex sets up a download folder for Mods, it's set up like this depending on what drive, and folder you pick

 

D:\Downloads\Fallout 3

D:\Downloads\Fallout 4

etc, so when you MANUALLY download (which has NOTHING to do with Vortex) you can simply navigate your browser to D:\Downloads\<game folder>

 

2. Try using the COMPACT Theme for Vortex, it shows more mods/plugins per screen, also, I have requested that "Manage Rules" be brought from the plugins tab to the Mods tab as well.

Also, your mods that you want so close together should be put in a group.

 

3. I have 252 mods with Fallout 4, 127 mods with Fallout New Vegas, 115 with Fallout 3, the thing is, you're obviously fighting AGAINST Vortex is setting up a load order is so difficult for you.

My usual usage of Vortex is "Download a ton of mods, let Vortex sort them (be leaving AUTO SORT ON), and then dealing with the few File Conflicts that Vortex reports, while I continue browsing Nexus Mods for even more mods to download while Vortex is dealing with my installs

 

4. Deploy means exactly what it means "bring into effective action; utilize", just another word for Activate.

Buy a thesaurus.

 

5. Thankfully it's in CSS so new themes can be created and distributed

 

6. No NMM wasn't, NMM couldn't automatically sort y Editour load order, and NMM would physically overwrite files in conflicting mods, Vortex will virtually overwrite AND restore overwritten files in order to solve conflicts, which allows you to experiment with your load order if you want, even though, Vortex gets my load order right without me having to do a damned thing.

Also, remember when everybody downloaded the 0.60.0 upgrade of NMM a couple of years ago and EVERYBODY had their mods completely wiped, and their load orders completely wiped, along with Categories etc?

I get it, you hate change, but Vortex is superior to NMM in every way, and I was one of the people bitching the loudest against Vortex, until I learned it and started using it properly., now there's no way I'd go back to an antiquated, buggy and crashy NMM.

 

7. 3 clicks and 5 minutes later you ended up not having any clue whether your load order was conflicting with other mods and you had no clue if files were missing etc.

Go read the NMM support forum if you think NMM is so wonderful.

 

Anyway, if you love NMM so much and hate Vortex, then why not download NMM from either the INSTALL VORTEX button, or go to github and download 0.65.10 version of NMM, now that your little tantrum is over.

 

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Why Vortex SUCKS...

 

1. There is no designated folder for mods you download manually, you have to drag and drop them.. (if there is, Sure as hell couldn't bother telling you.)

2. Managing master files is a pain in the @ss. If you want to link two files from the top and bottom of your list, you have to wave your cursor around on the screen until the slider finally decides to work, and even then, it rarely will recognize that you are trying to link the files. Even when the little green arc is visibly being dragged to the other file. There is a tab that only shows you the files with compatibility issues, but good luck using it without having the same problems I've listed with more than 10 mods.

3. It's impossible to do anything quickly/easily. I had well over 200 mods for fallout 4 on NMM and fit most of them on the screen without sliding down without a single hiccup and could manage them all in minutes. Now I'm stuck struggling trying to sort 10 mods for FONV and can't get any of them to work on Vortex.

4. Descriptions suck.. WTF is "deploy" supposed to mean anyway? Deploy, smoke? Deploy Parachute? How does one "deploy" a file? It can't mean launch, because you're not launching anything, it can't mean start, because those are two totally different words..

5. It's UGLY as all Hell.

6. NMM was better IN EVERY WAY!!!!

7. 3 clicks and 5 minutes latter on NMM, Done, PERIOD. Vortex, let me think about that 1 file for a few minutes and not tell you that I'm doing anything, and after I'm done I'll shift the entire list order so you have to go back to the top of this incredibly limited window and find the file you wanted to install next..

 

Well, it's always fun to read that something sucks... Maybe you consider sometimes how it feels if someone would criticize anything you've just done as "that sucks".

 

1.) You can just download the files into the directory you specified yourself as the download folder (in the correct game's subdirectory) and it will automatically appear in the "Downloaded" tab.

 

2.) Are you talking about plugin order rules? I agree partly (especially about the drag'n'drop thing from a mod at the top to another at the bottom). But there's a trick: Click the depency icon, select "Edit", then you can just check all the mods you want to create a dependency rule for out of the whole list of plugins. It's not too intuitive, granted, but it's working well enough.

 

3.) I don't understand your issue here. Please explain in more detail. You know that you don't need to sort manually in almost all cases. You also know that you can select multiple mods at the same time (using Ctrl or Shift) and select an operation for all of those at the bottom of the screen?

 

4.) Deploy means that the files of a mod is linked into the game's directories, i.e. become "visible" for the game. When talking about lose files, this means they become active for the mod. Plugins become visible and can be activated.

The important part is that if you click "Deploy Mods" *all* mods are redeployed in the order defined by the installation order, i.e. if you change the installation order of two mods (i.e. whether the lose files should be overwritten by another mod), then "Deploy All" will make sure that the actual files visible to the game are recreated as your rules command.

 

 

 

There's no point in even talking about the rest. You've made absolutely clear that you've made up your opinion without even trying to understand the tool. So have fun with NMM. Your loss, actually.

 

BTW, that you hated MO is also telling about yourself. That tool also required some understanding of modding and how to deal with certain issues and procedures properly, something you don't seem to be willing to do.

 

I'm going to keep the same 1-2-3 order here.

 

Constructive criticism is a thing. And If It takes virtually no effort to use an old system that really had no drawbacks, other than lack of support because something new came out, doesn't that make it better?

 

 

1. I can't even download them from the nexus to begin with because it wants to download to MO, so setting a folder isn't really the main issue just yet. The comment above yours tried to spell it out, but no settings I've seen so far match their claims. My concern is not having a folder I can simply drop the manually downloaded files in (because I can't get the manager download working) and just leave them and manage them there. I have to instead select them all and drag them.

 

2. I will try harder to get acquainted to the system, but you have to agree that being able to see virtually every mod you have installed and being able to rearrange them with a simple click and drag all from one page was far superior. Which makes me wonder why they used the system that they did for Vortex.

 

3. Sorting manually refers to my other issue of not being able to download from nexus (until I figure that out). And the load order is absolutely terrible. You activate one and the whole list shifts as it sends the active one to the top, making it virtually impossible to just go down the line and select what you want and don't want with any reasonable speed. And I prefer to be able to manage everything at once because I have several different campaigns and modded playthroughs at any given time. The likes of which made a single click activate/deactivate on NMM appealing. I understand that it takes time to learn a new thing, but this is just ridiculously tedious. If you can just select them, why bother with the whole "drag the green line here" nonsense? NMM you could download, install, turn on and off mods all while watching the progress at the bottom of the window without any annoying popups or verification, all from one folder with just 3 clicks of the mouse. You could do it blindfolded.. Now you have to go to drag them over, install, activate, select plugging on several different tabs, then wait for a glaringly obnoxious popup (which now that I think about it, might not actually do anything if you don't click it. Which makes it more pointless) click it, and then wait until something happens to be able to continue.

 

4. Why is it remotely necessary to have to "deploy" it, do they just want me to be absolutely sure that the mod I've spent time downloading and inserting into their manager is actually the mod I want to use? It's just another waste of time and and exceedingly redundant.

 

Thanks, If you could give me more tips, I'd appreciate it.

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Why Vortex SUCKS...

 

1. There is no designated folder for mods you download manually, you have to drag and drop them.. (if there is, Sure as hell couldn't bother telling you.)

2. Managing master files is a pain in the @ss. If you want to link two files from the top and bottom of your list, you have to wave your cursor around on the screen until the slider finally decides to work, and even then, it rarely will recognize that you are trying to link the files. Even when the little green arc is visibly being dragged to the other file. There is a tab that only shows you the files with compatibility issues, but good luck using it without having the same problems I've listed with more than 10 mods.

3. It's impossible to do anything quickly/easily. I had well over 200 mods for fallout 4 on NMM and fit most of them on the screen without sliding down without a single hiccup and could manage them all in minutes. Now I'm stuck struggling trying to sort 10 mods for FONV and can't get any of them to work on Vortex.

4. Descriptions suck.. WTF is "deploy" supposed to mean anyway? Deploy, smoke? Deploy Parachute? How does one "deploy" a file? It can't mean launch, because you're not launching anything, it can't mean start, because those are two totally different words..

5. It's UGLY as all Hell.

6. NMM was better IN EVERY WAY!!!!

7. 3 clicks and 5 minutes latter on NMM, Done, PERIOD. Vortex, let me think about that 1 file for a few minutes and not tell you that I'm doing anything, and after I'm done I'll shift the entire list order so you have to go back to the top of this incredibly limited window and find the file you wanted to install next..

 

Well, it's always fun to read that something sucks... Maybe you consider sometimes how it feels if someone would criticize anything you've just done as "that sucks".

 

1.) You can just download the files into the directory you specified yourself as the download folder (in the correct game's subdirectory) and it will automatically appear in the "Downloaded" tab.

 

2.) Are you talking about plugin order rules? I agree partly (especially about the drag'n'drop thing from a mod at the top to another at the bottom). But there's a trick: Click the depency icon, select "Edit", then you can just check all the mods you want to create a dependency rule for out of the whole list of plugins. It's not too intuitive, granted, but it's working well enough.

 

3.) I don't understand your issue here. Please explain in more detail. You know that you don't need to sort manually in almost all cases. You also know that you can select multiple mods at the same time (using Ctrl or Shift) and select an operation for all of those at the bottom of the screen?

 

4.) Deploy means that the files of a mod is linked into the game's directories, i.e. become "visible" for the game. When talking about lose files, this means they become active for the mod. Plugins become visible and can be activated.

The important part is that if you click "Deploy Mods" *all* mods are redeployed in the order defined by the installation order, i.e. if you change the installation order of two mods (i.e. whether the lose files should be overwritten by another mod), then "Deploy All" will make sure that the actual files visible to the game are recreated as your rules command.

 

 

 

There's no point in even talking about the rest. You've made absolutely clear that you've made up your opinion without even trying to understand the tool. So have fun with NMM. Your loss, actually.

 

BTW, that you hated MO is also telling about yourself. That tool also required some understanding of modding and how to deal with certain issues and procedures properly, something you don't seem to be willing to do.

 

I'm going to keep the same 1-2-3 order here.

 

Constructive criticism is a thing. And If It takes virtually no effort to use an old system that really had no drawbacks, other than lack of support because something new came out, doesn't that make it better?

 

 

1. I can't even download them from the nexus to begin with because it wants to download to MO, so setting a folder isn't really the main issue just yet. The comment above yours tried to spell it out, but no settings I've seen so far match their claims. My concern is not having a folder I can simply drop the manually downloaded files in (because I can't get the manager download working) and just leave them and manage them there. I have to instead select them all and drag them.

 

2. I will try harder to get acquainted to the system, but you have to agree that being able to see virtually every mod you have installed and being able to rearrange them with a simple click and drag all from one page was far superior. Which makes me wonder why they used the system that they did for Vortex.

 

3. Sorting manually refers to my other issue of not being able to download from nexus (until I figure that out). And the load order is absolutely terrible. You activate one and the whole list shifts as it sends the active one to the top, making it virtually impossible to just go down the line and select what you want and don't want with any reasonable speed. And I prefer to be able to manage everything at once because I have several different campaigns and modded playthroughs at any given time. The likes of which made a single click activate/deactivate on NMM appealing. I understand that it takes time to learn a new thing, but this is just ridiculously tedious. If you can just select them, why bother with the whole "drag the green line here" nonsense? NMM you could download, install, turn on and off mods all while watching the progress at the bottom of the window without any annoying popups or verification, all from one folder with just 3 clicks of the mouse. You could do it blindfolded.. Now you have to go to drag them over, install, activate, select plugging on several different tabs, then wait for a glaringly obnoxious popup (which now that I think about it, might not actually do anything if you don't click it. Which makes it more pointless) click it, and then wait until something happens to be able to continue.

 

4. Why is it remotely necessary to have to "deploy" it, do they just want me to be absolutely sure that the mod I've spent time downloading and inserting into their manager is actually the mod I want to use? It's just another waste of time and and exceedingly redundant.

 

Thanks, If you could give me more tips, I'd appreciate

 

 

I tried MO2 and hated it, so I guess I'm stuck with Vortex. But when I tried to download a file from the nexus it keeps trying to use MO2 and not Vortex. I've deleted the MO2 folder, but I'm not sure if there is something i have to reset or uninstall to get Nexus to recognize Vortex..

 

 

 

 

Why Vortex SUCKS...

 

1. There is no designated folder for mods you download manually, you have to drag and drop them.. (if there is, Sure as hell couldn't bother telling you.)

2. Managing master files is a pain in the @ss. If you want to link two files from the top and bottom of your list, you have to wave your cursor around on the screen until the slider finally decides to work, and even then, it rarely will recognize that you are trying to link the files. Even when the little green arc is visibly being dragged to the other file. There is a tab that only shows you the files with compatibility issues, but good luck using it without having the same problems I've listed with more than 10 mods.

3. It's impossible to do anything quickly/easily. I had well over 200 mods for fallout 4 on NMM and fit most of them on the screen without sliding down without a single hiccup and could manage them all in minutes. Now I'm stuck struggling trying to sort 10 mods for FONV and can't get any of them to work on Vortex.

4. Descriptions suck.. WTF is "deploy" supposed to mean anyway? Deploy, smoke? Deploy Parachute? How does one "deploy" a file? It can't mean launch, because you're not launching anything, it can't mean start, because those are two totally different words..

5. It's UGLY as all Hell.

6. NMM was better IN EVERY WAY!!!!

7. 3 clicks and 5 minutes latter on NMM, Done, PERIOD. Vortex, let me think about that 1 file for a few minutes and not tell you that I'm doing anything, and after I'm done I'll shift the entire list order so you have to go back to the top of this incredibly limited window and find the file you wanted to install next..

 

 

Vortex sets up a download folder for Mods, it's set up like this depending on what drive, and folder you pick

 

D:\Downloads\Fallout 3

D:\Downloads\Fallout 4

etc, so when you MANUALLY download (which has NOTHING to do with Vortex) you can simply navigate your browser to D:\Downloads\<game folder>

 

2. Try using the COMPACT Theme for Vortex, it shows more mods/plugins per screen, also, I have requested that "Manage Rules" be brought from the plugins tab to the Mods tab as well.

Also, your mods that you want so close together should be put in a group.

 

3. I have 252 mods with Fallout 4, 127 mods with Fallout New Vegas, 115 with Fallout 3, the thing is, you're obviously fighting AGAINST Vortex is setting up a load order is so difficult for you.

My usual usage of Vortex is "Download a ton of mods, let Vortex sort them (be leaving AUTO SORT ON), and then dealing with the few File Conflicts that Vortex reports, while I continue browsing Nexus Mods for even more mods to download while Vortex is dealing with my installs

 

4. Deploy means exactly what it means "bring into effective action; utilize", just another word for Activate.

Buy a thesaurus.

 

5. Thankfully it's in CSS so new themes can be created and distributed

 

6. No NMM wasn't, NMM couldn't automatically sort y Editour load order, and NMM would physically overwrite files in conflicting mods, Vortex will virtually overwrite AND restore overwritten files in order to solve conflicts, which allows you to experiment with your load order if you want, even though, Vortex gets my load order right without me having to do a damned thing.

Also, remember when everybody downloaded the 0.60.0 upgrade of NMM a couple of years ago and EVERYBODY had their mods completely wiped, and their load orders completely wiped, along with Categories etc?

I get it, you hate change, but Vortex is superior to NMM in every way, and I was one of the people bitching the loudest against Vortex, until I learned it and started using it properly., now there's no way I'd go back to an antiquated, buggy and crashy NMM.

 

7. 3 clicks and 5 minutes later you ended up not having any clue whether your load order was conflicting with other mods and you had no clue if files were missing etc.

Go read the NMM support forum if you think NMM is so wonderful.

 

Anyway, if you love NMM so much and hate Vortex, then why not download NMM from either the INSTALL VORTEX button, or go to github and download 0.65.10 version of NMM, now that your little tantrum is over.

 

 

Glad to hear it works for you. But I don't think you got what I Meant.

 

Manual downloading isn't a big deal, I've Been doing it this way for years. I'd just like to be able to use the manager download on the Nexus, you know, the part that I'm having trouble with.. I'd love to download mods to Vortex, it just doesn't work that smoothly for me and no one can seem to give a good answer to that despite leaving virtual paragraphs. I never said NMM could auto sort, I said it was better because it was easier and faster to sort. And I'm Sorry you had a bad experience with NMM, I can't say I ever did, but maybe I was just lucky. Then again, load order took less than a minute to fix, and my mods never got deleted because I set them up in a file that wasn't part of NMM setup which prevented them from being deleted permanently by the program, even if I were to tell it to do so... Maybe I was smart enough to see the potential problems that could arise by trusting a software that I don't directly control the development of..

 

But I will try some of your suggestions though. If you have any more tips, I'd like to hear them..

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SETTINGS----->DOWNLOAD------>HANDLE MOD MANAGER DOWNLOAD BUTTONS ON NEXUSMODS .COM

 

Seriously, you had to do the SAME thing with NMM

Good thing that works for you, cuz I'm not seeing that anywhere.

 

 

 

You can't see this? SETTINGS, or the GEAR ICON?

Holy Crap dude...it's only the entire LEFT HAND SIDE OF THE ENTIRE INTERFACE.

Are you sure you've even installed it?

 

 

 

28389f018a8d1688267badf104f0dfec.jpg Or This? 3cd08ee3d3af38c6a2891238e512f7ef.jpg Then ----> 46c62d8e3d4240860c3e84d3ba82925a.jpg

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1. There is no designated for manual downloads on any NMM and Vortex because well, it didn't call up Vortex. You're downloading it via IE/Chrome/Firefox/whatever browser you're using. If you want to get the download from Nexus straight to Vortex, you need to set it up in the Vortex settings. Click settings (left hand panel, gear icon. There's also a little orange arrow at the bottom of the left hand panel to expand that panel to show names. There are also tool tips). Then on the download tab, enable "handle mod manager download button."

For what it's worth, did you even read or watch the tutorials? This is stated early on IIRC.

 

2. If the plugins are far away, click on the dependency icon. A popup bubble will appear with an edit button. Click edit button. Then all the plugins will have a checkbox beside it. Clicking on that checkbox will mean that the mod you are editing will load after that. You can also use the search button with this. Click edit on patch, type master on search box, check master, search patch, click on the checkmark next to the patch, and you're done. Patch is setup to always load after master.

 

3. I'm handling 500 Skyrim mods with no problems. I'd chalk this up to having difficulties to something new.

 

4. Deploy in the dictionary means "bring to effective action; utilize." NMM installs the mods directly into the game directory. MO, MO2 and Vortex DO NOT (They were all made by the same person, Tannin. MO2 was just handed over to other devs when Tannin left and started Vortex). The NMM method is just basically automating the manual installation of mods which in itself causes problems because of overwriting stuff. Once you reach larger mod builds, there are times when you make a mistake in adding mods and the only fix would be to be a clean install of a game because you broke a game file with a manual install of a heavy mod. What other mod managers does is unpack the mod to a separate location, then use hardlinks in the game folder to point the game to a virtual install handling all the rules and overwrites without actually overwriting anything permanently. You have to deploy the hardlinks to the mods so that the game will detect them from their install location outside the game folder. So basically, deploy in Vortex means the same way as deploy in the dictionary: bring to effective action.

 

5. Beauty is in the eye of the beholder.

 

6. I fail to see how NMM was better in ANY way.

 

7. Settings>Interface>Turn off Deploy Mods when enabled. This way you can install continuously. You just have to click Deploy once when you've finished installing, right before starting your game. And there is a search field so you don't have to scroll.

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The only problem, is he's talking about the MOD tab, where most of the "File Conflict" messages will take place.

The awesome features of the plugins tab haven't been implemented on the MODs Tab yet, but I've put in a request for them because they're super handy and powerful, and neede3d much more on the Mods tab than the plugins tab.
So, unfortunately you still have to rely on dragging the line to another mod, but you CAN reduce the size of the load order by using the CONFLICT Filter or the UNSOLVED filter, (which Vortex automatically does when it reports a conflict and you click SHOW or MORE)

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