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TUTORIAL: REMOVING UNWANTED MAGIC EFFECTS FROM THE PLAYER


steve40

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Sovngarde portal aura bug.

 

This bug happened to me a year ago and couldn't figure out how to fix it. I quit playing Skyrim and started to play again with the release of Dawngard. Every time I'm teleported out of Sovngarde after the defeat of Alduin, I get this aura effect and it will not go away. I've come to call it the Sovngarde portal aura bug.

 

http://s1.postimage.org/s7jnkpl5r/Screen_Shot1.jpg

 

http://s14.postimage.org/5tjhe1acx/Screen_Shot2.jpg

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I was hoping that it was, but unfortunately it didn't fix the issue, made it worse by adding the glow effect and apparently removing the spell didn't remove the glow or the Sovngarde aura. I removed all magic effects to see if one was present, but nothing was there to identify the effect. For kicks I decided to add and remove all of the listed spells on the front page a few hours after I posted, yet still no luck.
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MORE EFFECT SHADERS

The following are Effect Shaders. To remove them, open the console (~ key) and type "player.sms <Shader_ID>" (without quotes).


==AZURA SHADERS==

A faint purple glow around the player
http://static2.nexusmods.com/110/mods/images/14718-1-1375600094.jpg
AzuraEvil: player.sms 50F02

A dark blue glow all over the player
http://static2.nexusmods.com/110/mods/images/14718-2-1375600094.jpg
AzuraEvilCrystal: player.sms B6BF9 (note: the effect dispels very slowly)

A bright white glow all over the player with a stream of popcorn-like particles rising vertically into the sky
http://static2.nexusmods.com/110/mods/images/14718-3-1375600094.jpg
AzuraGood: player.sms 8CA2F

A bright white havy glow all over the player (note: the effect dispels very slowly)
http://static2.nexusmods.com/110/mods/images/14718-4-1375600095.jpg
AzuraGoodCrystal: player.sms B6BFA (note: the effect dispels very slowly)

==CHAURUS POISON SHADER==

A constant "sizzling" sound and a dark green aura with faint dark green smoke surrounding the player
http://static2.nexusmods.com/110/mods/images/14718-5-1375600095.jpg
ChaurusPoisonFXShader: player.sms 10CC64
00RoichOilVenom: player.sms xx08611D (where xx = Skyrim Monster Mod load order)
I5KSpiderParalysisBite: player.sms xx09B08C (where xx = Skyrim Monster Mod load order)

 

==ARMOR SHADOW SHADER==

Player becomes totally dark with black smoke around the edges
http://static2.nexusmods.com/110/mods/images/14718-1-1375600733.jpg
DA02ArmorShadow: player.sms 81180

==BOETHIAH SHADER==

A violet glow all over the player
http://static2.nexusmods.com/110/mods/images/14718-2-1375600733.jpg
DA02BoethiahFXS: player.sms CC6E6 (note: this effect dispels very very slowly)

==LIGHT BEAM SHADER==

A faint violet aura around the edges of the player with very fast white electric arcs around the player
http://static2.nexusmods.com/110/mods/images/14718-3-1375600733.jpg
DA09LightBeamFXShader: player.sms D561C

==DAMAGE HEALTH SHADER==

Red glowing edges with a few white snow-like particles spinning about the player
http://static2.nexusmods.com/110/mods/images/14718-4-1375600733.jpg
DamageHealthFSX: player.sms B93D8

==DARK ELF ANCESTORS WRATH SHADER==

An yellow-orangy glow around the edges of the player and weak yellow flames rising upwards
http://static2.nexusmods.com/110/mods/images/14718-5-1375600734.jpg
DarkElfAncestorsWrathFXShader: player.sms 10F56C

Edited by steve40
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@CrazyAce: does it list the active effect in your magic menu perhaps?

 

... I removed all magic effects to see if one was present, but nothing was there to identify the effect...

 

Way a head of that thought.

 

:edit:

 

I did however find this when I did a search in the CK. However in console I must be doing something wrong when I type player.removespell 000E2D45, it spit back an unrecognized command.

 

http://s1.postimage.org/fv5g732n3/Untitled_1.jpg

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Hi, Great thread!

I think I'm also having the same problem as CrazyAce.

I looked around the web and found that I was having a somewhat similar smoke problem as in this video:

 

Here's a screen shot of the color of the smoke from my character:

http://imageshack.us/a/img685/7200/galagastsmokebug.jpg

http://imageshack.us/a/img827/3655/galagastsmokebugcolor.jpg

 

The code for the 'Storm Atronach' as suggested in the video link didn't work for my case.

 

*Note that I'm using vanilla Skyrim.

 

I have the save file before the smoke actually appears. Skyrim Save File

  1. Load the save file.
  2. Use the "Aura Whisper" shout.

= The smoke starts appearing.. I also get a "was equipped." message at the top left.

 

I tried other variations where the smoke did not trigger:

  • Used a different shout.
  • Went 20~30 meters down the mountain side, then used "Aura Whisper". It seems the smoke only triggers if I am at a higher altitude. (If you go back again to where the file started, using the shout would still trigger the smoke.)

 

Any help would be very much appreciated. :)

 

 

** UPDATE **

Ok, oddly enough after trying out the code 2F3B7 (STORM ATRONACH PURPLE MIST/SMOKE EFFECT WITH ELECTRICAL DISCHARGE").. adding and removing it seems to have fixed the problem. But I will still be on the lookout if it would appear again.

 

** UPDTAE 2 **

Seems to be working so far.. but I now see 2 Purple Dots at my feet. (Still better than having the smoke I suppose)

http://img255.imageshack.us/img255/1526/galagastpurpledotsfeet.jpg

Edited by galagast
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I think that's why it didn't work for me, I did each code one by one from the top of the list down, instead of one at a time and load a save when it didn't work. Ok so now we both get the eye effects. Here is what's listed in my magic effects:

 

http://s8.postimage.org/mfpk0l291/Screen_Shot3.jpg

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