Furrywolf Posted April 11, 2013 Share Posted April 11, 2013 Can Zbrush import skyrim nif files or you have to delete some stuff in nifskope for it to work ? because I have blender,and decent mesh editing skills with it. though don't know what do do after you edit the thing,like putting back what you deleted to be able to be imported . Zbrush has no real functionality when it comes to .NIFs. I have to use Nifskope to convert them into .OBJs in order to open and edit them, meaning all data is lost - except for the UVs and the mesh, of course. Having only hobby-level knowledge this is the main reason why I can't make mods on my own, and have to collaborate. I have the tech skills of a dead rat. On a side note, here's a minor update to those who are curious about what I'm doing. http://i121.photobucket.com/albums/o237/ZeladisXoi/ZBrushDocument-1.jpgThe paws are cute! Are you adding separate or more visible ''separate toes'' like for the argonian? Like this picture: http://2.bp.blogspot.com/-1bgZPWE3pKA/Tsqlw2_xAUI/AAAAAAAAAeA/Tn3XhZ0a_HI/s1600/Werewolf_roar_by_Lintufriikki.jpg Link to comment Share on other sites More sharing options...
Senviro Posted April 11, 2013 Share Posted April 11, 2013 I'm thinking about it, but the first thing I found out about feline feet is that the smallest of edits can screw it up completely. The topology is set up to be changed quickly if needed, so if I can keep everything looking proper I'll squeeze in more space between the toes. Link to comment Share on other sites More sharing options...
Derok Posted April 11, 2013 Author Share Posted April 11, 2013 (edited) Feline toes are quite close together. In my opinion you should base more on lynx, the animals with closest appearance to Skyrim Khajiits: http://i1.treknature.com/photos/3772/linx_f.jpg Edited April 11, 2013 by Derok Link to comment Share on other sites More sharing options...
Senviro Posted April 11, 2013 Share Posted April 11, 2013 Pretty sure I can do that by inflating the toes and leaving creases masked for the edits. That might get the right balance of effects. Link to comment Share on other sites More sharing options...
Furrywolf Posted April 11, 2013 Share Posted April 11, 2013 (edited) Pretty sure I can do that by inflating the toes and leaving creases masked for the edits. That might get the right balance of effects.I have no idea what all that means but all that tech talks screams quality long way so Imma voting for you :smile: will she bend down the hip a little like argonians for a more bendy looking figure down to the paws? I think it would look more slender and ''tip-toe-cat'' :3 And yay I made 1000 posts :P It's a reason to do something!......... *Plays Skyrim* Edited April 11, 2013 by Furrywolf Link to comment Share on other sites More sharing options...
Danidragon Posted April 12, 2013 Share Posted April 12, 2013 Uhm,I know you guys are all over occupied by the legs,but are we gonna do anything about the hands ? Like,give them actual claws instead of a little long-ish nails ? Link to comment Share on other sites More sharing options...
Derok Posted April 12, 2013 Author Share Posted April 12, 2013 I don't know, maybe in the future. I thought Grimoa was going to do that but then she disappeared. Would be cool if you guys give us some concept we can use. Link to comment Share on other sites More sharing options...
Danidragon Posted April 12, 2013 Share Posted April 12, 2013 Myeah,she dissapeared .Busy life I guess. We will manage a concept sooner or later :b . Link to comment Share on other sites More sharing options...
Drohung Posted April 12, 2013 Share Posted April 12, 2013 If a drawn concept for the hands are needed, I have freetime and could provide one. Also, I've lately been noticing that (compared to the body) the UV map texture for the feet is a tad off compared to the body. In the wrong lighting it doesn't work. Just noting that. Link to comment Share on other sites More sharing options...
Derok Posted April 12, 2013 Author Share Posted April 12, 2013 Drawings are not needed if you find a good picture from the internet we can use as reference. And I don't really understand what do mean with feet textures off compared to the body. Link to comment Share on other sites More sharing options...
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