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Posts posted by Tony the Wookie
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worked perfectly fine for me when I put them both in
http://img5.imageshack.us/img5/7769/screenshotihc.jpg
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that is deffinatly weird... mabe the file you downloaded got messed up or something
I will go double check and make sure it works though, I'll be back in 15 and tell you my results
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Ok, this is a simpe request
I just want some people to try out my mod and see if it works with whatever existing mods you use
it isn't hard at all, all you need to do is
1. download my mod
2. put the BSA and ESM in your data folder (only two items, very easy)
3. if you have any other hair or eye packs, uncheck the ESP or ESM
4. play the game, see if it works
5. if you don't like my mod, delete Hairpack.ESM and Hairpack.BSA from you DATA folder
6. tell me how well it worked
I'm not asking for anything hard, just play your game like always, and give me your feedback
Here is my mod
http://www.fallout3nexus.com/downloads/file.php?id=5718
All it does is add hairpacks and eyepacks into one compatible package, and give NPCs new hair and eyes
also, feel free to tell me if you don't like my design for any particular person
and I thank in advance, anyone who is willing to help me out, if you need help testing your mod or something else simple like that (like help knowing how to put hair or eyes into the geck or something) I will try to repay the favor
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just too much work...
if I wanted to play Fallout 1 or 2, I would just put in the disc and play it... not remake it for Fallout 3
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Go to My Computer < Your Default Drive < Users < Your Name < Documents < MyGames < Fallout 3 < Saves
move all the files into the folder with you Windows Live ID
then you should be good
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The Type3 body replacer shouldn't have a .esp file it is just a mesh and a texture, so you load those into the data folder and they just work (it loads them enstead of the default Fallout mesh and texture, no esp/esm required) His outfits for it have a .esp file, but it is 100% compatible with my mod
My mod and his Body replacer don't have anything that will mess with the other in any way
have you tried to run each one individualy, because it sounds to me like you have something wrong with your data folder or something
it could also help if you could list the contents or give me a screenshot of you Fallout 3 data folder
but you should try running no mods at all and see if the Type 3 works, if not, then you have the stuff in the wrond folder, then try just my mod running, and see if that works, and if it doesn't then tell me and I will tell you how to fix that
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Type 3 body types will work fine no problem, I have tested it
the body replacer isn't even an esp. it is just raplaces meshes and textures
the only dimonized mod that won't work is his custom races (as far as I know)
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what mods are you using? I have tested it with a ton of mods myself, and the only ones that don't work for me are hair and eye mods
but it is still in beta stage, so if you tell me the mods I will see what is going on
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I can get you at least one skyscraper modeled, probly more assumeing that you will be working on this over at least the next couple of months
I will see what I can do as far as textures go
I am really just doing this for the practice, because I need all the 3ds Max practice I can get
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any hair or eye mod will override the one before it
so if you have any sort of hair or eye mod put on after mine in the load order, it will not work
just uncheck all the other hair and eye esp or esm files and it should work just fine
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that is pretty awesome, I think at the least you could probly give it super jump abilities or something cool like that, but i really don't know
only thing is the Japanese wouldn't have power armor... but that doesn't really matter
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I really don't know what you did wrong, but I can give you this
all you have to do is put the .BSA and .ESM files in the DATA folder, and activate the .ESM, there is nothing you can do wrong
http://www.fallout3nexus.com/downloads/file.php?id=5718
it includes all the hair you want, plus more
number 2 has eyelashes, number 3 doesn't
I don't have the NPC changes up, so don't worry about that, right now it is just a hairpack
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ok, you know how when you click on a mod in FOMM or in the GECK data window it shows the Author and a short description of the mod
where do I go to put in the information?
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what are you looking for as far as 3d models go for this mod, I may be able to provide some (no promises though)
Im mean more along the lines of like buildings, signs, random structures, or possible a vehicle or two, I don't realy have the time or skills to pull off some nice cyberpunk outfits, though I would like to...
but as far as makeing the models for some more clean and futuristic buildings, it really wouldn't take too long, since it would mostly be a lot of basic shapes with windows and stuff comeing in or out of the shape
texturing on the other hand may be a bit hard, im really clueless on how to get the lighting and stuff for neon signs and the like
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Either way, I think someone should copy and paste some prostitutes into other cities as well. They were fairly common in the other games, and I imagine they would be in a world like that.
You would think that in a total anarchy that lacks any sense of morality, where men with little more sense than cavemen rule over people simply because they have more guns and beat people that stand in their way, and those who arn't strong get sold into slavery or starve to death or get killed by Yao Gui or even worse, get captured and tortured by Super Mutants... Do you really think that in a world like that, a small pettite woman with no strength and no protection would use the one thing going for her (some really nice boobs) to gain some sort of power over the brutish cavemen that run things...
next to being a raider, prostitution would probly be the most common job in the wasteland
do you really think Dukov was the first guy with the brilliant idea to offer protection and food for sex...
civilized places like Rivet City and the Citadel are deffinatly the minority as far as living conditions go... even in a place like BigTown, someone like Bittercup would probly much perfer to offer her "services" to the Vault Dweler as apposed to live in a hellhole where she would sooner or later end up in a Super Mutants soup, or captured by a slaver and sold to some caveman raider in Paradise Falls... or end up in the Pitt and mutate into a freaken Trog...
so really, sex/prostitution mods would be more realistic than the game is right now, at least if it was pulled off right
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well, I assumed that part would be left off
i wasn''t even sure what exactly the green stuff was, never saw whatever show that is from
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there is nothing immpossible at all about eather of those, it would just take a whole lot of time to bring out all of those different plates of metal and stuff, and im already too busy working on other stuff
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I am not ready for this thread to die out so here is an idea for some female Power Armor; although it would prolly require a major amount of model and texture time >.
< Still would look f-ing awesome in game :P
http://meronpan.files.wordpress.com/2009/02/wawawa-gift-saber1.jpg
I think I might also try a variation of this, but make it more BOS style, somewhat of a combination between power armor and a scribe robe
I'll probly take the basic armor shape and just add some technological wires and stuff to if
but remember, im still new at this, so I don't know how well all that frilly cloth is going to turn out
also, can you tell me what it is from, so I can get some more reference pictures
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The Tallgeese as a power armor? Holy crap. But I'd want the beam rifle and sword and board too. :D
I'd love to be able to do the modelling and texturing and such, but I probably don't have the patience to learn and don't really have much artistic skill anyway. If I could do all that.. you can bet there'd be either an Iczer battlesuit or a BGC hardsuit up on the nexus.. or both.
I am actually working on the beam cannon right now
I need to find a good projectile for it, I will probly use the FatMan animation for it
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I might see what I can do with a Zaku 2, but I can't guarantee anything at the moment, I am a bit busy, but I do need all the practice I can get using 3ds max
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well, I was still going to work on it a bit, but I can send you the file now if you want
pm me you email adress and I'll send it to you
do you want a Max file or something else, like an Obj (I've never loaded stuff into Fallout before, so im not sure what you use)
right now, about all I can make in 3ds max is robots and machines and stuff, my organic and cloth modeling isn't that great, but I am working on it
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I was thinking about converting this into power armor
http://www.geocities.com/saberflare2k2/tallgeese3.jpg
http://f7.aaa.livedoor.jp/~mesarion/gallery/tallgeese/to1.jpg
I already have some of the model made, but I was just makeing it for practice, and wasn't thinking about putting it into Fallout 3, but I guess it might work... I'll have to work on the model a bit more, but I deffinatly need the practice
http://img13.imageshack.us/img13/5955/tallgeeseh1.jpg
http://img199.imageshack.us/img199/3556/tallgeeseh3.jpg
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thanks for the replys
but that does seem a bit out of my league, since my real priority is spending more time working on my 3d models and scripts tend to confuse me....
but I do have one last question
Lets say I have a Commpanion NPC that uses the Type 3 Alice body type, and I make a couple of custom outfits for her. Could I somehow lock it so she can only wear those set outfits, and nothing else, and so that there is absolutly no way the Player Character could trade her for those outfits or accuire them in any way
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I run 64 bit Vista and the GECK runs great on my system...
did you try re-installing it?
Anime Style Clothing
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