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AshSparkle

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Everything posted by AshSparkle

  1. conflicting issues because of the difference in eye meshes. Got them to work together so now I started a new journey with Integration, Fearsome Magicka and a few other mods. Fearsome Magicka looks neat, though I never tried it yet, have no access to my computer until my holidays are over :( Chilling back home while my computer sits in my dorm.
  2. Thank goodness I was able to finish it in time, and my computer is better than ever too! i could play Oblivion on high graphic settings with acceptable framerate though it gets unplayable if I am around huge body of water. :P I finally got around making Integration: The Stranded Light playable. I used Beautiful People 2ch and Integration needed Race Rebalancing mod, both BP and RP had major
  3. wow online classes, now that's cool. So that means you lecture from home or something? Glad that I still have some free time in uni XD Oblivion has been entertaining as usual, deleted lots of unused mods. My computer died some time ago, a few days before the deadline for a research proposal I was supposed to write. Changed my cpu and motherboard.
  4. I am looking for the name of a mod that adds a dialogue to recruit fellow faction members. I remember for mage guild, it was something about going on an expedition while for the fighter's guild it was contract work. Anyone knows the name of the mod? It is CM partner or Toaster's Share or something else?
  5. Hahahaha...I actually haven't been around Nexus for awhile now. Was busy with university and zomg Mass Effect 2! Oblivion kept crashing on me too so I stopped playing too, until this week! Finally done with the busy period of study and I started playing again :D Oblivion finally work with minimum stutters and crashes. So yep, I am back playing again XD SO how have you been? :)
  6. just dropping by to say hi :)
  7. I am not sure whether this is mod related or not, but I am having issues with weird water reflection effect in dungeons. The water surface's is as shown in the screenshots below Initially, I thought it was missing textures or something, but I found out that it was the water reflection in the video option menu. When I turn it off, the bluish thingy disappears. But when I turn it on, the bluish thingy appears again. My water setting is set to high and water ripple is enable. The only water related mods I used before were Enhanced water v2.0 normal definition, advanced water modification and recently I changed to phinix water fix. Oh and I am using Nvidia Geforce 9800GT. Anyone knows what's the causes for my problem? Help would be greatly appreciated.
  8. The box's probably the seller's inventory box. Meaning when you trade with the inn keeper, they get their inventory stuff from the box. It's better to leave it alone.
  9. The only reason the Elder Scrolls series (Morrowind and Oblivion for me) are good is because they are moddable and the mods really saved them from being shelved for a loooooong time with my other old games. Making TES V online wouldn't be something I hope :( Hey, vanilla Oblivion wasn't really THAT good. I wouldn't worry about TES V becoming MMORPG if BETHESDA did an impressive work on Oblivion, but they didn't..
  10. http://www.tesnexus.com/imageshare/images/1250879-1243710748.jpg I am really fond of the feathers being wore on the head. I know there's a headband that has the feathers in KF Chapel, but I don't really like that thick headband. I am wondering whether there's a mod that only gives the feathers like the one in the screenshot?
  11. I've been trying to find the mod for a long time too without any luck
  12. I recalled reading about how the land of Tamriel (or Mundus) came to be somewhere. About how those Gods gave up part of their divine essences to create Mundus. Can't really recall which God made everyone agree to do that though. But I do know he was later cast down or something. (His heart was in the Red Mountains, which is what Morrowind was about). The Daedra Princes were, if I recalled correctly, the divines that did not give up their essences to create Tamriel. edit: Oh yeah, it was Lorkhan
  13. I am interested in that clothes on the left :mellow: Thanks netwitt, I think I have that mod installed, but never did search for it. The feathers are from KF Chapel store mod by Floydian1 and kalia. Oddly, I can't seem to be able to find that mod on Nexus anymore.
  14. Not sure if this mod exists, but I am curious to know if there's a mod that a one handed katana that sheaths to the back instead of the side waist? Akaviri Samurai Shop did the opposite with a few of their katanas (sheath to the side but when unsheathed they are 2-handed)
  15. Apologies, this is sort of long. The backstory I wrote for my character was faaaar longer. Tried to shorter it so I could post it here, but it's still long. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Her name is S’linara. The only little information she had of her birth parents was from Jo’Raadha, the wizard who adopted her. Back when she was only an infant, he found her weak and shivering in the cold dead arms of a female Ohmes-rath at the entrance of his cave. Lying beside her was another male Ohmes-rath. Both of them died of severe bleeding caused by multiple injuries. It was clear that they were trying to escape from someone or something and were injured in the process. Jo’Raadha had no idea who was hunting them down, but it seems that they tried to hide in the cave where Jo’Raadha called home. However, Jo’Raadha speculated from the tattoos on the left arms of her parents that they were members of the secretive espionage sect that was active during the Five Year War between Elsweyr and Valenwood that ended a few years ago. If that was the case, the ones who were after them could have been enemies that sought revenge. Her childhood life was spent under the care of the wizard. He taught her the ways of magic and took her along when he goes for field trips. N’eeshka came along some years later. She was an Ohmes-rath street hermit that Jo’Raadha picked from the streets of Senchal. She often helped the wizard to make trips out to the deserts and towns of Elsweyr to run errands, while S’linara helped with the laboratory works. http://i295.photobucket.com/albums/mm154/windyXD/ohmesbefore.jpg Life goes on the same for a few years until one fine day....Jo’Raadha wanted to visit the Dwemer ruins in Morrowind and propose a long exploratory trip to Morrowind. There was a problem however. Because of the Suthay decree instituted at the end of the Five Year war during the Imperial Simulacrum, most of the tribes of Khajiit were restricted from leaving Valenwood or Elsweyr. Jo’Raadha was a Suthay-rath and thus was not affected. But S’linara and N’eeshka were Ohmes-rath. So Jo’Raadha came up with a polymorph brew that could temporary change their appearance to mimic Bosmers. The brew worked...but with a side-effect. Somehow, their ears and tail remained, even though their fur and body features changed to reflect features of Bosmers. They could easily hide our ears and tails under a cloak, so they went ahead with the trip into Morrowind. http://i295.photobucket.com/albums/mm154/windyXD/ohmesafter.jpg After the whole polymorphing incident S’linara’s time in Morrowind was mostly spent exploring in the Dwemeri ruins and catacombs. Coincidently, something was stirring in the land of Morrowind, it was the rise of Nevarine and the threat of the Corpus blight. She crossed path with the then-unknown Nevarine a few times, though the Nevarine probably couldn’t had remembered her faces. After being there for quite some time, Jo’Raadha sent her back to Elsweyr to gather some equipment. Things started to go wrong during her hike across the borders of Cyrodiil and Elsweyr . Apparently a high profile assassination happened in the city of Leyawiin and the Imeprial Legion was on full alert. She was caught by a patrol and was hauled to prison in the Imperial City. The Legion was sure that she was the assassin and a spy because of her “unique” features. Breaking the Suthay Decree also strengthen the case against me and warranted a death sentence. She spent weeks in the dark dank cell, with an annoying Dunmer who was in the opposite cell as company. He couldn’t seem to be able to stop talking. He was an annoyance and somehow, the guards take pleasure in beating him up every now and then. As fate would have it, Emperor Uriel Septim made an appearance when he was escaping from assassins. His escape route happened to be through her cell! During the journey in the caverns, she came across a Breton named Baddy, who had a sticky situation with some cultist. They joined up to find a way out of the caverns. S’linara was there when the emperor received the killing blow from the assassins. He was calm in accepting his fate, and before he died, he prophesized her fate and handed her the Amulet of Kings. Once they were out of the prison sewers, S’linara and Baddy parted ways. He had some unresolved issues in the Imperial City that he had to deal with. He would meet her at Weynor Priory once he was done. S’linara explored the Imperial City for a few days, mixing around with the locals. Apparently, the locals are not too as prejudiced against Ohmes-rath as she thought they were, though the guards were constantly suspicious of her. As luck would have it, she heard rumors about another “half-Khajiit half-Imperial” (as the locals called her) in the Water Front district. she was curious and headed there, to find N’eeshka! Apparently she was sent back to Elsweyr too and was stranded at the Water Front district after being harassed and mugged by some Legion guards. Needing a way out of Cyrodiil, they joined the Mages Guild, hoping to utilize the transportation services. But before that, they needed to get recommendations from the Mage Guild in each city. The inter-city transportation services made the issue easier. At Bruma’s Mage Guild, S’linara stumbled upon a portrait. At first glance, the person looked like a Bosmer, but the facial tattoos showed otherwise. No doubt the tattoos were of khajiit origins and she was an Ohmes. Inquiries around the guild revealed that she was the mage who expanded and started Mages Guild in Bruma many years ago. S’linara suddenly had an idea of drawing tattoos on her face, as a way of keeping in touch with her Khajiit roots, so the only tell-tale signs left of her Khajiit origins were the ears and tail. At the outskirts of Bruma, she stumbled upon a very young healer named Ramy. Ramy was an “annoying brat”, as N’eeshka called her, and didn’t want to stop following S’linara. Having no choice, they had to take Ramy with them. http://i295.photobucket.com/albums/mm154/windyXD/ScreenShot60.jpg After getting the tattoos During their stay in Bruma, she received a letter from an old friend, Ashen Rose. Ashen Rose, along with Sonya were two adventurers that S’linara and N’eeshka crossed path with in Morrowind. (N’eeshka called Ashen and Sonya “tomb raiders”, because she found them looting a tomb in Morrowind) The letter led S’linara and N’eeshka deep into an old ruin and the even gates of Hell itself. They faced unspeakable horrors during the search and found the unfortunate end of Ashen Rose in an altar room. They too could have found their own in the Abyss. The whole ordeal is probably best left unspoken of, though S’linara doubts they are out of this mess yet. After returning from the hell that was called Aesgaard, S’linara thought it was time to deal with the issue of the Amulet of Kings, she knew things weren’t that simple and she would be stumbling into a whole web of mess. She was right, Jauffre sent her to Kvatch to look for the last heir of Uriel Septim. The escort mission took a twist when Kvatch was overrun by daedra. She was last seen talking to the captain of the Kvatch guards, before heading into the jaws of Oblivion. She hasn’t return and the gate is still standing. http://i295.photobucket.com/albums/mm154/windyXD/gates.jpg
  16. Hi there, I am in need of some help please. I keep getting this weird green glowy effect accompanied by an annoying "beaming" sound whenever I accidentally hit my companion during battle. Oddly, it doesn't happen when I hit her on purpose when there are no other hostile enemies around. I never noticed it before until recently when I accidentally hit her during my trip to Aesgaard, and it never happened in the past. Had my fair share of friendly-hits when Neeshka was with me. http://i295.photobucket.com/albums/mm154/windyXD/ScreenShot64.jpg http://i295.photobucket.com/albums/mm154/windyXD/console.jpg Oh, the companion is Neeshka the Dunmer, I edited her race in the CS. I don't think I meddled with anything else that could cause the green glow though. Anyone encountered something like this before? :pinch:
  17. My personal favourites would be Ruined-Tail and Tears of the Fiend. Both are long companion quest mods that are pretty fun, at least to me :) I have Neeshka and Baddy (another companion with some interesting quests as you go along, he gives random comments about the main quests too!) For special-animations, you have Ramy the annoying kid :whistling:
  18. nice guide :) My avatar is an Ainmhi and so is my companion :D But I think I am going to stick with using Khajiit names that were slightly modified (because the backstory for me and my companion was that we are Ohmes-Rath. Lost the fur on our body from the side-effect of some potion ;) )
  19. hey there, just thought I should drop by and give an update here as to not clutter the mod detective thread. I downloaded the vampire revise thingy but somehow that armor I wanted wouldn't show in the cs, I see a naked body with pauldron, book, ribbon but not the cuirass. I noticed that the cuirassmain_gnd was missing from the mesh, which might be the problem
  20. Aww..broken you say. I will probably just wait it out then. 200+MB is huge and takes ages for me to download with my super-slow internet connection. Anyway, thanks for the help! :)
  21. Hi there, I've been seeing this armor (the one on the right) a few times now in the image section. But I can't seem to find the mod that has it. http://www.tesnexus.com/imageshare/images/...-1260930322.jpg
  22. Always the possibility to tweak the stats to make him strong :whistling: (think Mannimarco Revisited or VG0horror of Dive Rock)
  23. I didn't really like the ending. :/ They could have included an option for you to walk away. Then maybe a few days later, a rumour surfaced that the Gray Prince has disappeared. Checking with the battle matron and master yield nothing as they were confused too. Having suspicious, you went to Crowhaven to find the vampire's prison defiled and the Gray Prince's body. Apparently he commited suicide. With no more Grand Champion, they had no choice but to name the player Grand Champion. But before they could do so, the spirit of Gaiden Shinji came forth and wanted the player to prove their worth by dueling him in the arena. After defeating him, he bestow the title of Grand Champion to the player. :P That would have been something cool.
  24. Vanilla: Khajiit (still wondering about their species though =\ ) Modded: Ohmes-rath (or Tabaxi. Wiki said vanilla khajiit might be Ohmes-rath *shrugs*)
  25. Hey there! Thanks for the add :)
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