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Training without spending cash


thanateros

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this was something i stumbled across when i was messing around and found it to be one of the most rewarding aspects of the game i have discovered. instead of hunting down bandits and using overly powerful spells and weapons to earn those lvls i found a much more simple solution that adds some depth and saves you money (not time). as a mage i found that making training spells is incredibly useful. a simple 1 pt shock still gives you the increas of a 100 pt shock and it only costs 1 magicka. likewise, with combat oriented character (and even mages who want to amp up conjuration) summoning a skeleton and using the most simple form of your prefered weapon gets you up in lvls fast, as well as your armor.

 

for gameplay i found that this method of lvling is much more enjoyable and resonable than paying a trainer to time warp you a couple hours into the future. this way you're actaully using the methods to train your character as well as yourself to be more efficient with your proficiencies. this works best with conjuration and using it to summon daedra and fight them. there is no better way to prepare yourself to use the most effective tactics against an enemy than if you summon it and fight it (mind you it will take a few swings to get it to attack you but it's better than nothing).

 

so if you are attuned to REALLY roleplaying your character and earning those level but tired of expending those powerful spells and then having to rest try this method, i know for me at least it was really satisfying to see my character (lvl 3) beat down his summoned skeleton with a broadsword and earn some points into medium and long blade as well as restoration and summoning. This system simplifies combat but the amount of skills increased varies because of the way that it is utilized. I hope this inspires some people. :D

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I agree. I hardly ever bought training but instead used bound dagger as my weapon of choice for small harmless creatures...increased both conjuration and shortblade.

 

A good way to train up enchant is to fill lots of petty soulgems with cliffracer souls (at least those annoying beasties have SOME use then!) then use the soulgems to recharge enchanted items. You level up quite nicely that way.

 

To increase my alchemy skill my character ate everything she could find...raw glass and scrap metal...yum yum. Takes a lot of snacking to level up though :lol:

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spell training takes a GREAT amount of patience to level up tho, please note. the inane repetitive and IMHO quite boring process of repeatedly casting 1 pt spells is enuf to drive ANYONE insane.

 

as for enchant thats more fun as u can just expend all the charges on an uber offensive ring in seconds which can look quite impressive and get some good gains in the process then just recharge and start again ^_^

 

and yeah... eating seemingly inedible objects sounds a lot more fun than sitting in an alchemy lab all day long.

 

also another way 2 train ur melee skill is to go 2 the arena storage in vivec and kill the two rats in there. dispose of their corpses, exit, go back in, then kill em again (they literally respawn about 2-3 seconds after u exit)

u can also use the rats 2 train armour skill very fast, just get a ring of healing and let the two rats wail on ya. check back every now and then and heal urself and quiksave. i got an armour skill to 100 via this method within 1 day.

 

oh and also u can train security by getting a ring enchanted with 1 pt lock and a bunch of lockpicks, just lock a chest, pick it, relock it with ring, rinse and repeat. just rest when u run out of charges on the ring (my personal spot 4 doing this is in the house opposite South Wall in Balmora on the chest at the foot of the bed. this way u can just go 2 the khajiit on the bottom level and buy more lockpicks when needed)

 

personally i usually just go around wailing on stuff gaining money so i can raise my skills via master trainer... but thats just cos im impatient and lazy :P i shud prolly make a 100% roleplay char one of these days... wud be different xD

 

but neways ahhh im rambling must stop!! *closes his mouth with some selotape*

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Yup, training is sort of lame. I only reluctantly read the books, but since the stories are quite good (well, all but the sermons, which - as I mentioned before - suck), this shoul be OK.

 

P.S. I've had a hard time to play a priest, even if it was the last general aspect I didn't try, because I ***** those ***** religous texts. I think I'm overreacting :lol:

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I like the summon trick, I use it with a cutomised Summon Golden saint spell (20 secs) and that way I get to improve my weapon skill, conjuration, and my enchant (for some reason your enchant goes up if you use enchanted items with charges - work that one out) skills all at the same time. 20 secs is about the mimium to kill a golden saint and still get it to die before it vanishes.

 

Also at the start of the game instead of waiting for Fargoth to appear at his stash I jump up and down on the spot, very boring but does improve my acrobatics skill whilst waiting for something to happen and as that runs of strength I normally get a 3-4 pt stat boost when I level up (depends on other skills lveled up).

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Being new to the Elder Scrolls, I did most of my leveling without using trainers and never thought of using 1pt spells. I did however spend a LOT of time at the Imperial shrine in Vivec, Foreign Quaters. Being a member of the Imperial Cult, I think it cost me 10 gold to use the shrine (later, when I rose in the ranks, it became free).

 

So, I sat down there for probably quite a few game days, summoning Ancestor Ghosts, hitting them with Fire Hands (I didn't yet have a weapon that could hurt them) and using Hearth Heal when I got hurt too much. Sometimes, I could go through half a dozen ghosts like this, thanks to being a Breton (and their wonderfully helpful spell absorption), before having to use the shrine.

 

That gave my Destruction (mainly), Conjuration, Restoration, and Unarmored skills considerable increases, and netted me around 7 levels. I did spread it out over a few sessions, though, since it got to be VERY boring.

 

Alchemy, which I didn't really use until about level 16, is one of the easiest to increase (and the first one I had at 100). Get as many scrolls, potions, and spells as you can that increase your Intelligence. Use them all at once, and immediately start doing potion-making/ingredient eating. The higher your Intelligence the better your success rate, and the better quality your potions. Note: Be careful with this, though. It can easily unbalance your game and ruin your fun. It nearly did for me.

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