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xEdit 3.3.4 BETA - now with "Fallout 76 support"


VercLen

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  • 3 weeks later...

Does the xEdit tool make it so I can mod and use mods on my own machine?

 

As long as I don't upload and share the mods?

 

Does that include mesh, texture, or other Data changes too?

 

Or; that, I just can't share any mods with an ending like .esm or .esp?

 

Or does the xEdit status of being approved to mod Fallout 76 been given permission from Bethesda Softworks Inc. to mod for others who might play FO76 later and want mods to make the game better in their opinion?

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Hey fellow wanderers, anyone know why the game isn't reading my esm? The baka file loader works on an esm so I know the game accepts them. I'm trying to mod the jump height and see my character take off like a (red) rocket but it isn't using my esm to overwrite the value. I have added my esm to the plugins.txt and everything. Any help would be greatly appreciated. Please and thank you

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FO76Edit is the Fallout 76 version of xEdit.

NOTICE: The game does not support plugins at the moment! You can not use this tool to create mods for Fallout 76 (Beyond creating an empty .esp file that can be used to make the game engine load an associated .ba2). The primary purpose of this tool right now is to look at SeventySix.esm.

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