Jump to content

Ok, I tried it.


soaringcow

Recommended Posts

I set up a FO4 installation using Vortex for all mods, 200 or so. I was getting a HUDFramework warning every few minutes of game time. Somebody in the forum for that mod suggested removing and manually installing all mods dependent on HUDF. Yes, that did fix it. Also, I noticed that, when updating crafting highlights fix, the necessary dll in f4se\plugins did not get updated.

 

So, in terms of what really matters to me, Vortex still does not do the job. Please forget the fluff and the flash and the fluffy flash and get mod installations right. There is no benefit if I must search for mods that didn't install right. I might as well do them manually to start with.

Link to comment
Share on other sites

  • Replies 48
  • Created
  • Last Reply

OK, I get it, you don't want to like Vortex, so much so, that you're trying to find ANYTHING you can, wrong with it...

Let's get started...
You didn't need to uninstall and reinstall HUDFramework, what you needed to do was READ THE DESCRIPTION page of Hud Framework, where you would've read the part where you have to navigate to your DATA\INTERFACE Folder and run the patcher in order to get HudFramework to work with any Hud mod you're using.

That has absolutely ZERO, NADA, ZILCH to do with Vortex, and everything to do with user error/not reading install instructions.

You could've installed them all with Vortex, then run the patcher as mentioned on the HudFramework Description page, that tells you how to get HudFramework to work properly.

But hey, I get it, you are hellbent on finding something wrong with Vortex, yet here we are again, with you reporting a problem with Vortex, and it once again turned out to be a user error/PEBCAK



Link to comment
Share on other sites

You ignored all of this, on the HudFramework Description page.

 

 

 

 


★ INSTALLATION ★

1. Install with your preferred mod manager, or copy the files in the download to your Fallout 4 Data folder.
2. Activate HUDFramework.esm in your mod manager, or via the Mods menu.

Note: If you receive a message about overwriting HUDMenu.swf, then you have an existing UI mod installed. To use both together, you can inject HUDFramework into the other mod using the HUDFramework auto-patcher. See the Compatibility section.

★ COMPATIBILITY ★

A DEF_UI patch is provided in the Files section.
If you are using any other mod that replaces HUDMenu.swf, you should merge HUDFramework with the other mod's HUDMenu.swf. This is an automated process - the HUDFramework Auto-Patcher is able to automatically inject HUDFramework into any HUDMenu.swf. (In fact, this release itself is an auto-patch on the vanilla HUDMenu!) Get the auto-patcher in the Files section - instructions are included in the download.

Link to comment
Share on other sites

Guest deleted34304850

I set up a FO4 installation using Vortex for all mods, 200 or so. I was getting a HUDFramework warning every few minutes of game time. Somebody in the forum for that mod suggested removing and manually installing all mods dependent on HUDF. Yes, that did fix it. Also, I noticed that, when updating crafting highlights fix, the necessary dll in f4se\plugins did not get updated.

 

So, in terms of what really matters to me, Vortex still does not do the job. Please forget the fluff and the flash and the fluffy flash and get mod installations right. There is no benefit if I must search for mods that didn't install right. I might as well do them manually to start with.

that is so embarassing i don't know what to even say.

Link to comment
Share on other sites

 

You ignored all of this, on the HudFramework Description page.

 

 

 

 

★ INSTALLATION ★

 

1. Install with your preferred mod manager, or copy the files in the download to your Fallout 4 Data folder.

2. Activate HUDFramework.esm in your mod manager, or via the Mods menu.

 

Note: If you receive a message about overwriting HUDMenu.swf, then you have an existing UI mod installed. To use both together, you can inject HUDFramework into the other mod using the HUDFramework auto-patcher. See the Compatibility section.

★ COMPATIBILITY ★

A DEF_UI patch is provided in the Files section.

If you are using any other mod that replaces HUDMenu.swf, you should merge HUDFramework with the other mod's HUDMenu.swf. This is an automated process - the HUDFramework Auto-Patcher is able to automatically inject HUDFramework into any HUDMenu.swf. (In fact, this release itself is an auto-patch on the vanilla HUDMenu!) Get the auto-patcher in the Files section - instructions are included in the download.

 

 

You didn't read carefully. I did not reinstall HUDFramework. I did remove and reinstall all dependent mods. My HUDF installation was fine. I did use the patcher. It said that the target file was already patched. In most cases the patcher is not necessary.

Link to comment
Share on other sites

 

You didn't read carefully. I did not reinstall HUDFramework. I did remove and reinstall all dependent mods. My HUDF installation was fine. I did use the patcher. It said that the target file was already patched. In most cases the patcher is not necessary.

 

 

 

 

 

Details you left out in your original post. (The patcher)

 

Anyway, this is the third thread you've started, where you tell everybody that Vortex is not for you, and that you're not going to use it.

 

So, how many more are you going to make, telling everybody how you're not going to use Vortex, before you actually stop using Vortex and move on to other things?

Link to comment
Share on other sites

Perhaps, maybe, there is some hope that the NMM/Vortex series could someday manage to reliably install mods correctly. That would be nice. It is true that Windows or even an antivirus program can interfere when a program tries to place files on a hard drive. Perhaps there could be a double check to verify that the placement succeeded with a notice if it did not.

Link to comment
Share on other sites

Perhaps, maybe, there is some hope that the NMM/Vortex series could someday manage to reliably install mods correctly. That would be nice. It is true that Windows or even an antivirus program can interfere when a program tries to place files on a hard drive. Perhaps there could be a double check to verify that the placement succeeded with a notice if it did not.

 

 

Well, I've got 272 mods in Skyrim SE, and 279 in Fallout 4, all installed with Vortex, with Kaspersky AV running.

 

So, I suggest if you're serious about using Vortex, then you need to read the Knowledge Base and watch some tutorials, because the problems you're having with Vortex, aren't caused by Vortex, and are all user error so far.

 

 

Link to comment
Share on other sites

 

Perhaps, maybe, there is some hope that the NMM/Vortex series could someday manage to reliably install mods correctly. That would be nice. It is true that Windows or even an antivirus program can interfere when a program tries to place files on a hard drive. Perhaps there could be a double check to verify that the placement succeeded with a notice if it did not.

 

 

Well, I've got 272 mods in Skyrim SE, and 279 in Fallout 4, all installed with Vortex, with Kaspersky AV running.

 

So, I suggest if you're serious about using Vortex, then you need to read the Knowledge Base and watch some tutorials, because the problems you're having with Vortex, aren't caused by Vortex, and are all user error so far.

 

 

 

If that were true, then manual installation would have made no difference. The problem I attempted to solve would be unchanged.

 

I suspect that what you say about your setup is true though. Failed installations will be hard to duplicate and be system dependent. That is why I suggest acknowledging that failure can happen and give a notice if it is detected.

Link to comment
Share on other sites

I set up a FO4 installation using Vortex for all mods, 200 or so. I was getting a HUDFramework warning every few minutes of game time. Somebody in the forum for that mod suggested removing and manually installing all mods dependent on HUDF. Yes, that did fix it. Also, I noticed that, when updating crafting highlights fix, the necessary dll in f4se\plugins did not get updated.

 

So, in terms of what really matters to me, Vortex still does not do the job. Please forget the fluff and the flash and the fluffy flash and get mod installations right. There is no benefit if I must search for mods that didn't install right. I might as well do them manually to start with.

 

In regard to HUDFramework, I had no trouble using Vortex to install both it and mods using HUDFramework in Fallout 4 with 217 mods. Nor did I subsequently receive HUDF warnings. Everything worked flawlessly. I didn't even have to use the patcher to achieve HUDF compatibility with DEF_UI. I simply let Vortex resolve the "HUDMenu.swf" conflict by creating a mod conflict rule that HUDF load after DEF_UI.

 

As for the updating problem you mention, I had no such issue with Crafting Highlight Fix. Vortex placed the updated dll in the F4SE folder.

 

Like you, getting mods installed correctly is what really matters to me. After a year and a half using Vortex, I'm pleased to report that Vortex has not yet let me down.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...