Striker879 Posted August 28, 2020 Share Posted August 28, 2020 (edited) It's the right hand button on your mouse that you click. Look at the mouse pictures on this Logitech page. Notice the mice shown have a wheel in between two buttons. On the mouse shown at the top right of that page the mouse button that has the word Logi on it is the left mouse button, and on the other side, past the center wheel is the right mouse button. In Wrye Bash all of the menus are accessed using the right mouse button. For the context menu I'm trying to get you to open you move the mouse cursor (most often a little arrow pointed up and angled to the left) in the grey blank area just after the e in the word File and you will notice that the File column header changes colour (on my machine it turns light blue ... see this picture). When you have the mouse cursor beside the word File and then click the right mouse button you will see the column header context menu (see this picture). When you move your mouse cursor over the words Sort By a new submenu will open (see this picture) and you want to confirm that there is an indicator beside Load Order as you see in the picture. Once you have done that open the context menu again and this time move your mouse cursor down to the words List Mods (see this picture) and left click on the words List Mods. The Active Mod Files pop up dialgue box will open (see this picture). Left mouse click and hold it down at the very beginning (top left corner of the text window in front of the word Active) and then move your mouse to the lower right corner of the text window ... you will notice that all of the text in the window gets highlighted (I can't post a picture showing this as the Nexus site only allows me to upload 5 pictures every 24 hours ... I have served my sentence, maybe with a bit of time off for good behaviour so here is the final picture). With the text still highlighted press and hold down the keyboard's Ctrl key and then hit the c key while still holding down the Ctrl key. This will copy the highlighted text from the Wrye Bash Active Mod Files dialogue box to the Windows Clipboard. Open this form post and either edit or create a new post. Once you have a post open press and hold down the Ctrl key and while still holding it down hit the v key. You will see the entire contents of the Wrye Bash Active Mod Files dialogue box is now entered into your post. Click the Post button and you will see that your post now contains a small gray box with the word Spoiler in it that looks like this: Active Mod Files: 00 Oblivion.esm 01 EnhancedWeather.esm [Version 1.4.4] 02 Cobl Main.esm [Version 1.73] 03 Race Repository.esm 04 Minotaur Race.esm 05 Unofficial Oblivion Patch.esp [Version 3.5.1] ++ UOPS Additional Changes.esp ++ Oblivion Citadel Door Fix.esp 06 DLCShiveringIsles.esp 07 Unofficial Shivering Isles Patch.esp [Version 1.5.5] ++ USIPS Additional Changes.esp ++ VCI Shivering Start CC.esp 08 EnhancedWeather.esp [Version 1.4.4] 09 Idle Dialogue.esp [Version 1.3] 0A 1em_GiveAGift.esp [Version 1.2] 0B Torch Hotkey.esp 0C CoO1.esp 0D DialogTweaks.esp [Version 1.2] 0E Female Lich.esp 0F Personality Idles - Modified version.esp [Version 1.4] 10 See You Sleep DLL.esp 11 Enhanced Economy.esp [Version 5.4.3] 12 Lava Does Fire Damage.esp 13 Hotkey Pro.esp [Version 1.3] 14 FovZoom.esp 15 DLCHorseArmor.esp 16 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 17 SM Plugin Refurbish - HorseArmor.esp [Version 1.11] 18 DLCOrrery.esp 19 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 1A SM Plugin Refurbish - Orrery.esp [Version 1.11] 1B DLCVileLair.esp 1C DLCVileLair - Unofficial Patch.esp [Version 1.0.10] ++ SM Plugin Refurbish - VileLair.esp [Version 1.21] 1D See You Sleep DLL - DLCVileLair.esp 1E DLCMehrunesRazor.esp 1F DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 20 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30] 21 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ DLCSpellTomes-No Attack.esp ** EVE_StockEquipmentReplacer.esp ++ BladeofWoeReplacer9Tongues.esp 22 KnightsOfTheThornArmor.esp 23 RealSwords - Argonian LO-NPC.esp 24 RealSwords - Bosmer LO-NPC.esp 25 RealSwords - Breton LO-NPC.esp 26 RealSwords - Dunmer LO-NPC.esp 27 RealSwords - Khajiit LO-NPC v1.3.esp 28 RealSwords - Nord LO-NPC SI.esp 29 RealSwords - Orc LO-NPC v1.0.esp 2A RealSwords - Redguard LO-NPC.esp 2B Goblin Realswords+Tribal Shields.esp 2C DLCThievesDen.esp 2D DLCThievesDen - Unofficial Patch.esp [Version 1.0.12] 2E DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12] 2F SM Plugin Refurbish - ThievesDen.esp [Version 1.30] 30 Cobl Glue.esp [Version 1.73] 31 Cobl Si.esp [Version 1.63] ++ Cobl Tweaks - SI.esp 32 Alluring Potion Bottles v3.esp 33 Alluring Wine Bottles.esp 34 kuerteeWanderingEncounters.esp 35 AK_corpses_collector.esp 36 AleswellHomeQuest.esp 37 AleswellCOBLaddon.esp ++ Cheydinhal Land Texture Fix.esp [Version 2.0] 38 Whispered Warning.esp 39 Better Dark Brotherhood Sanctuary.esp [Version 3.22] 3A Better Abandoned House.esp [Version 2.0] 3B BDBS - Whispered Warning Patch.esp [Version 3.22] 3C BravilBridgeCottage.esp [Version 2.1] 3D BravilBridgeCotCOBLaddon.esp 3E BrotherhoodRenewed.esp [Version 1.1.2] 3F EMBridgeHouse.esp 40 EMBridgeHouseCOBLaddon.esp 41 EMLeyawiinhouse.esp 42 EMLeyawiinhouseCOBLaddon.esp 43 EM_Cheydinhalhouse1.esp 44 COBL_EMCheydinhalSwanCottage.esp 45 EM_RedRoseManor.esp [Version 2.0] 46 EMRedRoseAddonCOBL.esp 47 EM_Packdonkeys.esp [Version 2.1] 48 GwedenBrothel.esp 49 GwedenExpansion.esp 4A Jagnot-SI-Summitpoint House.esp 4B RoxeyCottage.esp [Version 2.3] 4C RoxeyCottageCOBLaddon.esp 4D RumpleMod.esp 4E RumpleModSI.esp 4F Temple District Repaired.esp 50 TinyHouse.esp 51 COBLaddonTinyHouse.esp 52 WaterlilyCottage1.esp [Version 1.1] 53 WaterlilyCottageCOBLaddon.esp 54 Panther River Smuggler's Shack.esp 55 DLCBattlehornCastle.esp 56 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9] 57 SM Plugin Refurbish - Battlehorn.esp [Version 1.30] 58 FalkreathGS_RM.esp 59 DLCFrostcrag.esp 5A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 5B SM Plugin Refurbish - Frostcrag.esp [Version 1.2] 5C BrumaGuildReconstructed.esp [Version 1.0.2] 5D Knights.esp 5E Knights - Unofficial Patch.esp [Version 1.1.5] ** EVE_KnightsoftheNine.esp ++ SM Plugin Refurbish - Knights.esp [Version 1.06] 5F MABlueMoonCottage.esp 60 FishermansCottage.esp [Version 3] 61 FishermansCOBLaddonNEW.esp 62 Faregyl.esp [Version 2.0.11] 63 Feldscar.esp [Version 1.0.13] 64 Gottshaw Village.esp [Version 1.0.1] 65 Vergayun.esp [Version 2.0.2] 66 Sutch Village.esp [Version 1.0.4] 67 HUD Status Bars.esp [Version 5.3.2] 68 EVE_ShiveringIslesEasterEggs.esp ++ ExpandedGreetings.esp [Version 1.1] 69 AnAlchemistsLife.esp 6A Variant Vagabonds.esp 6B hhVariedMages.esp 6C Safe Traveling NPC.esp 6D SMYB Love Female Only.esp 6E tbskGuardsFeatures.esp 6F upperGothicClutter.esp 70 RealisticFatigue.esp 71 Basic Primary Needs.esp [Version 6.3] 72 Basic Physical Activities.esp [Version 1.3] 73 SigilStoneSelector.esp 74 kuerteeMagickaBasedEnchantmentLimits.esp 75 StolenItemOwnership.esp 76 SM Combat Hide.esp [Version 1.2] 77 Enhanced Grabbing.esp [Version 0.5] 78 kuerteeNPCsYield.esp 79 Unequip Broken Armor.esp [Version 2.8.2] 7A Glowing Respawning Varla & Welkynd Stones 14-28 Days.esp 7B DS Companion Wardrobe Manager.esp [Version 0.9] ++ Female Xivilai.esp 7C Oblivion_Character_Overhaul.esp [Version 2.0] 7D Umbra the Unfortunate.esp 7E SPAWN.esp [Version 0.3] ++ -No-_persistant_enchantment_glow_fix-1843.esp ++ kuerteeDetectLifeEffect.esp 7F kuerteeNightEyeShader.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 80 Elz - No Floating Weapon.esp 81 MyAdditionalNPCs.esp 82 MyTweakedNPCs.esp 83 MyTweaks.esp 84 Fluffy Follower Frill.esp 85 AnAlchemistsLifeVariantVagabondsPatch.esp 86 AnAlchemistsLifehhVariedMagesPatch.esp ++ OCO2 - redguard patch.esp ++ OCOv2FaceTexturePatch.esp ++ AesLowerLevelEnemiesDontDisappear.esp 87 Bashed Patch, 0.esp 88 AlleviationSpell.esp 89 Niben Bay Camp.esp When you click on the gray button in this post that contains the word Spoiler you will see my entire load order. - Edit - Added the last picture, for what it's worth. Edited August 29, 2020 by Striker879 Link to comment Share on other sites More sharing options...
TLC77 Posted August 29, 2020 Author Share Posted August 29, 2020 What I did to try to fix the issue: I downloaded Oblivion and OSR .ini files from here and set them both to read onlyIs there any reason doing that? I didn't want Oblivion doing any unneeded changes. Link to comment Share on other sites More sharing options...
TLC77 Posted August 29, 2020 Author Share Posted August 29, 2020 Look at this photo you posted and in the section below the top part find where it says Oblivion.esm [sI] in blue letters. Look directly above that and you'll find the name for that column ... it says File. Now open Wrye Bash and position your mouse cursor to the right of the word File and click your right mouse button and the context menu will open.Omg I am so dumb :pinch: I think I got what you needed, sorry for the inconvenience https://pastebin.com/jksSt6JZ Link to comment Share on other sites More sharing options...
TLC77 Posted August 29, 2020 Author Share Posted August 29, 2020 (edited) . Edited August 29, 2020 by TLC77 Link to comment Share on other sites More sharing options...
TLC77 Posted August 29, 2020 Author Share Posted August 29, 2020 Look at this photo you posted and in the section below the top part find where it says Oblivion.esm [sI] in blue letters. Look directly above that and you'll find the name for that column ... it says File. Now open Wrye Bash and position your mouse cursor to the right of the word File and click your right mouse button and the context menu will open.Omg I am so dumb :pinch: I think I got what you needed, sorry for the inconvenience https://pastebin.com/jksSt6JZ. Thanks for your patience and support. Link to comment Share on other sites More sharing options...
Striker879 Posted August 29, 2020 Share Posted August 29, 2020 (edited) OK ... now look at the numbers on the left side of what you pasted onto the Paste Bin load order and at Paste Bin line number 56 you will see the number 2E that OblivionAddicted was saying you need to find. Load order numbers are hexadecimal (so instead of going from 1 to 10 and then switching to 11 to 20, hexadecimal goes from 00 to 1F and then switches to 20 to 2F). The mod that you have at load order 2E is Oblivion Scaling Unclusterf*#@ed.esp and that is the mod giving you all of those errors in the Crash Log Paste Bin you did back in your original post (errors listed from Paste Bin line 10 to 199). That could be due to an improper installation, so first thing would be to ensure that you have everything properly installed with Oblivion Scaling Unclusterf*#@ed. If you can't find anything wrong with Oblivion Scaling Unclusterf*#@ed's installation I'd suggest disabling Oblivion Scaling Unclusterf*#@ed.esp and then test to see if the crashing continues. The lowest errors reported in the Crash Log are related to Oblivion.esm (see Paste Bin line 200) and then you have three that are from Better Cities Resources.esm (see lines 201, 202 & 203). If the crashing still happens when you have Oblivion Scaling Unclustref*#@ed.esp disabled then your next step will be to disable all of the Better Cities related stuff (so that will include all of the Better City patches for other mods). I'm not sure what to make of your last five errors in the Crash Log (lines 240 to 244) ... the numbers starting with FF are things generated by leveled lists, so those could be mod related or vanilla game related. Do you have any recollection of some problem in game with Bound Armor or Bound Weapons? There are also two errors related to scripts in Oblivion Uncut.esp (see Paste Bin lines 4 & 7), so I guess that would be the last thing you could disable and test to see if it is the problem. Edited August 29, 2020 by Striker879 Link to comment Share on other sites More sharing options...
TLC77 Posted August 29, 2020 Author Share Posted August 29, 2020 (edited) OK ... now look at the numbers on the left side of what you pasted onto the Paste Bin load order and at Paste Bin line number 56 you will see the number 2E that OblivionAddicted was saying you need to find. Load order numbers are hexadecimal (so instead of going from 1 to 10 and then switching to 11 to 20, hexadecimal goes from 00 to 1F and then switches to 20 to 2F). The mod that you have at load order 2E is Oblivion Scaling Unclusterf*#@ed.esp and that is the mod giving you all of those errors in the Crash Log Paste Bin you did back in your original post (errors listed from Paste Bin line 10 to 199). That could be due to an improper installation, so first thing would be to ensure that you have everything properly installed with Oblivion Scaling Unclusterf*#@ed. If you can't find anything wrong with Oblivion Scaling Unclusterf*#@ed's installation I'd suggest disabling Oblivion Scaling Unclusterf*#@ed.esp and then test to see if the crashing continues. The lowest errors reported in the Crash Log are related to Oblivion.esm (see Paste Bin line 200) and then you have three that are from Better Cities Resources.esm (see lines 201, 202 & 203). If the crashing still happens when you have Oblivion Scaling Unclustref*#@ed.esp disabled then your next step will be to disable all of the Better Cities related stuff (so that will include all of the Better City patches for other mods). I'm not sure what to make of your last five errors in the Crash Log (lines 240 to 244) ... the numbers starting with FF are things generated by leveled lists, so those could be mod related or vanilla game related. Do you have any recollection of some problem in game with Bound Armor or Bound Weapons? There are also two errors related to scripts in Oblivion Uncut.esp (see Paste Bin lines 4 & 7), so I guess that would be the last thing you could disable and test to see if it is the problem.Tried disabling Oblivion Unclustered and did a clean save. Didn't work, here's the new crash log https://pastebin.com/udQxtv84. I will try disabling Better Cities now.Edit: Wait, why am I blaming Better Cities for the crash? Something in Oblivion itself is broken... Edited August 30, 2020 by TLC77 Link to comment Share on other sites More sharing options...
Striker879 Posted August 30, 2020 Share Posted August 30, 2020 (edited) I don't know a lot about the Steam version of the game, just what I pick up reading posts on here, but isn't it possible for you to get Steam to verify the vanilla game files? I agree that you have something not right, and it does seems likely that it's vanilla Oblivion (you gained a bunch more of those Bound item warnings). Perhaps a test using a new game start rather than loading a save will help narrow it down (I'm thinking that all those Bound item errors are just a result of whatever the underlying problem is, not necessarily part of the problem). A crash log from a new game start will not have any "baggage" coming from the save file (and if it doesn't crash may point towards save corruption being the problem). Edited August 30, 2020 by Striker879 Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted August 30, 2020 Share Posted August 30, 2020 Why didn't you follow my instructions instead of directly disabling Oblivion Scaling Unclusterf*#@ed.esp? You'd better either fix the errors in Oblivion Scaling Unclusterf*#@ed.esp or load a save with the latter active and follow UESP's guide for a clean save https://en.uesp.net/wiki/Tes4Mod:Clean_Save Link to comment Share on other sites More sharing options...
TLC77 Posted August 30, 2020 Author Share Posted August 30, 2020 (edited) I don't know a lot about the Steam version of the game, just what I pick up reading posts on here, but isn't it possible for you to get Steam to verify the vanilla game files? I agree that you have something not right, and it does seems likely that it's vanilla Oblivion (you gained a bunch more of those Bound item warnings). Perhaps a test using a new game start rather than loading a save will help narrow it down (I'm thinking that all those Bound item errors are just a result of whatever the underlying problem is, not necessarily part of the problem). A crash log from a new game start will not have any "baggage" coming from the save file (and if it doesn't crash may point towards save corruption being the problem).Alright, I'll try that. Will edit the comment once I get the info. Edit: Created a new game and proceeded to do the main questline. When I tried going to Kvatch, the game froze https://pastebin.com/WDdgdrAn Edited August 30, 2020 by TLC77 Link to comment Share on other sites More sharing options...
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