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slowman87

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Everything posted by slowman87

  1. This mod was causing me CTDs after the last update: http://www.nexusmods.com/fallout4/mods/11542/? it isn't even an .esp, or a plugin, is just an "interface file" It seems some files like these could crash the game running on the last update, hope this helps someone else
  2. This mod was causing me CTDs after the last update: http://www.nexusmods.com/fallout4/mods/11542/? it isn't even an .esp, or a plugin, is just an "interface file" It seems some files like these could crash the game running on the last update, hope this helps someone else
  3. Maybe we should create an internet petition, and spread it through the internet mods forums, maybe that's closer to get Bethesda's attention. Greetings Pfuscher, your mods are my favorite, thank you for your great contribution...
  4. You made a hard effort to look smart, but you failed, your basis are wrong, the only people on earth that can finish this job are them, they can't teach others and cannot put on risk their job. People please let them work, and forget about SKSE64 for a time, check this thread every week, but stop posting nonsense, what they need is patience and support. They even cant receive money for this because they could lost their jobs.
  5. Deadly mutilation is my favorite SKSE mod, I f*#@ing love it... ;(
  6. Please someone make a new juniper tree, my eyes bleed staring at this ugly thing! :'(
  7. The author of Ultimate HD Fire Effects said in this post he doesn't have time to play SSE nor converting the mod, and he would like if someone take the job. https://forums.nexusmods.com/index.php?/topic/862863-ultimate-hd-fire-spells/?p=45152695
  8. Which are the best configs in nvidia control panel using ENB?? I mean, doesn't some default configs affects performance negatively? Thank you people! PD: I'm using Re-Engaged ReShade and ENB
  9. Is there a way to disable the Bethesda order?? I'm not sure but i'm suspicious about it, because i believe I was having crashes because my LOOT load order wasn't real.
  10. I installed SkyUI 5.1 and followed the steps, it takes like 2 seconds to load up the menu... is that ok?
  11. I did this and totally improved my FPS, now I can use a high quality reshade preset without FPS loss...
  12. Verifying integrity of game cache fixed my problem of startup crashing thank you for the suggestion.
  13. Well, I have tried it but maybe in an inappropriate situation, my game was messed because of bad mod practices, but now my game is very stable, heavy modded, I'm playing with SKSE memory patch (I have tested it and its working correctly), and also with ENBOOST; but I still have this problem, only in the first load after launching the game. Anyway thank you for answering and for your time, really.
  14. Please if someone has the knowledge tell me if this is possible, maybe this gets the interest of a mod developer.
  15. Well, is not an elegant solution but it works, thank you friend, for take your time to answer. :D
  16. I mean, look at the textures and meshes, they are horrible and contrast with my ultra textures. :) Bandolier - Bags and Pouches http://www.nexusmods.com/skyrim/mods/16438/? Upgrade for Bandolier - Bags and Pouches http://www.nexusmods.com/skyrim/mods/65896/? (this mod do some changes but not close to completely.
  17. Update: I continued searching for stability and I found this list of harmful mods, I removed them all and replaced with similar, newer and supported mods, now my game runs even better, also have checked the papyrus monitor tool from convenient horses and the script latency had improved a lot. NOTE: I removed DUEL - Combat Realism, and replaced with COMBAT EVOLVED AND VIGOR - COMBAT AND INJURIES, instantly I noticed a big improvement in script latency, because they are light weight-script-free mods. PD: The only mod i didn't remove was SKYTEST, because they say is not too dangerous an is a lot newer (in mid of 2014)
  18. I Know, I know, there is a mod with that name, but my idea is simple and works differently. I have my game heavy modded, and many of you know that when you have a heavy modded game you can CTD almost always in the first savegame load, I mean, the firs save game you load when starting to play; and we know that the only way to continue playing is by first loading a "small cell" in a interior, like brezze home, or like me, I load a save in a black-empty room from this mod WORKSTUDIOS, AND THEN, AFTER LOADING the "small cell" interior you can load your super heavy-scrypted-messed save. So, why not automatize this procedure??? Well, for me is a routine, and I do it without thinking too much, but could be awesome if someone do this, I EVEN DON'T KNOW IF THIS IS POSSIBLE BECAUSE IM NOT A MODDER - nor programmer. Thank you for reading folks. :smile:
  19. I have the same problem just with the iron shield, the mod page says it could be a problem with your skeleton or meshes of the item, I will continue researching, if I could find the solution, I let you know.
  20. Seems like I have finally fixed it. I just followed this guide to be sure I had the correct ENBOOST settings, also verified that my skse memory patch was working, but it wasn't the problem. as well in the search of better stability, I removed all the mods I don't use, specially those with scripts, and merged some simple mods using THIS AWESOME TOOL. Merge Plugins by Mator Seems like all my problems were related to those f***ing papyrus tweaks, I removed them all, these are my current settings: fUpdateBudgetMS=800 ;<<<----- original 1.2 (this is the only I don't have as original, because some guy in the loverslab forum has recommended this value. LINK HERE (I BET HE KNOWS A LOT MORE THAN ME)fExtraTaskletBudgetMS=1.2 ;<<<---original 1.2 fPostLoadUpdateTimeMS=500.0 ;<<<---original 500.0iMinMemoryPageSize=128 ;<<<<---original 128iMaxMemoryPageSize=512 ;<<<<---original 512iMaxAllocatedMemoryBytes=76800 ;<<<-original 76800 As a final personal recommendation to everyone who read this post, always always respect the configurations of the following guides, no matter if you are desperate to achieve better performance, is better to reduce a little some graphical features instead of trying to change the way the skyrim engine works. Speed and Stability Guide for ENBSkyrim Stability Guide
  21. Im experienced in modding skyrim, but I just cant get whats the problem now, I just cant enter any house mod, the game always crashes, I algo have got rid out of all the mods I dont use, and removed some scrypted none important mods, but even starting a new game, I cannot enter a house mod, I have tried and disabled every suspicious mod without success. Please Help me you gods of modding :'( PD: I use skse updated with memory patch and enb boost. PC: core i7 6700k and gtx 980 ti I apologice for my bad english, I asume you understand Im an english student.
  22. You are right, i have tested more, and Maybe is just a placebo effect, well, I just got tired from today's search, but anyway, at least I got a more smooth gameplay with my new processor, in towns I can get a maximum of 60FPS with all those NPC an thing around so that's positive, my average conclusion is this must be limitations of ENB or the game engine. Thanks a lot for the help Dude, I will look forward for disabling that multi-thread thing. :thumbsup: PD: I removed the havok values from previous post, I haven't touched them too.
  23. Hey, I have another post asking for a similar issue, I think I found some improvement by tweaking my skyrim.ini, I saw you have a core i7, so you should give it a try. Take a look at what I just posted:
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