Catman030 Posted September 9, 2014 Share Posted September 9, 2014 I have a feeling its do-able without the quest, being that the guy who made imbued weapons did it without using a quest. Although his stuff doesnt like to work well with other magic effects. Link to comment Share on other sites More sharing options...
lofgren Posted September 9, 2014 Share Posted September 9, 2014 (edited) There are probably other ways of doing it, without using the same method as the bloodskal. I have at least one idea myself, although I doubt I will have any time for modding for about a week or so. Another thought I had is that maybe the animations that are registered are unique to the bloodskal. Edited September 9, 2014 by lofgren Link to comment Share on other sites More sharing options...
lofgren Posted September 9, 2014 Share Posted September 9, 2014 I found this: http://forums.bethsoft.com/topic/1423396-onanimationevent/page-3?do=findComment&comment=22292540   …those events fire even without Dragonborn installed, though only for Greatswords. Link to comment Share on other sites More sharing options...
Catman030 Posted September 9, 2014 Share Posted September 9, 2014 Ahhh... that explains it. Although it is disappointing. I guess i'll have to look at the imbued weapons mod more closely rather than the bethseda method Link to comment Share on other sites More sharing options...
Catman030 Posted September 9, 2014 Share Posted September 9, 2014 So just as a little test, I thought I would throw this into one of my scripts to see if it would work: Scriptname ZahkriiBoostSCRIPT extends activemagiceffect Perk Property boostperk Auto Actor Property PlayerRef Auto SPELL Property imbue auto Event OnEffectStart(Actor akTarget, Actor akCaster) imbue.Cast(Game.GetPlayer()) Game.GetPlayer().AddPerk(boostperk) ;debug.notification("Script fired, Damage Boost Active") EndEvent EVENT OnEffectFinish(Actor akTarget, Actor akCaster) Game.GetPlayer().RemovePerk(boostperk) ;debug.notification ("Script finished, perk removed") EndEvent I linked that to the imbue sword power. So in theory, it should've fired when the script activated right? Link to comment Share on other sites More sharing options...
vampawolf Posted December 13, 2014 Share Posted December 13, 2014 I just read the first few pages of this because theirs 33 of them but I like the idea if they this is made then they could make it using alduin a bit like the alduin armor mod because the soul eater doesn't really have any good weapons but instead of being dropped from his "son" you could make it so after you killed him and he's blown up his scales drop around and you need to collect them you could even add them into the world and say that the explosion was that large that they tore through the vale and ended up in tamriel just spitballing Link to comment Share on other sites More sharing options...
Catman030 Posted January 19, 2015 Share Posted January 19, 2015 (edited) @vampawolf - thanks for the suggestion, i'll look into it I'm currently working on incorporating twizzler777's version, but for some reason can't get the textures to link properly. If anyone has any advice or wants to take a swing at getting it into a .nif, it'd be greatly appreciated. BTW: Ghosu's 2h version is now available. EDIT: Nevermind, I got it working. Edited February 12, 2015 by Catman030 Link to comment Share on other sites More sharing options...
Dr490nb0rn Posted February 23, 2015 Share Posted February 23, 2015 If you haven't made the magical glow effect to the sword yet I suggest that the effect would be the same as the dragon soul absorbion because the sword is powered by dragon souls. I can try to make it work but I can't promise that it'll work since I am not very skilled modder. Link to comment Share on other sites More sharing options...
Rodetskiy15 Posted March 29, 2015 Share Posted March 29, 2015 Hello! Does this mod (http://www.nexusmods.com/skyrim/mods/42646/?) combine with mod "More dragonic dragon aspect"??? When i shout (Dragon aspect, or another shoutes, the letters on the sword dont shine. Sorry for my English. Help, please)) Link to comment Share on other sites More sharing options...
Catman030 Posted April 1, 2015 Share Posted April 1, 2015 @Rodetskiy15, the mod you are looking for is this one. I'm not %100 sure how well it combines with More Draconic, but people have reported that it works as desired. Read the description in the link to understand how the mod fully works. Only the Rage of Ancients shout will cause the sword to glow, not dragon aspect. Enjoy! Link to comment Share on other sites More sharing options...
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