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Everything posted by ninja_lord666
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You think that game sucked? What about the game that was so terrible that no one even wants to acknowledge it's existence, the game so bad that it's not even listed on game sites? This horrible abomination is none other than Ethnic Cleansing.
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I don't know; I think Psychonauts beats the pants off Mario.
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Bloodmoon Funniest thing you've heard an NPC say?
ninja_lord666 replied to Dullahan's topic in Morrowind's Lore
Yeah, that's it. -
Bloodmoon Funniest thing you've heard an NPC say?
ninja_lord666 replied to Dullahan's topic in Morrowind's Lore
Everyone could potentially say that. -
things you found weird about cyrodiil
ninja_lord666 replied to sleepyskye's topic in Oblivion's Spoilers
Actually, light does have an effect. If you try sneaking around in a dark ruin, you'll probably not be found. But then if you go sneaking up to a bandit holding a torch, the light from that torch may be enough for them to see you. Also, it's possible to shoot someone without being seen, chameleon helps with that. -
TES V: what do you want to see?
ninja_lord666 replied to poopgoblin's topic in Oblivion's Discussion
In all honesty, I didn't know they were in it, even after playing it, until I decided to read the Wikipedia page on it. -
I'm reading Harold and Maude. It's...interesting...
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TES V: what do you want to see?
ninja_lord666 replied to poopgoblin's topic in Oblivion's Discussion
The problem is that then murder would become almost impossible thereby removing a great part of the immersion if all friendly NPCs can't be damaged. Now, if they instead added in that there was no friendly fire during combat, that would be better. Except then let's say the player enters a town and attacks a guard. Then a non-guard NPC who really likes the player attacks the guards as well. Who's to say whether or not the player is going on a murderous rampage or just really doesn't like guards. There really is no effective way to do it. -
things you found weird about cyrodiil
ninja_lord666 replied to sleepyskye's topic in Oblivion's Spoilers
;D Good one! Hmm, with my current character, I have about 140 hours of gameplay, so that means I only have 2860 hours to go...I'm sure that won't take long. I'll post tomorrow if it's really true! :D -
That guy is supposed to be in the river south of Gnisis. That's where I found him...and got his pants back for him...If he's in Balmora, something is wrong. That's not an oddity; that's a bug.
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What Was A Time You Hated In Morrowind
ninja_lord666 replied to SheogorathAndTheNine's topic in Morrowind's Discussion
Two words: Cliff Racers -
Attack is very different than kill in one post. It's an entire army of incredibly powerful creatures. That cannot be quelled in one post by one man.
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[sarcasm]Oh that's much better! Now instead of just saying we're wrong, you instantly reverse everything we did, just like the monster. Killing the army in one post, one sentence no less! That is completely different...[/sarcasm] You are simply controlling the Snow Arena in a different way.
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Ending? The Snow Arena is a perpetual battle; there is no ending. The Snow Arena is one big huge interconnecting free-for-all war; everyone is on his or her own side just trying to fight for survival.
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Did I say I own the Snow Arena? No I did not. This was my own battle that I was messing with. You could've changed to another story while I was doing mine. The fight was mine, but the story was shared by others. You didn't say it, but you implied it. I tried changing the story with the one creature awhile ago, but you just killed it in one post and continued with your story. Then, I tried to change the story again with the army of Shoggoths, but you just said I was wrong and completely ignored my post, continuing on with your story. Malchik also made a post to mix things up, but you just said he was wrong, too. Explain how that isn't controlling?
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...Slyther, the Snow Arena is a free thread. You don't own it; you don't decide what did or didn't happen.
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"Ph'nglui mglw'nafh Cthulhu Rl'yeh wgah'nagl fhtagn" The Lord was angry at Link for killing His servant. He sent His armies to avenge that death. As Slyther and Blackdragon were fighting, screams could be heard outside. There were no sounds of battle, just sounds of death. The castle began shaking as if under attack by a giant. The ceiling crashed in and a huge protoplasmic blob fell though crushing anything in it's path. It was quickly followed by dozens more. One of the creatures formed an arm from the tar-like slime and smacked Slyther and Blackdragon out of the way. They both flew into the wall, crashed through, and fell to the earth. The group slowly dragged themselves over towards Link. More kept pouring in from the hole in the ceiling.
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...That glass isn't controlled by the Blackdragon King...It's from an ancient society of Cthulhu worshipers from Laos, I think. And it's purpose isn't even that of a trap; it's a window, nothing more, nothing less.
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TES V: what do you want to see?
ninja_lord666 replied to poopgoblin's topic in Oblivion's Discussion
BLASPHEMER! A TES MMO would be a travesty! TES is a single player game, and any true fan would only play it as such. If you want MMO, there's the ever "popular" WoW, or the "free" Runescape. -
Cthulhu only has two arms and doesn't have wings. Also, he only has about 12-15 tentacles. Lastly, his head isn't bulbous; it's elongated. However, it is [greatly] based of of a Lovecraft story. This scene, along with the glass window I mentioned earlier, are both [greatly] based of of one of the stories in The Watchers Out of Time. I don't remember exactly how the story depicts the monster, so I made that up, but the rest is almost identical...even the cat scratching. :P So the monster is just that, a monster, like Dagon or Hydra; it's not any sort of Elder God or anything.
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@ Slyther: You don't seem to understand the word "imply" as you are using it in the same manner as "say." Imply means to say something that suggests something else. Link Also, how, exactly, do you expect an air strike to attack something in another dimension? The coordinates mean nothing if you're in a different plane of existence. Slyther's army waited outside the gates. They split up and began looking around for a possible back or side entrance when one of the soldiers saw what appears to be a bipedal fish walking through the sands. He turned to tell another soldier, but when he turned back, it was gone. On the other side of the castle, the search party saw a mass of bats swarm around a cave. They returned to the the main group and told Slyther about the cave saying that the castle might connect up to it underground. Slyther sent another search party to probe around in the cave and see what they could find. The party began walking towards the cave, but it took longer than expected. The flat, plain desert adds little to no contrast with the cave, and the apparent abnormally large size of the bats and cave made it seem closer that it really was. The scouts approached and found that the bats weren't bats at all; they were instead a strange un-identified creatures that looked part man and part bat. The creatures didn't appear hostile, though. They were more concerned with an apparent entity or entities inside the cave. The cave was too dark, however, to see whatever it was from the outside, so the scouts approached the entrance. The hysteria of the bat-things frightened the men but they pushed on, slowly but surely. As they neared the large hole, a giant tentacle shot out, grabbed one of the men, and pulled him in. From inside the cave could be heard terrible screams followed by a large crack, and then silence. The others were paralysed in fear and couldn't move. A tentacle again shot out, grabbed a second soldier and presumably killed him, too. The remaining soldiers finally mustered up enough strength to run away as fast as possible. However, they were followed: a huge creature with big, muscular legs, four arms each with sharpened claws, expansive leathery wings, and a bulbous head mounted with about 30 dreadful tentacles on the front of the face hiding the mouth underneath. It had two evil eyes staring right at the fleeing soldiers. All-in-all, it was about 80 feet tall. When it left the cave, the bat-like creatures scattered in a loud and obviously frightful chatter. The men foolishly ran back to the main group with the horrendous beast in hot pursuit. As they neared the castle, the defenders began attacking the creature, as well. Apparently, it was no ally of them. The attacks seemed to do nothing, however. It shrugged off bullets, and lasers bounced right off. Bombs were launched, but when the smoke cleared, the creature had sustained no damage. The defenders flew right from the walls, abandoning their posts, and taking refuge inside the castle. The monster neared the main encampment...
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ooc: You're just ignoring the glass? ...Very well...
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The gate opens but before the heroes can enter, a soldier notices a strange circular glass pane. It's texture makes it completely opaque. The soldier looks at it very intently. He hears some sort of scratching coming from the other side, like a cat's claws. The soldier tries to lift it, but it's too heavy. He calls four more men over. Together, they manage to lift the large thing. There's nothing underneath, and the scratching has ceased. They must decide what to do with it...
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Ninja Leprechaun used his red balloon marshmallow power to levitate the king's entire wine cellar through the Oblivion gate. Before the king could protest, the two were through the gate; they closed it themselves laughing hysterically. They then set up their own bar where they lived in a drunken stupor beating random people for the rest of their lives. But who will I rp next? You'll have to wait until my next post in: The Snow Arena!
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Ninja Garden Gnome speaks for the both of them, "We only came after you because you busted the booze; replace what you destroyed, plus extra for the inconvenience, and we will leave you alone. We serve no one." You're right, I did add too many zeros. That should be 1,400,122,000,000,000,000,000,000,000 m³ not 14,122,000,000,000,000,000,000,000,000,000 m³. Thanks for the correction. ;)