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Additional scrap cars! - Decorative


EdgeUK90

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I don't know if this exactly falls under the scope of what you're aiming to do with this mod but I personally think it would be cool to see the addition of the missile truck from the Fallout 4 intro movie ( https://youtu.be/WDnh3B5vzFk?t=189 ). Great work on the cars, this mod looks like it's going to turn out great!

 

I was planning to do commercial/utility based vehilces in my 2nd release.

I had not considered the missile truck, thank you for the pointer :thumbsup:

 

[EDIT] Last update for today, Made a start on the interior & Vehicle paintwork is now bodymapped :cool:

 

Highwayman-13.jpg Highwayman-14.jpg

-Edge

Edited by EdgeUK90
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I don't know if this exactly falls under the scope of what you're aiming to do with this mod but I personally think it would be cool to see the addition of the missile truck from the Fallout 4 intro movie ( https://youtu.be/WDnh3B5vzFk?t=189 ). Great work on the cars, this mod looks like it's going to turn out great!

[EDIT] Last update for today, Made a start on the interior & Vehicle paintwork is now bodymapped :cool:

 

Heck yeah! Now THAT sucker is a car!

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I don't know if this exactly falls under the scope of what you're aiming to do with this mod but I personally think it would be cool to see the addition of the missile truck from the Fallout 4 intro movie ( https://youtu.be/WDnh3B5vzFk?t=189 ). Great work on the cars, this mod looks like it's going to turn out great!

[EDIT] Last update for today, Made a start on the interior & Vehicle paintwork is now bodymapped :cool:

 

Heck yeah! Now THAT sucker is a car!

 

Thank you :cool:

Today's update - Pre-war Chryslus Highwayman complete! - Except wheels..

Highwayman-16.jpg Highwayman-17.jpg

Highwayman-18.jpg Highwayman-19.jpg

Highwayman-20.jpg

Will get this sucker into the game shortly :cool: :thumbsup:

 

[EDIT] First ingame screens:

 

Fo4-Highwaymanpre-1.jpg Fo4-Highwaymanpre-2.jpg Fo4-Highwaymanpre-3.jpg

 

 

-Edge

Edited by EdgeUK90
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The pre-war cars look GREAT! It would be fun to find one stashed in an old dealership, that was actually repairable/driveable. :D

I am collaborating with 'Viciousceph' To add my vehicles to his ' Driveable vanilla cars redux' Mod.

 

Considering I have already made THE dealership, this may not be too far dis-similar to what you may experience if you had both of our mods installed :cool:

 

-Edge

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The pre-war cars look GREAT! It would be fun to find one stashed in an old dealership, that was actually repairable/driveable. :D

 

I am collaborating with 'Viciousceph' To add my vehicles to his ' Driveable vanilla cars redux' Mod.

Considering I have already made THE dealership, this may not be too far dis-similar to what you may experience if you had both of our mods installed :cool:

-Edge

 

Finding one in the Corvega Plant would be fun. :D

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The pre-war cars look GREAT! It would be fun to find one stashed in an old dealership, that was actually repairable/driveable. :D

 

I am collaborating with 'Viciousceph' To add my vehicles to his ' Driveable vanilla cars redux' Mod.

Considering I have already made THE dealership, this may not be too far dis-similar to what you may experience if you had both of our mods installed :cool:

-Edge

 

Finding one in the Corvega Plant would be fun. :D

 

Agreed, However this vehicle does not belong inside the Corvega plant of Lexington.

 

I will place a 'Driveable' version (On the premise that our mods do collaborate) somewhere imaginative... Like the players driveway at their prewar home in Sanctuary hills.

 

I am making seperate models for 'Driveable' Versions - We need 4 pumped up tyres for a start!

 

-Edge

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The pre-war cars look GREAT! It would be fun to find one stashed in an old dealership, that was actually repairable/driveable. :D

 

I am collaborating with 'Viciousceph' To add my vehicles to his ' Driveable vanilla cars redux' Mod.

Considering I have already made THE dealership, this may not be too far dis-similar to what you may experience if you had both of our mods installed :cool:

-Edge

 

Finding one in the Corvega Plant would be fun. :D

 

Agreed, However this vehicle does not belong inside the Corvega plant of Lexington.

I will place a 'Driveable' version (On the premise that our mods do collaborate) somewhere imaginative... Like the players driveway at their prewar home in Sanctuary hills.

I am making seperate models for 'Driveable' Versions - We need 4 pumped up tyres for a start!

-Edge

 

Hence the need for some 'repair'. :) It's been 200 and some change years...... In reality, the tires would be trash, and unusable, and it would likely need refueled as well. Besides, Codsworth whines about polishing rust, so, having a perfect condition car parked there would kinda contradict that. :D Thus, stashing it in some sheltered location, far away from prying eyes, and salvage-minded folks..... I think would be the likeliest way of finding one that was fixable. (don't wanna make it TOO easy......) But, you are the author, follow your own visions. THAT is what it's all about after all. :D

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