With some experimentation, I've found the following:
Player.GetAV >insert code here<
Once you see the current value using GetAV, you can then choose to set it to a new value using SetAV or modify it using ModAV
Set AV Example:
The above will set your carry weight to 100 regardless of what it was before.
Mod AV Example:
The above will add 100 to your existing carry weight.
Dragon Shout Cool-down time reduction:
AddItem code notes about shorthand usage:
Some AddItem codes for Weapons:
Some AddItem codes for Apparel:
Some AddItem codes for Potions:
Some AddItem codes for Scrolls:
Some AddItem codes for Food:
Some AddItem codes for Ingredients:
Some AddItem codes for recipes:
Some AddItem codes for Skill Books:
Some AddItem codes for Spell Tomes:
Some AddItem codes for Keys:
Some AddItem codes for Misc:
Codes for Companion NPCs:
tm = toggle menus
tfc = toggle free camera (from 3rd person mode)
tgm = toggle god mode (NOTE: Armor skills will not advance while this is enabled)
showracemenu = Display your character generation screen
incpcs [skillname] = Increment skill point by one. Example: incpcs speechcraft
The "help" command can be useful in finding all sorts of information. Don't forget to press PAGE UP to see more if the command returned many items.
Syntax: Help " Search Item" 0
Help "daedric helmet" 0 (this will show armor)
Help "daedric sword" 0 (this will show weapons)
Help "potion of healing" 0 (info about a potion)
Help "novice destruction" 0 (info about a perk)
Help "Ralof" 0 (info about an NPC)
See post #50 in this thread for list of Perk Codes.
And finally, to exit the game quickly, type qqq in the console.
To unlock a door or chest, press the console key, use the mouse and left-click the locked object and type unlock
To resurrect a recently dead NPC, press the console key, use the mouse and left-click the dead NPC and type resurrect
To get the Hex ID of any item that can be placed in a container or on an NPC, simply add the item(s) to the container, then press the console key, use the mouse to left-click the container and type ShowInventory.
EDIT: If you are wondering why I messed around with this so early...simple...I wanted my Bag-O-Holding mod but there is no Creation Kit available yet and setting the carryweight value does the trick. Since I was figuring that one out, might as well document what I find along the way.
Console commands @ wikia.com
Console commands @ uesp.net