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Do you PA?


StormWolf01

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Heyas Everybody!

So, ok here I go again, trying to get a subject going to spur some non-tech activity here in our little corner of the boards.

 

How often do your characters wear Power Armor?

 

Do you have a favorite, or preferred type?

 

What paints do you like on your PA?

 

What PA mods might you suggest?

 

Prettty much anything about Power Armor, if you wanna post about it, here's the place :)

 

 

Thanks for looking!

-Storm

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I use them sometimes. Although if you play a melee character I dislike the fact that the PA is actually weaker in STR than me running normal clothes as I can have as much STR as I want without PA. With it, the options are very limited.

 

I also dislike that the armor plates get destroyed so quickly and that without the fusion core perks it goes through cores rather quickly.

 

There's mods that make PA more rare and more powerful. I have not used it, but I was intrigued by it. In FO4 everyone and their grandmother is using a PA and you can get them everywhere. In my first PT I had about 40 PA's in my settlement. In consecutive PTs I ignore them. In the end you only need one or two and then maybe one for your follower if you really want someone to get in your way while you play.

 

I've used the Hellfire X-03 PA. It's pretty overpowered and it looks kind of bulky. I think everyone's favorite is the T-60 PA as it looks bad ass compared to all the others.

 

I rarely use PA because of my playstyle (sneaking a lot) and I just like normal clothing better to look at and the stats are better overall with normal clothing. 1000+ armor is not that much more effective as 300 armor I can get with weave and normal armor because of how armor works. It's less efficient the higher the number.

 

PA also has an issue where the rad resistance is rather weak. It's better than normal clothing with lead lined, but it will never be like a hazmat suit because of the special enchantment that one has.

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I don't generally use power armor, as I am also a sneak-based player. Hard to sneak in a giant metal suit. (although, with the right perks, and maybe some legendary effects, you can sneak right past people, in broad daylight, even while wearing power armor.......) I've used it for it's rad resistance in places like Glowing sea, or Far Harbor, but, aside from that, my stats are actually better wearing cloths, and regular armor. I can carry more without the PA as well...... The worst thing about power armor though, to me, is it assumes you are naked under your armor, even though my character is still apparently wearing everything, including my backpack.....

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I don't generally use power armor, as I am also a sneak-based player. Hard to sneak in a giant metal suit. (although, with the right perks, and maybe some legendary effects, you can sneak right past people, in broad daylight, even while wearing power armor.......) I've used it for it's rad resistance in places like Glowing sea, or Far Harbor, but, aside from that, my stats are actually better wearing cloths, and regular armor. I can carry more without the PA as well...... The worst thing about power armor though, to me, is it assumes you are naked under your armor, even though my character is still apparently wearing everything, including my backpack.....

Yep. although with motion assisting servos you get +100 carry weight if I remember correctly. I think with Strength paint and +2 strength on the main armor you get more carry weight from PA.

 

But I agree with your other points. And even if sneaking in PA were good I wouldn't use it for that because it's just simply rediculous to "sneak" in huge bulky armor that clangs every step you take.

 

With regards to the rads in the glowing sea I generally use lead lined mods and BoS armor mods on normal armor and then use a mysterious serum. Lasts long enough for one trip to the Glowing Sea and do the quests there. Or just level up till you get ghoulish and rad healing in sunlight. I even use a mod that increases rad damage in the glowing sea and I don't need a PA or hazmat suit to go there.

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I don't generally use power armor, as I am also a sneak-based player. Hard to sneak in a giant metal suit. (although, with the right perks, and maybe some legendary effects, you can sneak right past people, in broad daylight, even while wearing power armor.......) I've used it for it's rad resistance in places like Glowing sea, or Far Harbor, but, aside from that, my stats are actually better wearing cloths, and regular armor. I can carry more without the PA as well...... The worst thing about power armor though, to me, is it assumes you are naked under your armor, even though my character is still apparently wearing everything, including my backpack.....

Yep. although with motion assisting servos you get +100 carry weight if I remember correctly. I think with Strength paint and +2 strength on the main armor you get more carry weight from PA.

 

But I agree with your other points. And even if sneaking in PA were good I wouldn't use it for that because it's just simply rediculous to "sneak" in huge bulky armor that clangs every step you take.

 

With regards to the rads in the glowing sea I generally use lead lined mods and BoS armor mods on normal armor and then use a mysterious serum. Lasts long enough for one trip to the Glowing Sea and do the quests there. Or just level up till you get ghoulish and rad healing in sunlight. I even use a mod that increases rad damage in the glowing sea and I don't need a PA or hazmat suit to go there.

 

Yup. Solar powered, and Ghoulish, and radiation becomes a LOT less of an issue. Adamantium skeleton all perked out, makes limb armor redundant. :) (though armor there may still reduce incoming damage.... not sure.)

 

I have a backpack that fully perked out, boosts my carry weight by 150, with that, and strength perks on armor, etc, my carry weight goes down pretty significantly when I crawl into PA.

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Tin can man is funny@Strong

HAHAHAHA Good one Stronglav! My first good laugh of the day!

Don't see much of you around here too often, glad to see that you joined in :smile:

 

Thanks for joining in folks! Yeah, when I first started playing, I was doing PA. I'd run around in it, collect it, lose it.

Then, I started playing with mods, and well..... yeah.

Hardly ever touch the stuff anymore. The part of it that I don't like the most, is that it Takes Over for whatever you're wearing. Like if I've got on armor that protects me from poison, that resist is Gone in PA.

 

There's the problem with sneaking. I'm in sneak almost 85% of the time.

Tho at least, with my companions mod, they don't affect my sneak rating, regardless of who it is *cough* dogmeat or what they're wearing *cough* danse.

 

For looks, I like the X01 the best, but I really wish somebody would alter the mesh for the shoulder sections to look more like the NV style. Where it was shoulders, instead of a big freaking bowl around my neck.

Something about those glow in the dark eyes just makes me grin tho.

 

Ok, and totally NOT function related, but I tend to prefer short, compact weapons. A side effect of playing speedball paintball and being trained to work in tight corners and very small cover. Those looks rediculous in PA.

 

 

[Edit] OY! When did we get the option to click an X on somebody's sig????

Edited by StormWolf01
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Well PA is huge, so small weapons look kinda funny. The X-01 isn't that much different from New Vegas. The main difference is that in FO4 it is a power armor built on a frame and in new vegas and FO3 it's just a suit. Imo in the older games power armor just looks like normal armor and it looks kinda silly. In FO4 it looks really cool. The X-01 actually has a bowl as well in new vegas as the two shoulder pieces are connected around the back as well. I think they just increased them in size. Perhaps due to the size of the frame and arms so you don't clip through it. The T-60 doesn't have that issue because the shoulder pads aren't connected on the back like with the X-01. So it all boils down to the original design not being 1-1 compatible with a power armor frame I think.

 

Power armor frame makes a lot more sense to make it "power armor" and not something you "wear". I think I'm going to see if I can mod my PA's to hard set strength to 20 or 25 or something. That would make a lot more sense. Also increase endurance of the player as well. Inside PA I have less health than outside PA. That makes no sense.

 

Or someone has to make a mod that allows PA to absorb damage and only broken plates let damage through to the player. And still allow normal clothing to have stats as well.

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I liked the way damage worked in New Vegas. If the projectile didn't do enough damage to exceed your damage resistance, it was basically ineffective. Some very small amount of damage was transferred, but, for the most part, a high enough damage resistance would make you invulnerable to most small arms. That system made a LOT more sense to me. Sure, your armor is going to take some damage, and that will degrade protection, and eventually destroy the armor. But, it seems only power armor has the problem in the commonwealth.

 

It's beth though. So, I don't expect well thought out combat systems, locational damage that is meaningful, etc. They have been getting better.... but, there is still work to be done.

 

I like the idea of power armor having a fixed strength rating, rather than simply adding a couple points to the players. That makes FAR more sense to me than the way it currently works. After all, the strength of the person wearing the suit, is not going to change the mechanical dynamics of how the suit works. Doesn't matter if the occupant is 250 pound muscle-head, or a 120 pound weakling. The suit is mechanical, it really doesn't care how strong you are.

 

I could see having to shed your bulky armor to use power armor, but, I am not going to jump into it in my skivvies...... That would be a tad embarrassing (and potentially quite dangerous) if I had to jump out to hack a terminal, or deal with folks in a town/settlement. And no, I am not going to jump out in public, and then get dressed..... Street clothes/vault suit, should fit fine in power armor, at the very least. One would think that light armor might be doable as well. And I am sure I can still put my backpack on, whilst in PA.....

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I liked the way damage worked in New Vegas. If the projectile didn't do enough damage to exceed your damage resistance, it was basically ineffective. Some very small amount of damage was transferred, but, for the most part, a high enough damage resistance would make you invulnerable to most small arms. That system made a LOT more sense to me. Sure, your armor is going to take some damage, and that will degrade protection, and eventually destroy the armor. But, it seems only power armor has the problem in the commonwealth.

 

It's beth though. So, I don't expect well thought out combat systems, locational damage that is meaningful, etc. They have been getting better.... but, there is still work to be done.

 

I like the idea of power armor having a fixed strength rating, rather than simply adding a couple points to the players. That makes FAR more sense to me than the way it currently works. After all, the strength of the person wearing the suit, is not going to change the mechanical dynamics of how the suit works. Doesn't matter if the occupant is 250 pound muscle-head, or a 120 pound weakling. The suit is mechanical, it really doesn't care how strong you are.

 

I could see having to shed your bulky armor to use power armor, but, I am not going to jump into it in my skivvies...... That would be a tad embarrassing (and potentially quite dangerous) if I had to jump out to hack a terminal, or deal with folks in a town/settlement. And no, I am not going to jump out in public, and then get dressed..... Street clothes/vault suit, should fit fine in power armor, at the very least. One would think that light armor might be doable as well. And I am sure I can still put my backpack on, whilst in PA.....

Thing is though that if we were to treat power armor the way it's built to be in this game then it will be very overpowered. Being too high in strength and making you invulnerable to small arms fire is kind of too much. There has to be a tradeoff so that would be something I'd have to think about if I were to venture down that path. But yea, PA is just really weak in this game especially compared to normal clothes.

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