Panshesi Posted January 25, 2020 Share Posted January 25, 2020 I don't know why but it just don't work. Can anyone explain to me how to do this right please ? I added the Instance Naming Rule and the right Keyword but it don't seem to work. Here's what I done :https://ibb.co/wsQZ5vq Thanks for reading :) Link to comment Share on other sites More sharing options...
HadToRegister Posted January 25, 2020 Share Posted January 25, 2020 Why don't you just use pra's Xedit scripts?On is called the Vis-Gifier, and can automatically do it for you. Link to comment Share on other sites More sharing options...
Panshesi Posted January 26, 2020 Author Share Posted January 26, 2020 Why don't you just use pra's Xedit scripts? On is called the Vis-Gifier, and can automatically do it for you.Vis-Gifier kinda just add the dn_clothes instance naming rule... And it still doesn't work :( Link to comment Share on other sites More sharing options...
Thirdstorm Posted January 26, 2020 Share Posted January 26, 2020 Unable to access the link, but with INNR's Order maters, number of rules matters, numbering matters, etc Link to comment Share on other sites More sharing options...
Panshesi Posted January 26, 2020 Author Share Posted January 26, 2020 Unable to access the link, but with INNR's Order maters, number of rules matters, numbering matters, etcI did this...I think if it works on any clothes it should work here too.. I don't get what I am missing. Link to comment Share on other sites More sharing options...
Panshesi Posted February 8, 2020 Author Share Posted February 8, 2020 Still no one able to help me ?? Link to comment Share on other sites More sharing options...
Thirdstorm Posted February 10, 2020 Share Posted February 10, 2020 Sorry, RL got in the way, what exactly is it not doing?Correct Icon?Naming>? Link to comment Share on other sites More sharing options...
pra Posted February 11, 2020 Share Posted February 11, 2020 My scripts aren't good with equipment. All they do is put in the default INNR, if there isn't any. Dumb question: have you actually spawned a new instance of whatever you are trying to edit? INNR changes do not affect existing pieces of equipment retroactively. Link to comment Share on other sites More sharing options...
Thirdstorm Posted February 11, 2020 Share Posted February 11, 2020 My scripts aren't good with equipment. All they do is put in the default INNR, if there isn't any. Dumb question: have you actually spawned a new instance of whatever you are trying to edit? INNR changes do not affect existing pieces of equipment retroactively.Lol good question, totally forgot to ask that! Link to comment Share on other sites More sharing options...
niston Posted February 12, 2020 Share Posted February 12, 2020 You can take a look at my Craftable Noras' Secret heels mod if you like, it uses matswaps and instance naming rules. https://www.nexusmods.com/fallout4/mods/39978 Link to comment Share on other sites More sharing options...
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