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Why Is Mod Conflict Resolution Such A Pain?


Kraggy

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Guest deleted34304850

you don't understand, because you haven't bothered to educate yourself.

you CAN do what you're saying you cannot do.

You are playing with groups - why? what are you trying to achieve? if you don't know how groups work then leave them alone. Or, if you are trying to set everything the same as you had with your old mod manager and LOOT, then simply re-create the same group settings you had in LOOT as it's THE SAME PROGRAM.

Go and educate yourself, all your issues are self-inflicted.

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Guest deleted34304850

all your issues are self inflicted. you need to educate yourself rather than coming here and whinging because you're too lazy and too stupid to do that.

if you don't want to use vortex, go back to your previous mod manager - which is what the good people behind this mod manager advised every user - you'd know this, if you bothered to read but obviously that's not happened.

 

basically you're a time waster.

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I hear you. sometimes i'll load a game to find out Vortex has disable the mod that i need, cant move mods towards the bottom (Horizon ) so they can work right. I wish that i didnt update to this vortex an kept the old nexus mod manager.

 

Click on KNOWLEDGE BASE and read about Load Order and Groups, and you'll find that everything you claimed you CAN'T do in Vortex, is actually easily done.

The problem is, is that nobody wants to spend any time actually learning the software.

 

There's also a TUTORIAL Button in the top menu bar.

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I hear you. sometimes i'll load a game to find out Vortex has disable the mod that i need, cant move mods towards the bottom (Horizon ) so they can work right. I wish that i didnt update to this vortex an kept the old nexus mod manager.

 

Click on KNOWLEDGE BASE and read about Load Order and Groups, and you'll find that everything you claimed you CAN'T do in Vortex, is actually easily done.

The problem is, is that nobody wants to spend any time actually learning the software.

 

There's also a TUTORIAL Button in the top menu bar.

 

 

I'll like the old version back, it gave me more control over my mods. Vortex is for the new gamers, just like Fallout 76:)

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old version of what?

vortex is in no way similar in any way, shape or form to fallout 76, so i dont know what you mean with that. it just shows your ignorance. please, stop wasting peoples time and embarassing yourself with these nonsense asides.

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I hear you. sometimes i'll load a game to find out Vortex has disable the mod that i need, cant move mods towards the bottom (Horizon ) so they can work right. I wish that i didnt update to this vortex an kept the old nexus mod manager.

 

Click on KNOWLEDGE BASE and read about Load Order and Groups, and you'll find that everything you claimed you CAN'T do in Vortex, is actually easily done.

The problem is, is that nobody wants to spend any time actually learning the software.

 

There's also a TUTORIAL Button in the top menu bar.

 

 

I'll like the old version back, it gave me more control over my mods. Vortex is for the new gamers, just like Fallout 76:)

 

So, go back to NMM then, nobody is stopping you.

It';s available to download, but download it from github because it's up to version 0.65.10, it still has problem that it always had that Vortex doesn't, but to each their own.

Not sure why people who hate Vortex so much, and pine for NMM, just don't stay with NMM and save space in these forums for people who actually WANT help, and want to learn how to use it properly.

 

Using Vortex I have 252 mods for Fallout 4, 112 for Fallout 3, 206 for Skyrim SE, and 127 for Fallout New Vegas.

 

Oh, and nice passive/aggressive jab at what you think are "new gamers" and trying to insult them by mentioning Fallout 76.

I'm far from a "New Gamer", having started on the Commodore 64, and playing the first electronic arcade game PONG.

 

BTW, you were here in the Vortex discussion forum not even posting that you have a problem, and instead, just took the opportunity to disparage Vortex and it's users in two posts, what was your point?

Some people are in here voluntarily trying to help people, and it's far easier to do without having to wade through time wasting posts.

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I hear you. sometimes i'll load a game to find out Vortex has disable the mod that i need, cant move mods towards the bottom (Horizon ) so they can work right. I wish that i didnt update to this vortex an kept the old nexus mod manager.

 

Click on KNOWLEDGE BASE and read about Load Order and Groups, and you'll find that everything you claimed you CAN'T do in Vortex, is actually easily done.

The problem is, is that nobody wants to spend any time actually learning the software.

 

There's also a TUTORIAL Button in the top menu bar.

 

 

I'll like the old version back, it gave me more control over my mods. Vortex is for the new gamers, just like Fallout 76:)

 

 

 

There is no old version. NMM and Vortex are two different programs and Vortex is not replacing NMM. Vortex is a complete new program that does things in much easier way and more powerful than any other program out there and precisely because it is different, it does require from whoever would like to use it, a little bit of research and study, reading and watching some videos.

 

The problem is not Vortex, the problem lies on the mind of all of the people lacking the discipline of educating themselves by not reading, studying and/or not trying before judging something. It is very childish when somebody judge without knowing exactly the facts about something but I guess that we are surrounded by a lot in this forum.

 

You have no idea what you are saying at all. You are just a 'talker'. Saying that you have more control over your mods with NMM is absolutely an ignorance from yourself and comparing Vortex with Fallout 76 is very offensive for the entire Nexus community since we do not play without mods here.

 

Vortex is not for new gamers, but new minds !!

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I wouldn't call the conflict resolution "a pain", but for someone like me, who doesn't have a lot of experience with modding in general, it's not... too clear? And it's not simply a case of "educating" myself as I've spent hours reading every guide provided by Vortex and I've watched all five videos by Gopher and I still struggle to figure everything out. That said, Vortex it's still better - at least in my honest opinion - than NMM and MO2. At least with Vortex I know there's a conflict that needs to be resolved right away, whereas in NMM and MO2 I would just have the game crash and struggle for hours figuring out why.

 

Just like OP, I had issues with SMIM and getting several other mods to work with it. My problem was mainly that even though Vortex told me there was a conflict and that I needed to resolve it, and the guide I read and Gopher's video told me how to fix it, I still didn't know exactly in what order the conflicting mods needed to go. I'm talking about in the Mods tab now as I've never touched the Plugins tab. But if I understand it correctly, you have to resolve conflicts by setting up rules stating which mod needs to load before other mods - in other words, setting a small load order for a few mods that are conflicting? This is probably just because of my own lack of knowledge of each mod and modding in general but I found it a bit daunting when I had 4-5 mods conflicting with each other and I was trying to sort out which mods should be loaded before and after the others (and yes, I did only install and enable one mod at a time but Vortex still shows you all the mods that are in conflict and that can easily become 4-5 with texture mods). And the more rules I set up, the more of a mess it became (it looked like a mess to me, but apparently not to Vortex - see below). Maybe there's a simple overview screen of all the rules I've set up that I haven't discovered yet? Anyway, the Vortex guide uses an example that seems to be a very simple problem and with only 2 mods where you just have to make a basic choice of colors. Maybe I'm just too dumb to figure out my own conflicts based on that guide but it didn't feel like the guide addressed my particular issue, at least not on that occasion. That said, I realize Vortex is still in Alpha and the guides probably won't be anyway near complete at this stage, which is fine and I understand that, but I hope it's okay to still ask for help when I run into mod conflicts and can't sort them out despite having done all I can to figure it out (it seems like the standard reply in a lot of threads is "educate yourself before asking stupid questions!" which makes someone like me a bit afraid to ask I'm afraid :confused: )

 

I read the mod pages and googled a bit, which gave me a hint of which mods should be loaded before the others, but eventually I just had to guess (I don't know if that's something Vortex can help out with in the future? Like when it informs you of a conflict, it also gives you a hint or a tip, maybe based on previous experience, as to which order they should go in?). Anyway, despite guessing with my very little modding experience, the game seems to be working fine and I haven't had any other conflicts since. And that's where Vortex is in a league of its own! When there are no conflicts, I almost can't believe how easy Vortex is to use. Click download on Nexus, click install and enable in Vortex - Play the game. No LOOT, no figuring out the load order myself, just install and play. What a wonderful thing! :laugh:

 

Btw, since I'm fairly inexperienced with modding and more often than not needs things spoon-fed to do things correctly, I could be a good help with guides in the future as I can point out where the guide seems to rely on "things everybody knows" except for us newbies and where it needs to be more specific. I've started jotted down a few things when I spot them so maybe there's somewhere to provide feedback on the guides and not just Vortex itself?

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