Dubbyk Posted April 20, 2019 Share Posted April 20, 2019 So I used to be super OCD about repacking any loose mod that I got from Nexus, not only for the speed bump larger mods would see in terms of loading but because it kept the data folder A LOT cleaner, and it was easy to find two .BA2 files then maybe 100s of loose texture and mesh files that old NMM may have left behind. My question is now with Vortex's improved file handing systems do you guys still feel it's worth packing smaller loose mods? For example, a mod that can color code power lines, it has tons of little bitty mesh files for the wires, but they are tiny so packing wouldn't really be needed for a performance boost, and solely used for keeping files "clean" I still plan on packing larger mods that for some reason don't pack their files, always odd to see larger mods that have GIGS of textures / Meshes that can be cut down like 40% by packing them, but with the smaller ones it would be nice to save the time. Link to comment Share on other sites More sharing options...
HadToRegister Posted April 20, 2019 Share Posted April 20, 2019 So I used to be super OCD about repacking any loose mod that I got from Nexus, not only for the speed bump larger mods would see in terms of loading but because it kept the data folder A LOT cleaner, and it was easy to find two .BA2 files then maybe 100s of loose texture and mesh files that old NMM may have left behind. My question is now with Vortex's improved file handing systems do you guys still feel it's worth packing smaller loose mods? For example, a mod that can color code power lines, it has tons of little bitty mesh files for the wires, but they are tiny so packing wouldn't really be needed for a performance boost, and solely used for keeping files "clean" I still plan on packing larger mods that for some reason don't pack their files, always odd to see larger mods that have GIGS of textures / Meshes that can be cut down like 40% by packing them, but with the smaller ones it would be nice to save the time. Nope. You just really need to calm down and just let your mod manager deal with everything.Because, if you really need to have that much control, you're going to HATE trying to sort your ESPs (which you don't need to do) Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted April 20, 2019 Share Posted April 20, 2019 never once needed to do that with vortex.i get what you're saying about keeping things clean, but everything is a hardlink now, so if you remove a mod all that gets removed are the links - can't get cleaner than that. Link to comment Share on other sites More sharing options...
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