Dotatdash Posted February 9, 2014 Share Posted February 9, 2014 Finally fixed that bonemeal effect. Had to carefully dig through creation kit. Here are steps to fix it:- switch to 3rd person view;- open console;- type player.sre 000EBB72;- close console and wait for a while;- enjoy :P This seems to be a permanent solution. sexchange mentioned earlier stops working as soon as you switch between first person and third person views. Link to comment Share on other sites More sharing options...
Ledomier Posted February 9, 2014 Share Posted February 9, 2014 Can anyone identify this effect? It gives me glowing red eyes which trail behind my character when i move, and a red ring around the mouth. I acquired it some time during my adventures in the soul cairn, not exactly sure when. Really obnoxious though. Link to comment Share on other sites More sharing options...
shmimey Posted February 10, 2014 Share Posted February 10, 2014 Edit: Hmm...I have an idea... The vanilla script only removes the armor addon and visual effects from the "caster". BUT if the effect on your player char was actually cast by another actor or object, then the vanilla script wouldn't be able to remove the visual effects. Try the attached script (FXAtronachStormSCRIPT). What I've done is added extra code to remove the visual effect and armor addon from BOTH the "target" as well as the "caster". It's worth a try. Put the attached script in your scripts folder, then use spell ID 2F3B7 to add and remove the spell from the console. This was the fix I needed. Thanks Link to comment Share on other sites More sharing options...
abhorsen211 Posted February 11, 2014 Share Posted February 11, 2014 (edited) Hi everybody!I am now having the exact same problem as VasMere.I am 99% certain that the effect belongs to Skyrim Immersive Creatures, I remember seeing this on Skeleton Mages after I killed them.The corpses just lay on the ground with this magic effect still going on. Unfortunately it is not yet listed here.Any ideas will be much appreciated! Edit: (picked the wrong quote) http://forums.nexusmods.com/uploads//monthly_07_2013/post-2866292-0-42374300-1373618969.jpg Edited February 11, 2014 by abhorsen211 Link to comment Share on other sites More sharing options...
abhorsen211 Posted February 11, 2014 Share Posted February 11, 2014 (edited) this glitch appears on npc in game.. the only thing i have found in common is that they have mage armor perk and regeneration perk.. i tried to "removeperk *****" to no avail.. also tried atronach perk removal.. i can not find this as an active fx either.. this forms on acano faralda corlette sam guevenne and others.. plz help This is the post I was talking about. Edited February 11, 2014 by abhorsen211 Link to comment Share on other sites More sharing options...
alvesNYR Posted February 11, 2014 Share Posted February 11, 2014 (edited) How can I fix this, please? http://i61.tinypic.com/2gugiki.jpg http://i62.tinypic.com/1zpi6p4.jpg EDIT: sorry for the large size Edited February 11, 2014 by alvesNYR Link to comment Share on other sites More sharing options...
Apollyon920 Posted February 12, 2014 Share Posted February 12, 2014 (edited) Hello! I've done a Dark Brotherhood questline. I needed to enter the burning Sanctuary. There was a lot of fire, smoke and dust, which follows me for now. It follows me everywhere! HELP !!!Here is link to my topic for more details: http://forums.nexusmods.com/index.php?/topic/1398375-red-smoke-is-following-my-character/@EditFIXED ! ! ! I've just entered the Sanctuary again, now it isn't burning so all of the smoke (including that which followed me) has disappeared. Have a nice day everyone! http://oi60.tinypic.com/2vtr6g3.jpg Edited February 12, 2014 by Apollyon920 Link to comment Share on other sites More sharing options...
cbulldog22 Posted February 12, 2014 Share Posted February 12, 2014 i have an effect where the dragon aspect shout arms are appearing and not disappearing, any advice? Link to comment Share on other sites More sharing options...
Bart1965 Posted February 13, 2014 Share Posted February 13, 2014 Does anybody recognize this effect, and know the spell/shader/effect ID? I've tried all the likely-looking fixes on the first several pages of this thread, including the wisp script fix, with no luck. Out of the examples here it looks to me most like the Frost Spriggan Matron Ability, if maybe a little bluer, from Skyrim Immersive Creatures/Skyrim Monster Mod.....but I've never installed either of those. I picked this up in Blackreach when I went through a doorway from the Hall of Debate into the Blackreach exterior. There is no encounter or trap related to appearance of the effect, that I notice. I don't pick up any new Active Effects in my Magic menu when I go through the door, either. I have replayed the save several times and the swirling, rising, particle-rich mist appears each time I go through that one door right after loading. However, if i first exit the Hall of Debate by a different door, then immediately re-enter and exit again through the door that causes the problem, the mist does *not* appear. Thanks for all the time and effort that has already gone into helping people via this thread! Mod List: Skyrim.esm ActiveUpdate.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dawnguard.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Stats}}Skyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm ActiveSPIKE.esm ActiveWeapons & Armor Fixes_Remade.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Clothing & Clutter Fixes.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Chesko_Frostfall.esp ActiveBetter Dynamic Snow.esp ActiveADS.esp ActiveBardSoundsMalukah.esp ActiveIHSS.esp ActiveImproved Combat Sounds v2.2.esp ActiveDel_ConditionalCombatMusic - Dragon Reserved FIXED.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp ActiveTradeBarter.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Auto Unequip Ammo.esp ActiveChesko_WearableLantern.esp ActiveDead Body Collision.esp ActiveDisease Descriptions.esp ActiveDD_Dawnguard Additions.esp ActiveDD_Dragonborn Additions.esp ActiveDungeonQuestAwareness.esp ActiveImmersive Factions.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveTraps Make Noise.espWetandCold.esp ActiveWetandCold - Ashes.esp ActiveFootprints.esp ActiveFootprints - Ash.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp Active* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disableRaceMenuPlugin.esp and inform the author.SkyUI.esp ActiveiHUD.esp Active1nivWICCloaks.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}ExplosiveBoltsVisualized.esp Activehothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}imp_helm.esp Activeimp_helm_dawn.esp ActiveLore Weapon Expansion.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Smithing Perks Overhaul_Remade.esp ActiveComplete Crafting Overhaul_Remade.esp ActiveERSO 03 - Mighty Dragons DG.esp Active* Note: Use only one ERSO 03 esp.ERSO 03.3 - Mighty Dawnguard Dragons.esp Active* Note: Use only one ERSO 03.3 esp.ERSO 03.4 - Mighty Dragonborn Dragons.esp Active* Note: Use only one ERSO 03.4 esp.ERSO 03.5 - New Dragon Loots.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Note: Use only one ERSO 03.5 esp.ERSO 04 - Mighty Odahviing.esp ActiveERSO 04.2 - Mighty Durnehviir.esp ActiveERSO 05 - Dovah Holy Book.esp ActiveERSO 09 - Vendor Trainer Quest-giver protected USKP.esp Active* Note: Use only one ERSO 09 esp.ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp ActiveInconsequential NPCs.esp ActiveInconsequential NPCs - Enhancement.esp ActiveRun For Your Lives.esp ActiveMorrowloot.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Note: It's recommend to load morrowloot after any plugins that have a Relev tag and change the same LeveledLists as morrowloot because they will addvanilla records removed by morrowlootAcquisitive Soul Gems.esp ActiveAppropriately Attired Jarls Redux.esp ActiveDiversePriests.esp ActiveFSS-No pause between lines.espGuard Dialogue Overhaul.esp Active* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.SkyFalls Plus SkyMills - All DLC.esp ActiveConvenient Horses.esp Active* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.TheChoiceIsYours.esp ActiveTheChoiceIsYours_Dawnguard.esp ActiveThieves Guild Requirements.esp ActiveTimingIsEverything.esp ActiveTimingIsEverything_RunForYourLives_Patch.esp ActiveWaterbreathing Breathless Emerge.esp ActiveImpeREAL Empire - Unique Cities - Falkreath.esp ActiveSoS - The Dungeons.esp Active* Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp Active* Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp Active* Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.EnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveELFX - NoBreezehome.esp ActiveELFX - NoTaverns.espELFX - Dawnguard.esp ActiveELFX - Dragonborn.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp ActiveClimatesOfTamriel-Dragonborn-Patch.esp ActiveClimatesOfTamriel-Nights-Level-3.esp ActiveELFXEnhancer.esp ActiveSoS - The Wilds-PatchCoT.esp Active* Note: Use only one Sounds of Skyrim - The Wilds and CoT patch.SoS - Civilization-PatchCoT.esp Active* Note: Use only one Sounds of Skyrim - Civilization and CoT patch.kuerteeEncumberingLootArmourAndWeapons.esp ActiveRealisticNeedsandDiseases.esp ActiveRND_USKP-Patch.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}Path of Shadows - Alchemy.esp ActiveDuel - Combat Realism.esp ActiveDual Wield Parrying_SKSE.esp Active* Note: Use only one Dual Wield Parrying*.esp.Path of Shadows - Combat.esp ActiveThe Dance of Death - Ultimate Edition.esp ActivePath of Shadows - Sneak Settings.esp ActivePath of Shadows - Sneak Perks.esp ActiveEnhanced Soul Trap.esp ActivedD-No Spinning Death Animation.esp ActiveSlightly Reduced Distance NPC Greetings.esp ActiveSPTConsistentOlderPeople.esp Active* Note: If this is not newer than v1.3, update to the latest version.CompilationV1.esp ActiveDelphine Makeover D2.esp ActivemoveitLWT.espAmazingFollowerTweaks.esp ActiveAFT_NoFriendlySpellDamage.esp ActivedD - Realistic Ragdoll Force - Realistic.esp Active* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://www.nexusmods.com/skyrim/mods/16712")for compatibly with other skeleton.nif.WATER.esp ActiveWATER Plants.esp ActiveWATER DG.esp ActiveWATER DB Waves.esp ActiveDiversePriests_ConsistentOlderPeoplePatch.esp ActiveBashed Patch, 0.esp Active======================================Unrecognised Plugins======================================EDIT: I'm using the BOSS log to show my load order for convenience; these patches are properly ordered in my game according to readme/install instructions.CCO_WAFTrueWeapons_Patch.espCCO_Frostfall_Patch.esp ActiveaMidianBorn_ContentAddon.esp ActiveMorrowloot LWE.esp ActiveScarcity - Less Loot Mod.esp ActiveScarcity - 4x Loot Rarity.esp ActiveScarcity - 4x Merchant Item Rarity.esp Active Link to comment Share on other sites More sharing options...
wakdsadjskl Posted February 14, 2014 Share Posted February 14, 2014 (edited) http://puu.sh/6VqPS.jpghttp://puu.sh/6VqJv.jpg anyone recognize this effect? Looked through this thread a couple times and couldn't find it :/ thanks. Edited February 14, 2014 by wakdsadjskl Link to comment Share on other sites More sharing options...
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