crazykc Posted February 24, 2021 Share Posted February 24, 2021 I have a simple questions about texture modding, but somehow finding the answer has been harder than I expected: - If .ba2 texture mod 'A' and .ba2 texture mod 'B' are largely different, but contain a single overlapping texture, would mod B completely override mod A in the loadorder, or would Vortex (in my case) still also load the textures of mod A, except the single one that overlaps? I suspect Mod managers are smart enough to load textures from both mods (except the single overlapping one from mod A ofcourse), but any confirmation (or denial) of this would be very welcome. Link to comment Share on other sites More sharing options...
HeyYou Posted February 25, 2021 Share Posted February 25, 2021 Vortex will simply install both archive. The game will use textures from both, and when there is a conflict, I *think* the one loaded latest wins. Or, it might be the one with the newest date wins..... Link to comment Share on other sites More sharing options...
crazykc Posted February 25, 2021 Author Share Posted February 25, 2021 Thank you for your re Vortex will simply install both archive. The game will use textures from both, and when there is a conflict, I *think* the one loaded latest wins. Or, it might be the one with the newest date wins.....Thank you for your reply. I'm pretty sure the last mod in the load order wins. I'm just wondering whether ' winning' in this case means that the .ba2 archive Mod B completely overrides the .ba2 archive of Mod A being used, or just the single overlapping texture? anyone? :) Link to comment Share on other sites More sharing options...
HeyYou Posted February 26, 2021 Share Posted February 26, 2021 Thank you for your re Vortex will simply install both archive. The game will use textures from both, and when there is a conflict, I *think* the one loaded latest wins. Or, it might be the one with the newest date wins.....Thank you for your reply. I'm pretty sure the last mod in the load order wins. I'm just wondering whether ' winning' in this case means that the .ba2 archive Mod B completely overrides the .ba2 archive of Mod A being used, or just the single overlapping texture? anyone? :smile:I would expect that any overlap between the two archives, the one loaded last would win. Link to comment Share on other sites More sharing options...
xrayy Posted February 27, 2021 Share Posted February 27, 2021 if the second mod uses not the same name for the ba2 file it only overrides in case of conflicting content the conflicting content. if you use the most advanced mod manager vortex or mo2 you should be able to track conflicts. i can not say for sure because i unpack all ba2 files before installation to circumvent any packed file gliches and to be able to edit the content. Link to comment Share on other sites More sharing options...
crazykc Posted March 1, 2021 Author Share Posted March 1, 2021 if the second mod uses not the same name for the ba2 file it only overrides in case of conflicting content the conflicting content. if you use the most advanced mod manager vortex or mo2 you should be able to track conflicts. i can not say for sure because i unpack all ba2 files before installation to circumvent any packed file gliches and to be able to edit the content.Hi Xrayy, Thanks for the clarification. As far as I can judge, Vortex is not able to detect texture conflicts when they are packed in .ba2 archives. That's why I'm having trouble figuring out how overriding happens in the case of two ba2's. I suspect all non-overlapping textures of both mods are loaded, except the overlapping textures of Mod A, but I could be wrong, and mod B could completly prevent mod A from loading if overlapping textures are present. It sometimes is just really hard figuring out which textures you are viewing ingame Link to comment Share on other sites More sharing options...
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