AureliusofKvatch Posted September 26, 2020 Share Posted September 26, 2020 Hey all, I am quite bothered.I published the mod Kagrenfahlz two days ago.People told me there was the dark face bug, so I uploaded a new version with the exported facegen data.However, now I get reports of people having CTD's when they enter the Inn in Riverwood. They say it happens when the scene between Orgnar and Delphine starts. I dont have that problem. The mod runs fine on my side (with and without mods). Is there anybody who can help me? I really want my mod to work well and not cause CTD's but maybe there is something I am not seeing. In other words: this is a cry for help! Thanks! Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted September 26, 2020 Share Posted September 26, 2020 maybe it isn't your mod that is the problem? possibly they are attributing another mod issue to yours or another mod conflicts with your mod. Link to comment Share on other sites More sharing options...
greyday01 Posted September 27, 2020 Share Posted September 27, 2020 Did you clean your mod with xedit and check for errors? That's the first and easiest thing to check. Did you check to see if there are any unintended edits to the Riverwood inn cell or to Orgnar or Delphine or the quest that manages the dialogue between them? Look for any of those marked with an asterisk in the CK or use xedit to see if any of those were changed. Link to comment Share on other sites More sharing options...
agerweb Posted September 27, 2020 Share Posted September 27, 2020 Looking at it in SSEEdit there are a number of quest errors (not finding Alias') and there are some edits that don't seem necessary (eg to Locations, in Riverrun cells etc). Might be worth looking through for unintended edits as only you know what should be there and which cells you intended to edit. BTW: You should really have posted this in the SSE Forums otherwise people will assume it's LE Skyrim. Link to comment Share on other sites More sharing options...
AureliusofKvatch Posted September 27, 2020 Author Share Posted September 27, 2020 Thanks a lot. The unfilled aliases were due to a script attached to a quest which had no other function than to declare alias properties...? I have no clue why that script ended up there, it was atop the actual quest script, but I removed it, the mod runs fine without it, and now thst error is gone. I am gonna remove the unnessecary edits, fix some newly discovered clipping issues and then test it again.Thanks all of you. BTW i never knew there was a special edition forum, but thanks for the pointer. Link to comment Share on other sites More sharing options...
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