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Vortex was supposed to be noob friendly


schmidtcooper

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I dont know what im doing and just wanted some mods to make the game look better and what not. When i opened up NMM it was out of date and it turns out Vortex is a thing now so i uninstalled NMM and downloaded vortex. My old mods (from NMM) are now permanently in the plugins. And i spent 1 hour trying to figuere out how to download skse64 for skyui AND IT WONT WORK. Simple is a lie, they lied to me, this has been the biggest pain. I downloaded all the skyrim 2017 textures but they dont show up in plugins so god knows if that even works. I don't know i just want SkyUI and it seems like its impossible for a noob like me to attain it.

 

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I dont know what im doing and just wanted some mods to make the game look better and what not. When i opened up NMM it was out of date and it turns out Vortex is a thing now so i uninstalled NMM and downloaded vortex. My old mods (from NMM) are now permanently in the plugins. And i spent 1 hour trying to figuere out how to download skse64 for skyui AND IT WONT WORK. Simple is a lie, they lied to me, this has been the biggest pain. I downloaded all the skyrim 2017 textures but they dont show up in plugins so god knows if that even works. I don't know i just want SkyUI and it seems like its impossible for a noob like me to attain it.

 

unknown.png?width=766&height=431

 

 

 

Please provide more detail using the guidelines in this linked article: https://forums.nexusmods.com/index.php?/topic/7332636-how-to-post-request-support-for-vortex/.

 

It's not impossible for a noob to get SKSE64 and SkyUI working in Vortex, but it can be very difficult if the noob doesn't first spend some time with the tutorial videos and the Vortex Knowledge Base, both of which are readily available.

 

You spent one hour trying to figure out how to download SKSE64? Really? Or do you mean you spent one hour trying to figure out how to install and use it together with SkyUI?

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I dont know what im doing and just wanted some mods to make the game look better and what not. When i opened up NMM it was out of date and it turns out Vortex is a thing now so i uninstalled NMM and downloaded vortex. My old mods (from NMM) are now permanently in the plugins. And i spent 1 hour trying to figuere out how to download skse64 for skyui AND IT WONT WORK. Simple is a lie, they lied to me, this has been the biggest pain. I downloaded all the skyrim 2017 textures but they dont show up in plugins so god knows if that even works. I don't know i just want SkyUI and it seems like its impossible for a noob like me to attain it.

 

 

 

 

 

 

Did you read any of the built in knowledge base or watch any of the built in tutorial videos?

 

Just like with any other software, it helps to read the manual first.

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Yup.Most unintuitive mod program I have ever used.Trust me even when you get your mods working flawlessly Vortex finds a way to mess it all up.Installing everything manually in morrowind was more simple and reliable than this.

 

"Intuitive" is in the eye of the beholder, I guess. I found Vortex remarkably intuitive when I first started using it about a year ago. I had no trouble importing two games and setting up a new one in a matter of a few hours.

 

Morrowind is a pain for any mod manager, including the ones developed especially for it. That's because many Morrowind mods were created before widespread use of mod managers, and thus they are not packed properly for mod managers. They were designed to be manually installed, as you have discovered. If you want to install them with a mod manager, then you first have to repackage them.

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Yup.Most unintuitive mod program I have ever used.Trust me even when you get your mods working flawlessly Vortex finds a way to mess it all up.Installing everything manually in morrowind was more simple and reliable than this.

 

"Intuitive" is in the eye of the beholder, I guess. I found Vortex remarkably intuitive when I first started using it about a year ago. I had no trouble importing two games and setting up a new one in a matter of a few hours.

 

Morrowind is a pain for any mod manager, including the ones developed especially for it. That's because many Morrowind mods were created before widespread use of mod managers, and thus they are not packed properly for mod managers. They were designed to be manually installed, as you have discovered. If you want to install them with a mod manager, then you first have to repackage them.

 

I think you misunderstood what I said so I will re word.Installing mods for morrowind over a decade ago was more easy and reliable than using Vortex.OBSE was easier than vortex.Dragging and dropping each individual file manually with no manager and not even a youtube tut to teach you when I was just a young lad was easier and more reliable than vortex.Its not even seasoned modder (like myself) friendly.

 

I have installed mods in every kind of way that has ever been invented (most likely) and Vortex is by far the worst experience I have ever had.

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Yup.Most unintuitive mod program I have ever used.Trust me even when you get your mods working flawlessly Vortex finds a way to mess it all up.Installing everything manually in morrowind was more simple and reliable than this.

 

"Intuitive" is in the eye of the beholder, I guess. I found Vortex remarkably intuitive when I first started using it about a year ago. I had no trouble importing two games and setting up a new one in a matter of a few hours.

 

Morrowind is a pain for any mod manager, including the ones developed especially for it. That's because many Morrowind mods were created before widespread use of mod managers, and thus they are not packed properly for mod managers. They were designed to be manually installed, as you have discovered. If you want to install them with a mod manager, then you first have to repackage them.

 

I think you misunderstood what I said so I will re word.Installing mods for morrowind over a decade ago was more easy and reliable than using Vortex.OBSE was easier than vortex.Dragging and dropping each individual file manually with no manager and not even a youtube tut to teach you when I was just a young lad was easier and more reliable than vortex.Its not even seasoned modder (like myself) friendly.

 

I have installed mods in every kind of way that has ever been invented (most likely) and Vortex is by far the worst experience I have ever had.

 

 

 

OBSE is a Script Extender, NOT a Mod Manager. BTW so, you're confusing a Script Extender with a Mod Manager.

It's actually seasoned modder friendly, I've been modding since 2003, starting with Morrowind, and I find Vortex quite easy, of course I also spent time with the Knowledge Base and watching the built in Video Tutorials.

I think people expect they can just use Vortex just like NMM (Which does absolutely NOTHING)

Vortex requires more reading, and learning just like MO and MO2 do.

I've been using Vortex since about July of last year and I can get a load order of around 150 - 200 mods installed in roughly a half an hour, including resolving conflict resolution.

 

Modding Morrowind is a nightmare because some big mods have exe installers, and are missing textures or meshes, so you have to search other websites to read comments in threads on how to fix them etc.

Also, as Augusta said, packaging mods really didn't reach a true standard until Skyrim.

Even Mods for Oblivion, Fallout 3 and FONV have some issues with their packaging and need to be manually fixed by the user.

 

Anyway, this is the Vortex SUPPORT Forum, and not for you to hijack someone else's thread complaining about your experience with Vortex.

So unless you're looking to resolve a support issue with Vortex, please stop filling up the OP's thread so we can help him.

 

 

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So after 3 hours i got SKSE running. Then i needed FNIS (which is even more of a pain my god someone make a dang button that does it for you). But i finally got that, I just want flower girls mod but then it says i need XP32 maximum skeleton special. In order to get that i apparently need RaceMenu (imma take a toaster bath). Now i open XP32 TO FIND GIBERISH! im done, i spent 7 hours of my day off trying to get saucy scenes and im DONE WITH MODDING FOREVER!

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So after 3 hours i got SKSE running. Then i needed FNIS (which is even more of a pain my god someone make a dang button that does it for you). But i finally got that, I just want flower girls mod but then it says i need XP32 maximum skeleton special. In order to get that i apparently need RaceMenu (imma take a toaster bath). Now i open XP32 TO FIND GIBERISH! im done, i spent 7 hours of my day off trying to get saucy scenes and im DONE WITH MODDING FOREVER!

 

You should start with small mods first, it sounds like you jumped right into the more difficult to install mods, that require a lot more advanced knowledge to install.

 

Start out with smaller easier to use mods at first to get a feel for modding.

That's not a Vortex problem though.

 

It also shouldn't take 3 hours to install and get SKSE running, the install instructions are right in the zip file

Also, it wasn't quite clear from your screenshot whether you're using Skyrim SE or Oldrim

 

[ Installation ]
1. Copy the .dll and .exe files to your Skyrim SE directory. This is usually in your Program Files folder under Steam\SteamApps\common\Skyrim Special Edition\. If you see files named SkyrimSE and SkyrimSELauncher, this is the correct folder. Do not copy these files to the Data folder as with a normal mod. The "src" folder is only useful for programmers, most users can ignore it.
2. Copy the .pex files in Data\Scripts\ into the Data\Scripts\ folder of your installation. The .pex files are needed by all users of SKSE.
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Hi schmidtcooper,

 

It seems like a lot of your frustration stems from modding related circumstances that are not necessarily down to Vortex.

 

For starters, you say that "I downloaded all the skyrim 2017 textures but they dont show up in plugins". That is not a bug, it is expected behaviour as the vast majority of texture mods do not come with a plugin file. Texture mods very often just consist of multiple texture files packed as an archive that gets extracted into the game's data folder.

 

As for how to install SKSE: https://wiki.nexusmods.com/index.php/Tool_Setup:_Script_Extenders

 

Once SKSE is set up properly, installing SkyUI works just like installing any other mod. Download via Vortex (on the site) > Install (when prompted) > Enable

 

 

Secondly, you are trying to install an animation mod. Due to the way Skyrim's engine works, there are several mods users need to install to make those work. The process may seem a bit daunting, and it is not the most straightforward thing in the world, but what you need to do is read the description pages carefully and follow the instructions - that will save you a headache. There are no shortcuts, I'm afraid.

 

When you want to use an animation mod, the first thing to look for are the requirements. Download and install those first. Installing XP32 should be fairly straightforward. When you are in doubt about which options to choose, just go for the default (i.e. don't select anything other than is preselected).

 

FNIS installs like any other mod, but you will be required to run "FNIS for Users" after each animation related mod you install (for behaviour files to update).

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