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Mods enabled, but not taking effect


dahuterschuter

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So I've gotten the general basic layout of the Racemenu mod working on Skyrim Special Edition, however the sculpt option does not display, neither do the racemenuplugin options.

 

Rather than the fancy layout and icons along the top all the mod does it give me a different layout for the existing customization options.

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In addition to what HadToRegister said, there are times when a mod doesn't quite install correctly and ends up not showing in game (MCM is missing, and/or expected behavior is missing) and a reinstall solves it. Or creating a save file, then loading that save file allows whatever magic to occur, or you just need to wait a bit for the MCM to finish installing.

 

fwiw...

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Hey im having the same issue and i did do all three of those things, any ideas?

Well, dumb question but I have to ask - when you run your game do you run it directly from Steam or do you use SKSE loader?

 

Because I encoutered people with similar issues (mods not being in game when everything was installed and enabled) and their problem was that they didn't run their game with SKSE executable but directly from Steam.

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  On 11/30/2019 at 6:36 PM, Katschaba said:
Hey im having the same issue and i did do all three of those things, any ideas?

Well, dumb question but I have to ask - when you run your game do you run it directly from Steam or do you use SKSE loader?

 

Because I encoutered people with similar issues (mods not being in game when everything was installed and enabled) and their problem was that they didn't run their game with SKSE executable but directly from Steam.

 

If you have mods that require a script extender, then you must start your game from the script extender loader.

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