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SirCadsimar

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About SirCadsimar

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    Cadsimar
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    Skyrim SSE AE
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    Skyrim SSE AE

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  1. LOOT (Load Order Optimization Tool) can tell you how many regular plugins/light plugins you have active. https://loot.github.io/ Here's a video on how to properly install it: https://www.nexusmods.com/skyrimspecialedition/videos/29635
  2. Remove SkyHUD. Remove those other HUD mods too, especially TrueHUD. Schlongs of Skyrim is outdated and causes many issues. Reconfigure The New Gentleman so that it doesn't depend on Schlongs of Skyrim files (re-install TNG). How the hell do you not have FNIS or Nemesis?!
  3. AHZMoreHud is very likely the culprit, even though it's not mentioned in the Register nor the Stacks. And/or True Directional Movement. SkyPatcher was causing crashes in my game very recently, I had to get rid of it; I had heard a lot of negative things in the Skyrim community in various places about it before, I was hesitant to even try it in the first place, only got it because some other mods seemed to require it.
  4. Looks like Water for ENB and the multiple tree mods you have aren't playing well together, and Fabled Forests. TrueHUD and True Directional Movement cause crashes a lot too, unfortunately, especially since last winter's game updates.
  5. The Vilja mod has a function to assign some followers to follow her (after doing the first part of her quest: talk to the tall drunk Nord just outside of Honningbrew meadery). If the followers assigned to her use certain vanilla game based voicetypes, Vilja will even talk to them.
  6. There's 2 mods in my load order that have a similar weapon named "Skull Crusher" within them: Hunt of Hircine (2 handed warhammer), and Noble Artifacts for Skyrim (one handed hammer called "Skullcrusher"). I'll have more information later, just posting this and Following this thread for now so I don't forget.
  7. This is the best thing since sliced garlic bread.
  8. Is the game crashing before it even starts up, crashing on game load, or crashing during gameplay..? Probably TrueHUD causing the crashes... There were literally hundreds of reports and posts since last winter's game update (late autumn too if you want to get technical), of the various HUD mods like TrueHUD and MoreHUD causing crashes (or people having these mods in their list and not realizing it was these ones causing the crash). Commonly cause the game to crash on start up. Open Cities..? Nope, nope, nope, learn to do without that. Get yourself an SSD hard drive if possible, then loading screens time aren't a problem (if that's the reason you have that mod in the first place) I liked Animated Ships, but it was causing consistent crashes in Lake Honrich near Riften so unfortunately I had to get rid of it. Might have been because of incompatibility with at least 1 other mod I use (Underwater Treasures AIO), but there weren't consistent crashes going on in the far northwest between Solitude and Castle Volkihar where there's way more Underwater Treasures additions.
  9. I don't think there's anything like that, yet, but it could be created. It's certainly not beyond what the game's engine and programming is capable of.
  10. It probably did. A lot of users having issues with Vortex lately especially since/because-of the latest Vortex update. Hmm maybe check your RAM stick(s) just in case..? Maybe you need a new driver too or something.
  11. Yeah being able to get it to at least 150 (if not all the way to 200) would be nice.
  12. This thread isn't locked, so I'm going to necro it, for good reason. The quest "A Threat from the Past" is from the mod Additional Starts for Live Another Life, link: https://www.nexusmods.com/skyrimspecialedition/mods/57554 . The location Blue Water Cave is also from that mod.
  13. That's only from a script for the movie? I thought it was in the book... I read it 20 years ago.
  14. Eghhh, there's bad and good, but the bad is really frikkin' bad.
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