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Fallout 76 brought to fallout 4?


Akulakha

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What wouldn't surprise me, especially if Fallout 76 doesn't deliver the anticipated sales figures, is Beth making some of the FO76 assets available for FO4 via the Creation Club. At a cost, of course. Obvious examples would be some of the weapons that SHOULD have been in FO4 but weren't. The pump-action shotgun, the 10mm SMG, etc, would be obvious candidates. Not sure what there is in terms of new armors, but if there is something, maybe those too. They could probably generate a fair bit of revenue on these micro-transactions. Bit of a no-brainer, to be honest. Then again, it Beth had a brain, it probably wouldn't have made FO76 in the first place.

Edited by crawe1x
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While Beth has had no official response to having released AAA gamings WORST received successful franchise sequel ever (yesterday's 'big gaming' reviews were actually WORSE than the specialist platform reviews that had already appeared- and they were bad- this is unprecedented), people with insider knowledge (remember Beth is a massive multi-site corporation so leaks happen) have stated that Todd is crowing from the rooftops about the millions flooding in from the 'Atom Store'.

 

So people, in case you still don't get it, old school Fallout and elder scrolls are DEAD. Drop your fantasies of any truth in traditional new entries in these franchises ever coming from Beth in the future (remember, LIES are the cheapest form of propaganda ever- what Todd told you at the end of E3 was lies designed to PLACATE). 100% of elder scolls and starfield and fallout, if they happen, will follow the monetised multi-player example of Fallout:76 exactly. Gambling and microtransactions aimed at kids and vulnerable adults. The 'game' will be a simplistic shoddy badly coded shell designed to hold the monetised mechanisms, and only the monetised mechanisms will have any quality in presentation and function.

 

As for Todd placing Fallout:76 assets into the Fallout:4 PAID shop- of course he will. He is already placing standard FREE fallout:4 assets into the Atom Store.

 

Todd Howard has recently, on multiple interviews, stated that Starfield and all other open world games from Beth in the next 12+ years will use Gamebryo, the broken, obsolete and inefficient engine that makes Fallout:76 so awful. This is all the information you need to understand the direction Beth is now taking. There is literally zero interest at Beth in making state-of-the-art open world games like RDR2, Cyberpunk, etc. Like I said the idea instead is simplistic SHELL games that act simply to hold the gambling and store mechanisms. These low weight shells have the obvious advantage of also running well on the primitive mobile GPU chips that run OpenGL ES- the dumbed down simplistic API favoured by companies like Nintendo. And by 'well', I mean in the sense of scalability and porting.

 

A day after E3 revealed Fallout:76, people like me explained exactly what Fallout:76 would be, and why this was so terrible. I know many of you put your fingers in your ears and sang "la, la, la- I'm not listening". Now people are repeating the SAME mistake when they are told that Starfield will be another Fallout:76.

 

THIS thread, for instance, asking if the microtransactions from Fallout:76 will be brought to Fallout:4, is the height of foolishness. Who do you think is making the rubbish on the Atom Store? Largely ex-modders from Nexus (who are now the WORST paid employees in AAA development- how Todd loves that fact). Of course that shoddy rubbish- usually an asset that would be less than ONE HUNDRED THOUSANDTH of the content of a AAA game, yet sells frequently for ONE TENTH of the purchase cost of the whole game itself (let that fact sink in for a second)- will be sold by Todd wherever fools may buy it. Skyrim assets appear for sale in the Fallout:4 store for heaven's sake.

 

Only one thing could save the future of Fallout 5 or Elder Scrolls Next (nothing can save Starfield- you think Todd could possibly make a decent game in this new direction even if he wanted to?)- and that thing would be if 100% of people rejected Fallout:76, and refused to spend a cent on any microtransactions in ANY non-F2P game from Beth.

 

Hence nothing about Fallout:76 (including its new assets- of which in the base game there are nearly none) should be of interest to Fallout 4 fans UNLESS one means FREE legal mods on the Nexus that might do LEGAL copies of things present in Fallout:76.

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Not sure why people are buying Fallout 76, I mean hammers are pretty cheap at the hardware store - hitting yourself in the face repeatedly with one may give you a strong enough concussion so that when you play fallout 4 its like your playing online.

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I hope that Fallout 76 will be succesfull. Why? First: Some people have for sure fun with it and secound: If they making enough money with F76, they can maybe put more money into the next elder scrolls and Fallout singleplayer game and I think, that is never something bad.

 

I see Fallout 76 more as a "side project" from Bethesda that hopefully someday has a good impact on the singleplayer games (aka. as I already said, if they have more cash in there hands, they can maybe deliver a more bugfree Fallout, or a Fallout with more quests and so on...).

Edited by taryl80
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Todd uses all the profits for MC Hammer pants, what makes you think they'd ever release a less-buggy version of any game. Beth programmers are garbage compared to all the god-level skilled modders that exist out in the ether. Without mods we'd never have all the bug fixes that exist currently, beth creates more bugs never would they lower themselves to fix any.

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Yeah there a lot of good Mod Authors out there, but Bethesda still delivers always games, that can be moddet. The last point should always to be reminded.

 

There are a lot of games out there that can't be modded (or at least not in the extent they would need to be). A prime example is Mass Effect 3. I have love that game (especially with the free ending dlc [don't remember the name]), but it has left the player with so many questions.

 

Questions that only could be telld by a army of questmodders, or more dlcs as I have fingers^^. Nothing of that will ever happen, because Mass Effect can't be modded like any Bethesda game. That was always a sad bummer.

 

Bethesda has his mistakes, but at least they give us a "sandbox" we can use for the ideas we have.

Edited by taryl80
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There are some good elements in fo76 that I could see as fo4 mods. If doable.

 

- The condition system would be ok. Repairing weapons and armor every now and then would be cool. We are already doing it to power armor pieces... so... maybe?

 

And... hm... nope. Don't know anything else constructive to take from fo76 (that isn't available as a mod already). Maybe someone will get the scorched added to fo4. You know... really REALLY anoying pseudo-ghouls everywhere. xD

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I hope that Fallout 76 will be succesfull. Why? First: Some people have for sure fun with it and secound: If they making enough money with F76, they can maybe put more money into the next elder scrolls and Fallout singleplayer game and I think, that is never something bad.

 

I see Fallout 76 more as a "side project" from Bethesda that hopefully someday has a good impact on the singleplayer games (aka. as I already said, if they have more cash in there hands, they can maybe deliver a more bugfree Fallout, or a Fallout with more quests and so on...).

 

Speaking for myself it's because if the project takes off you can kiss single player games goodbye. Take a look at gtaV. They release the multiplayer function, and micro-transactions. They make tons of money off that and never release single player content for gtaV.

 

But lets set aside various companies like rockstar and EA. Take a hard look at the shop in fallout 4. They release single weapon dlc for a 3-5 dollars a pop. Now look at fallout 76's market. 4 bucks for a *lamp*. I shudder to think what they will try in fallout 5 if they get away with this.

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There are some good elements in fo76 that I could see as fo4 mods. If doable.

 

- The condition system would be ok. Repairing weapons and armor every now and then would be cool. We are already doing it to power armor pieces... so... maybe?

 

And... hm... nope. Don't know anything else constructive to take from fo76 (that isn't available as a mod already). Maybe someone will get the scorched added to fo4. You know... really REALLY anoying pseudo-ghouls everywhere. xD

 

I thought there was a armor condition mod, but I'm not finding. This is a mod for weapon jams, this one for weapon overheating or this one for weapon repairs. There is not one for armor sadly, though it was the damage thresholds mod but I guess not. So fallout 76 is still has nothing to offer lol. Well except for armor damage, those bastards.

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Yeah there a lot of good Mod Authors out there, but Bethesda still delivers always games, that can be moddet. The last point should always to be reminded.

 

There are a lot of games out there that can't be modded (or at least not in the extent they would need to be). A prime example is Mass Effect 3. I have love that game (especially with the free ending dlc [don't remember the name]), but it has left the player with so many questions.

 

Questions that only could be telld by a army of questmodders, or more dlcs as I have fingers^^. Nothing of that will ever happen, because Mass Effect can't be modded like any Bethesda game. That was always a sad bummer.

 

Bethesda has his mistakes, but at least they give us a "sandbox" we can use for the ideas we have.

 

Nope. All games can be modded. Only difference is, how easy it is and if it's worth modding it if it's not.

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