KJay Posted November 22, 2013 Share Posted November 22, 2013 (edited) Hey guys, it's me again.I still experience the blue glowing egg around my character. Maybe someone of you got a hunch or clue of what sort of effect this may be. And I got another issue going. I summoned an Ice Atronach and it got lost somewhere during gameplay. As you can see in the upper right corner of the screenshot the effect is ongoing and every NPC is so affraid of my evil magic that i got comments of them all along... anoying.Odd thing is, when I summon a new one I got two permanent Ice Atronachs. The other one is still there and I wanna get rid of them both...Thx so far http://img32.imageshack.us/img32/8199/0gf9.jpg *editFound my Atronach it was stuck and I killed it Edited November 22, 2013 by KJay Link to comment Share on other sites More sharing options...
alexannddeerr Posted November 24, 2013 Share Posted November 24, 2013 (edited) Hi, encountered such a problem: https://www.youtube.com/watch?v=mSE8MQPz86Y&feature=player_detailpage Help, please, I already have 51 page topic reviewed and found nothing similar. Solution found: from transparent rid command then remained the effect that there is already there. Solving the problem.Just it was difficult to determine because of the transparency. Edited December 5, 2013 by alexannddeerr Link to comment Share on other sites More sharing options...
Arthmoor Posted November 27, 2013 Share Posted November 27, 2013 NOTE: if you use USKP and are sure you have the right spell ID but the fix isn't working, try deactivating USKP first, then apply the fix, save and quit, then reactivate USKP. USKP changes some scripts to try to prevent certain effects being applied to the player, but unfortunately these scripts may block the addspell/removespell trick from working.As annoying as this issue of "draugr eyes" etc may be, DO NOT follow this advice. Removing a mod with as many script heavy dependencies as the USKP carries (or any other large script heavy mod) is a sure way to ruin your save permanently. You cannot simply remove it and later reapply it and have everything come out fine. It won't. You'll be left with all manner of strange bugs and unexpected behavior you won't be able to track down. Yes, this includes mystery CTDs that people have begun trying to pin on us having caused. This is not Oblivion or the Fallout games. Skyrim does not handle this kind of situation properly and likely never will since Bethesda has said this is how the game was designed to work. Unfortunately this step is necessary because the USKP scripts have code like this: Event OnEffectFinish(Actor akTarget, Actor akCaster) If selfRef == Game.GetPlayer()returnEndIf IceWraithParticles01.Stop(selfRef)selfRef.unEquipItem(SkinIceWraithSmokeFins)FXIceWraith2ndFormEffect.Stop(selfRef)ENDEVENTwhich blocks the unwanted visual effects from being removed from the player when the magic effect finishes. Some scripts don't even have an OnEffectFinish event to remove the visuals at all. This is an issue which could easily be rectified in USKP. Your fixer script is a loose file though. The USKP's changes will be entirely overridden while your script is sitting in replacement of it. Loose files trump BSAs every time, no matter what. So it is actually NOT necessary to disable the USKP. Disabling the USKP will result in the same kind of lasting damage that disabling *ANY* script heavy mod will inflict on a save game. Link to comment Share on other sites More sharing options...
noorida Posted November 28, 2013 Share Posted November 28, 2013 Hi, I am facing this same problem while playing dragonborn; this white steam of centurions coming from my character. I have tried the add/removespell commands, with and without the unofficial patches. But the bug is not going away. Any help in that matter? Link to comment Share on other sites More sharing options...
noorida Posted November 28, 2013 Share Posted November 28, 2013 Hi, I am facing this problem while playing dragonborn; this white steam of centurions coming from my character. I have tried the add/removespell commands, with and without the unofficial patches. But the bug is not going away. Any help in that matter? Link to comment Share on other sites More sharing options...
Reynard131 Posted November 28, 2013 Share Posted November 28, 2013 (edited) Hello, This resource is great repository of info. I have solved two thirds of my issues with the in the first two posts. Because I had three effects at once it was hard to get to the bottom of it all, but it has now narrowed to one single effect that I have not found it is a yellow Aura that extends 2-3 ft around the character. The batch file eliminated the rising popcorn effect and this is not the sovengard glow as it did not cure the issue. Any ideas ? Thanks !! I'll try to get a screenie... Screenie http://farm3.staticflickr.com/2834/11110568463_8c74f13479_h.jpg http://farm3.staticflickr.com/2834/11110568463_8c74f13479_h.jpg Edited November 29, 2013 by Reynard131 Link to comment Share on other sites More sharing options...
Mastercatt Posted November 29, 2013 Share Posted November 29, 2013 I've had few times some unwanted magic bugs and thanks to this forum, Ive also been able to fix them.It seems also work that if I cannot find proper ID for spell, I can add and then remove some other spell and that fixes original problem. But now I've got some strange blue "arrow" few inches below my character's feet. It only shows up when I jump, but I more often play in third person than not and it's pissing me off.It might've come after visiting Apocrypha, at least that's when I noticed it http://i253.photobucket.com/albums/hh61/KuvaHenna/learrow_zpse3107c68.png Link to comment Share on other sites More sharing options...
Evilou Posted November 30, 2013 Share Posted November 30, 2013 (edited) Any idea how to fix this ? It's some sort of green ball of light gravitating around me with some flies.I've tried the cureall, even while disabling USKP, but it didn't work. http://image.noelshack.com/fichiers/2013/46/1384203236-tesv-2013-11-11-21-12-22-68.jpg That is indeed the spriggan effect, most likely the 9AA46.Sprigan effect 9AA46 and 9AA38 in the first page are inverted, and also, the addspell and removespell method seems to not work with 9AA46.(and i'm not using at all the uskp)The cureall bat will not work on it because it is not a shader effect, cureall only remove shader effect.I didn't read all the 50 pages, if there is no solution given, knowing the spell, you may have to look for the Visual magic effect ID in the ck to remove it with the sme commandThis particular problem just started for me. I'm not sure exactly when it started, but I thought it must be the wispmother thing, since I had just recently killed a wispmother. But, I tried the fix on page 1, and it didn't work at all. My particular "aura" is also not conducive to the pictures of any of the ones that I've seen here. Links to pictures posted below.It may not be relevant, but the aura goes away completely when my character is running. It also makes a low hissing noise while it's present. I think it also makes a sparkling, jingling sound. It also caused the game to crash when I tried to fast travel; I would arrive at my destination, but when I tried to save in any way (autosave or manually) the game just closed (didn't freeze or anything). Any help is much appreciated. You guys are the best! http://tinypic.com/r/6s6irq/5http://tinypic.com/r/2lljdb4/5very like the wispmother.Wispmother effect, sovngarde glow and DRAGON PRIEST PURPLE SMOKE EFFECT can't be removed with the addspell removespell method if you're not also using the provided fixed scripts for them. If you do without the fixed script, the effect will just get reinforced.I also saw a script for draugr eye glow effect, but the addspell remove spell method seems to work fine even without the fixed script (at least in my case). The batch file eliminated the rising popcorn effect and this is not the sovengard glow as it did not cure the issue. Any ideas ? Thanks !! If you're speaking about the cureall bat in the first page, it won't cure sovngarde glow, because it's not a shader effect and the cureall bat removes only shader effect. That means, it mays actually be the sovngarde glow, but not sure, because sovngarde glow is more like orange.Hi, encountered such a problem: https://www.youtube.com/watch?v=mSE8MQPz86Y&feature=player_detailpage Help, please, I already have 51 page topic reviewed and found nothing similar.I would say it looks like the DRAGON PRIEST PURPLE SMOKE EFFECT, but since we almost see nothing because you're invisible, try to set your alpha to 1( player.setactoralpha 1) so we can get a better look on it. Edited December 1, 2013 by Evilou Link to comment Share on other sites More sharing options...
kev1995n2 Posted December 1, 2013 Share Posted December 1, 2013 Hello, My problem is a permanently fog on the camera. (since I did the Bleak Falls Barrow) I don't know what to do :sad: http://image.noelshack.com/fichiers/2013/48/1385920217-tesv-2013-12-01-18-49-27-38.jpg http://image.noelshack.com/fichiers/2013/48/1385920219-tesv-2013-12-01-18-49-42-76.jpg Thanks for your help. Link to comment Share on other sites More sharing options...
LubitelSofta Posted December 1, 2013 Share Posted December 1, 2013 (edited) Skyrim Magic Effect ID's bat file ready for "player.sme" console command - Link. Now working on Dawnguard and DragonPorn :blink: ID's. P.S.: Sorry for poor English Edited December 1, 2013 by LubitelSofta Link to comment Share on other sites More sharing options...
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