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Post your best looking character!


animen1y

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I have forgotten how cool these magic balls did look in the dark. :D I have not seen this in game for 14 years

 

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I used to sell BAB footwears here, shoes and boots so I removed them and inserted more actual objects. All in one mesh

 

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So this is what it used to look like 2008. I think I did publish it 2007.

 

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Edited by Pellape
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Well i did try him and the Green together 2 years ago, They do talk with each others time to time, mostly peek one or another. As I also use so many pets, I am fine with Inigo as the only NPC companion. Backside with to many is that they may break some quests, where the quest target follows you or you need to follow them. They get stuck here and there and everywhere. I then time to time use the console to move the quest target to me. I will now solve that with a new Spell mod for Skyrim, Mark, Move to and summon target. It works for NPC's right now but I want it also to work on some other items like containers. So if the player wants to summon a container, he should be able to choose which one :D

 

I did base the spell on a healing spell, so I will delete that spell and use an Open Spell as base to see if the scripts will pick up containers or not. The problem is that all spell events are getting the actors, the target and the caster actor, not the references. It had been cool to summon carrots too, but it should be possible as we can target that stuff with telekenesis. But I always failed to get a weapon or a misc item from a spell into a script. I can get them with the crosshair though. I might try that... Cast a fake spell at the player, while getting the items that we point at into the script :D Good idea. I use that in Oblivion when I hunt or fight, to tell my pets what I am aiming at and they will attack if they are not already in combat that is. The principle is the same.

 

I do like this book. :)

 

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