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trold

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Everything posted by trold

  1. Do you have a controller/gamepad of some sort plugged in? If so, try unplugging it and see if it helps. That's really all i can suggest, for now.
  2. I think it's because of the way Skyrim handles normal maps, but honestly i know doodly squat about skinning and maps and stuff. It's easy to tone down the glossiness in nifskope, though.
  3. There are only about 10 Silver Hand records, in the leveled npc lst. So it's fairly quick to change their outfit, so they all have the same. It would make sense to have some of lthe low level ones have regular bandit gear. That will require a bit of work with leveled items lists. As a test, I gave them chef outfits, because..well, just because.. http://i39.tinypic.com/2pzbdqh.jpg I'm still not that experienced with the CK. I will keep messing a bit with the Silver Hands,
  4. Can't you just create new outfit templates for the Silverhand? I'm no expert tho. I will experiment with different solutions later.
  5. Agreed. That would be great to have as a separate helmet. Edit: I'm an idiot. I should have red the rules about bumping. Sorry.
  6. [OFFTOPIC] Yes it's such a great game! If you happen to play it and are looking for a mate, you can add me on Steam: SirBunnyLikesCarotsAlot (any of you can). I am Rank 40 on the game so I can teach you a thing or two if you are wondering. I'll convert some other Chivalry assets in the following weeks, I thought about the Veteran Helmets and especially the Mason Vanguard one which has horns and a "Skyrim" feel to it while keeping the Medieval touch. I am currently trying to get some assets from War of the Roses and Assassin's Creed (These two games are a pain in the ass when it comes to extracting content, so it might take some time.) Hate to be a spoilsport, but the majority of resourses in this project (as far as i know) are from the WItcher 2, whose assets are free to use by anyone, Is that the case with the games you mentioned? The more assets the better,sure. I just don't want to see this project closed down, or this thread closed because of copyright issues. Again, hate to be the boogeyman...I just suggest a bit of caution.
  7. I really like the Cleric armour. Just wondering if it is intentional, that the scullcap takes up the 'ring' slot. I was monkeying around in the CK, and found that the 'ears' slot can be used instead. Also the skullcap clips with a lot of the hairmodels, but I guess that's a tradeoff of the way it works now. I must admit the biped slots are a bit of a mystery to me.
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