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Plugins Not Showing


SmartassCross

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Alas, using the purge function followed by re-deploying did not add them to the plugin list. However I tried using the reinstall and replace function for one mod and that added it to the list. It seems that may be a possible workaround, though likely not the intended way of doing things. I'm 99.9% sure I followed the guide on importing them to the letter but perhaps I missed something.

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Alas, using the purge function followed by re-deploying did not add them to the plugin list. However I tried using the reinstall and replace function for one mod and that added it to the list. It seems that may be a possible workaround, though likely not the intended way of doing things. I'm 99.9% sure I followed the guide on importing them to the letter but perhaps I missed something.

 

Don't blame yourself. Importing from NMM is a risky business given that NMM did not keep pristine installation logs.

 

It looks like your workaround is the best way to go. Let us know how it works out for you.

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So, reinstalling them did indeed add them to the plugin list and made the save game playable. However, it took a VERY long time as Vortex wanted to redeploy after every single install. On the bright side, importing did bring over all the mods so they did not need to be downloaded once again. If you have a lot of mods its easy to lose your place on the list as you reinstall them all. Hopefully they will get the import function a bit more smoothed out but I am very appreciative for all the help and that my game is playable once again.

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So, reinstalling them did indeed add them to the plugin list and made the save game playable. However, it took a VERY long time as Vortex wanted to redeploy after every single install. On the bright side, importing did bring over all the mods so they did not need to be downloaded once again. If you have a lot of mods its easy to lose your place on the list as you reinstall them all. Hopefully they will get the import function a bit more smoothed out but I am very appreciative for all the help and that my game is playable once again.

 

 

Good to hear.

 

Have fun playing! :)

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So, reinstalling them did indeed add them to the plugin list and made the save game playable. However, it took a VERY long time as Vortex wanted to redeploy after every single install. On the bright side, importing did bring over all the mods so they did not need to be downloaded once again. If you have a lot of mods its easy to lose your place on the list as you reinstall them all. Hopefully they will get the import function a bit more smoothed out but I am very appreciative for all the help and that my game is playable once again.

 

In Settings turn off auto deploy. Just remember to Deploy when you are done enabling.

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