Jump to content

Making a Wrye Bashed patch on Vortex and using with multiple profiles.


DragonStar99

Recommended Posts

Posted

If I let my Wrye deactivate mods, they show as disabled in Vortex, This is true for FONV and SSE, at least.

Posted

FYI, the latest builds of Wrye, for SSE and FO4 don't deactivate plugins because of the ESL and ESPFE formats those games support (anything merge-able can have the esl flag set in either Wrye or XXXEdit). Other older games still disable plugins, if needed.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...