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Madcat221

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Everything posted by Madcat221

  1. The NPCs would have an even more conspicuous Grayface bug. That screenshot there is at the CharGen race menu at Helgen, which means it's the Player Character, which doesn't involve headbaking. Do you have matching texture sets between body and head?
  2. In response to post #24859404. #24859729, #24859924 are all replies on the same post. Gaaah! How many times must this falsehood be squashed? Bethesda Game Studios did not develop Elder Scrolls Online. That was done by a sister studio, Zenimax Online Studios.
  3. The spell ideas you suggest have a lot of similarities with spells in the Mysticism magical school in Morrowind and Oblivion. Mysticism no longer exists because they decided to gut it. Dispel and Absorb are two big ones.
  4. You're startin' to sound more and more like a Mystic. You don't wanna know what BGS does to Mystics and Mysticism magic. Trust me and just keep quiet about it.
  5. Gah! Stop using the bloody OBJs, people! They're an ancient obsolete mesh format! Are you ABSOLUTELY CERTAIN you partitioned everything correctly? There can be NO overlaps between the BSDismember partitions whatsoever, and ALL faces need to be in a partition. Use the "Sel Unused" and "Fix Dupl" buttons to solve that. The problem arises in that it's an unhandled error, which Max resolves by crashing.
  6. You need to select them with the prid console command, or by clicking on them with the mouse while in the console. Use the mouse wheel to scroll through the FormIDs to get to the NPC. MFG Console has a big expansion of console display functionality that may help.
  7. There is no furor over a half-baked ill-concieved moneygrab scheme. Here, we are safe. http://38.media.tumblr.com/886e0086486c818f76db328e0f980b65/tumblr_navpdwhXHn1snkygoo1_500.gif
  8. No art asset that I make or alter from Vanilla shall be in a mod that is pay-to-play. You're making money on it, make one yourself.
  9. There's always reason to be skeptical. Irrational aversion and denialism, however...
  10. Have you tried emptying out your save folder?
  11. I might have felt some remorse killing them, especially in the field of them in the Graves... if they didn't aggro on me. Getting dogpiled by the monstrous tusked one-eyed hairbutts is not fun.
  12. In a few places in Skyhold, I see owl statues. Is that because I have predominantly used Leliana to do war table tasks, or because my character is a human mage?
  13. I read somewhere that some quests are eliminated as soon as you close the Tear. Is there a list anywhere?
  14. On the subject of notifications, it seems that the "X hours ago" text is the same color as the darker gray entries. They also apparently cannot be highlighted, making it impossible to see how long ago those notifications were made. On Skyrim Nexus, they're all lighter gray, but it seems that it alternates on Dragon Age Inquisition Nexus. I haven't checked any other sites to see how it behaves there.
  15. In BGS-made games as far back as at least Oblivion, there has been a console command, "Quit Quickly and Quietly", or QQQ in the console. It exits the game right then and there (and without any illegal op errors when working perfectly), making it as quick at exiting the game as its name suggests. Is there any sort of similar console command for DAI? It gets somewhat tiresome having to go to the main menu first to exit the game.
  16. What makes you think that mods from Steam Workshop are somehow not at fault but mods from Nexus could be? :ermm: It looks like Pinky textures, which are warnings that textures are missing. And it looks like it's on the misty parts in the load screens. Do you/did you have any mods that alter that? When all else fails, blank-slate the entire Skyrim install (including the stuff in the My Documents/My Games folder) and see if a barebones unmodded game works. Be sure to do a file integrity check beforehand to make sure that's in order as well.
  17. "On top of that I would like to increase the usable content width on the sites from the current 960px to 1200px" YES! 4:3 is a thing of the past. That was my biggest gripe with the 2011 page design change.
  18. *starts hyperventilating* :ohmy:
  19. If I search for "Firefly" on Witcher Wiki, it sends me to the Zerrikanian Sun bomb: http://witcher.wikia.com/wiki/Firefly#In_The_Witcher_2:_Assassins_of_Kings
  20. Err... what is making you think it only has a chance of causing an aurora? If there was, there'd be a slider or some other value controller to affect that chance. The Clear Skies shout will always cause an aurora if it's the right time of night.
  21. So basically, the new users were like kids on their first time in a candy store. We more acquainted users already perused the store and just go in for what we like.
  22. I had the theory that the Soul Cairn is a fragment of a previous Kalpa that Alduin missed. It's why Dagon used it as a staging area during Jagar Tharn's little stunt, because he remembers stashing it away before he got turned into Dagon by Alduin when the drac found out what he and Lorkhan were doing.
  23. by "catching more errors", Roy actually means "actually activates the error alert system". That it is deactivated in the NVGECK explains a lot of things about the construction of the vanilla game. The main use of this is actually having syntax error alerts when compiling scripts.
  24. The Dance of Death has a setting that disables ALL killcams on the player.
  25. Have people really forgotten how to manually install mods? :facepalm:
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