SmartassCross Posted May 15, 2019 Share Posted May 15, 2019 Vortex 0.17.11Skyrim SE232 Active Modswindows 10, x868gb RAMAfter importing my mods from NMM, installing, enabling, and deploying them, they do not activate ingame either in my saved game or through a new game. I changed the staging folder to C:\Program Files (x86)\Vortex\SkyrimSE and the download folder to C:\Program Files (x86)\Vortex\SkyrimDownloads. My game is located in C:\Program Files (x86)\Steam\SteamApps\common\Skyrim Special Edition The only two mods that show in my plugins folder are SkyUI_SE.esp and anorTNF.esp I don't know what I've done wrong or need to do differently but I would just like to play my game again. Thank you for your assistance. I'm also getting an SKSE run error (pic attached). Currently running 2.0.15 and SkyUI 5.1 Link to comment Share on other sites More sharing options...
HadToRegister Posted May 15, 2019 Share Posted May 15, 2019 Did you set SKSE64 to PRIMARY so it will automatically run when you start SSE?Did you DEPLOY your mods? Link to comment Share on other sites More sharing options...
SmartassCross Posted May 15, 2019 Author Share Posted May 15, 2019 I set SKSE to primary and already deployed the mods, the imported mods still do not show in the plugins list but freshly downloaded ones do. I also cannnot run Skyrim from within Vortex as it says it cant find SkyrimSE.exe and must use the SKSE build I pinned to taskbar previously when using NMM. Link to comment Share on other sites More sharing options...
HadToRegister Posted May 15, 2019 Share Posted May 15, 2019 I set SKSE to primary and already deployed the mods, the imported mods still do not show in the plugins list but freshly downloaded ones do. I also cannnot run Skyrim from within Vortex as it says it cant find SkyrimSE.exe and must use the SKSE build I pinned to taskbar previously when using NMM. If Vortex can't find SKyrimSE.exe then you didn't have Vortex scan for your games, and that's why Vortex can't find the mods Link to comment Share on other sites More sharing options...
SmartassCross Posted May 15, 2019 Author Share Posted May 15, 2019 I already scanned and added Skyrim SE to my managed game list. It was one of the first things I did. Without doing so, I would not have been able to set SKSE to primary as it would not have shown up at all, correct?I should add that I followed the posted guide to the letter. https://wiki.nexusmods.com/index.php/Migrating_to_Vortex_from_another_Mod_Manager Link to comment Share on other sites More sharing options...
HadToRegister Posted May 15, 2019 Share Posted May 15, 2019 I already scanned and added Skyrim SE to my managed game list. It was one of the first things I did. Without doing so, I would not have been able to set SKSE to primary as it would not have shown up at all, correct?I should add that I followed the posted guide to the letter. It's strange that Vortex is claiming it can't find SkyrimSE.exe then. Or is it SKSE64 that is complaining it can't find SkyRimSE.exe? YOu keep saying SKSE but do you mean SKSE64?Because SKSE is for Skyyrim LE, and SKSE64 ius for Skyrim SE Link to comment Share on other sites More sharing options...
SmartassCross Posted May 15, 2019 Author Share Posted May 15, 2019 I was just using shorthand for SKSE, I am using SKSE64 http://skse.silverlock.org/ version 2.0.15 I can load up the game with SKSE64 if I use the shortcut pinned to my taskbar that I used previously when using NMM 4-5 days ago. However, if I try to launch the game from within Vortex, with SKSE64 being set to primary, it gives me the mentioned launch error. I added a screenshot to the above reply for clarification. Link to comment Share on other sites More sharing options...
SmartassCross Posted May 15, 2019 Author Share Posted May 15, 2019 For example, if I use the shortcut, the game loads and I can confirm by using the console command "getskseversion" that I am running 2.0.15. I noticed when I imported my mods from NMM that it did not seem to copy over the unofficial patch so I redownloaded that today. When I use the shortcut and check my mods ingame, this new mod (the patch) shows up where it didnt yesterday as I had not redownloaded it yet. So it would appear that if I redownload my other 200+ mods they will work but currently although they show as enabled they are not actually in the plugin list. Give me a moment and I will edit this and post the screenshots Link to comment Share on other sites More sharing options...
AugustaCalidia Posted May 15, 2019 Share Posted May 15, 2019 I was just using shorthand for SKSE, I am using SKSE64 http://skse.silverlock.org/ version 2.0.15 I can load up the game with SKSE64 if I use the shortcut pinned to my taskbar that I used previously when using NMM 4-5 days ago. However, if I try to launch the game from within Vortex, with SKSE64 being set to primary, it gives me the mentioned launch error. I added a screenshot to the above reply for clarification. In your SKSE64 dashboard tool, have you selected the correct target and the correct start in folder? Link to comment Share on other sites More sharing options...
SmartassCross Posted May 15, 2019 Author Share Posted May 15, 2019 I was just using shorthand for SKSE, I am using SKSE64 http://skse.silverlock.org/ version 2.0.15 I can load up the game with SKSE64 if I use the shortcut pinned to my taskbar that I used previously when using NMM 4-5 days ago. However, if I try to launch the game from within Vortex, with SKSE64 being set to primary, it gives me the mentioned launch error. I added a screenshot to the above reply for clarification. In your SKSE64 dashboard tool, have you selected the correct target and the correct start in folder? I'm not sure what that means I'm afraid, could you be more descriptive please. I think I found what you mean.Target: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\skse64_2_00_07\skse64_loader.exeSrat in: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\skse64_2_00_07\ Link to comment Share on other sites More sharing options...
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