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Mudran

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  1. Just yesterday Reuter released information that "right extremists" killed small kids in UK Southport. It was extremist muslim, beause the murderer went to "residental district" I assume, that is "white" district - the world where you cannot pay respect to murdered children by atleast naming their murderer correctly... Because they will ban you as islamophobist and it was most likely retaliation for something because then they came back in greater numbers and they were fighting police during funeral ( I assume that was something like funeral). UK, the country where you are threatened for pointing at murderous/reaping group and being threatened on your life by them and then labeled as problematic by official press. While it is OK to spread lies about Palestine and the numbers of people killed there claming that there are "mostly children and women" while all videos show mens with guns.
  2. We should be against anything "radical" don't you think? The point is - radical islam is now excluded from that group of dangerous philosophies for some reason. I believe it is important to divide that - pieceful islam and radical islam, because people who don't like islam don't doing it a good service if they say it is the same, because then it does fit the rhetorics that it is ok - it is just another religion. But I believe it is not, it is a tool for totalism, (the same way as christianity was), which first took over middle east. There are disidents from Iran who cried for help and the west didn't answer, now the militant version is comming to the west. But as I said, the problem is bigger, they are also ment to be just a tool - maybe to roll over christianity, or Israel, I don't know yet. Maybe China is actually behind it and maybe it is about neocomunism after all. It just seems like there is a group which would like western culture to be destroyed. And people don't resist that - they will go after "white males" etc and they will spread this hateful new culture. But I guess it cannot be helped - there will always be some hostile take over, maybe it is what humanity is about - constant war.
  3. It is sad that this topic is 2 years old and it got only worse, on the other hand - is being able to finally see what is wrong worse if it has been there for years? I know this video is not related 100%, but it is somehow - the problem of USA is different from European - it is crisis of capitalism which has to change, but nobody knows how, while in Europe it is more related to EU. But generally it is crisis of christianity. Some would call it islamophobia and actually it is even worse. It is connection of all "totalistic" groups - radicalisation of minor groups in USA, which now dictates what you are allowed to say or not, and they lead USA to poverty and chaos. So I wish people would stop support something "minor" if it will become basically evil. Then it is overflow of Europe with islam as it's newest replacement for Christianity, only there is no democracy it it, and somewhere on the top there is a group which does want a new order. At it's core it is upcomming totalism, I'm still not sure which group will win. Some think that group is connected to Russia and China, but I'm not sure if it is not from EU itself. Because EU is now trying to control education and spread message where they try to lower nationalism - you should support EU instead. They kept the health care and natural products, but replaces tibet with islam. So if you would want describe totalism - they always try to eliminate jewish, because they are independent, then they want to remove all religions, because there is hope in it, now they want to lower masculinity, so there would be no resistance, and then a new order will come=new totalism. Still I feel some hope lately.
  4. Mudran

    Bethesda

    I was a bit harsh about the whole Emil vs Bethesda situation because of those tweets, I think the worst situation is always when people are not promoting creativity instead they are promoting their friends, who can be good as senior devs, but not as lead designers. And it seems like Todd was good as director, he was able to inspire people, but he wasn't really good in CRPGs or fantasy, so he was promoting similar people like him, that is why Bethesda games became more and more mainstream pure human "grounded" games without good RPG system design and bleeding talented people who didn't feel good in Bethesda. It seems like those few good writers they hired didn't have big impact. So when those old buddies who grew up with DnD and new devs who wanted to create the best game, who became desillusioned, left, it became more mediocre and still broken. Now I don't think even Todd will have enough of control over it anymore with Starfield bad reputation. Microsoft was never good in gaming area, so it seems like they have no good marketing concept. But even Bethesda softwork publishing went down, and didn't have good games anymore. Maybe once any studio is acquired all creative people would leave and the rest just don't care anymore. All of those people in Microsoft lead positions look as nongamers, corporate managers, and that is bad for Microsoft. Booty said he is over Skyrim, while never created any RPGs, so how he could understand it? Some devs said that it is also because of less of control when it will become too big. Sadly with all the darkness comming into this world, far worse than anything else, all of it feels like problems from another world and time now. I hope with all of those groups who want to destroy western world and culture it will not happen and we will be able to go back to care about games again.
  5. Mudran

    Bethesda

    It seems like it was Emil's influence after all: I'm so upset. The best part of this tweet is that it was Emil as lead writer, who rejected Kurt Kuhlmann RPG system for nordic gods and used imperial gods instead, then when players were wondering why it is not in the game they are bad now? Also when Bruce Nesmith said that Starfield should have been just a few planets in his interview which was the main suggestions by players, he calls them entitled? and the lead design was probably the reason why Bruce lelft Bethesda because they insisted on 1000 planets with loading screens, so Emil destroyed hard work of other devs and now he is talking about team work? It was senior RPG designers who disgreed with him and he rejected it, instead he started to promote his - "the writing should be simple, stupid", which didn't matter to me before because I liked the writing, but it seems like it had bigger consequences. Also I bet it is Call of duty Emil is buying every year, because he has proven he doesn't understand why all of those details are important in RPGs. Also it really seems like it was Bruce and Kurt work what made me enjoing Skyrim and I would enjoy it even more if it wouldn't be streamlined. And with them gone, there is nobody left in Bethesda who would create RPGs. Well it doesn't matter, because with bigger monetization and bad game pass system Microsoft will have problems. I believe they shouldn't add big games which will last for a month, because they are too much expensive to offer it for free, but smaller games, you don't have money left to buy, so Microsoft will add more of microtransactions aswell. It is not good.
  6. Mudran

    Bethesda

    I started to be a bit nostalgic with the latest departures of the main devs, so I decided to create this thread. It is clear that they lost the masterminds behind success of Skyrim and their previous titles, and eventhough I didn't always agree with their PR tactics, Pete Hines was part of Bethesda aswell and actually good in what he was doing. Also it is clear that Bethesda is now kind of "swallowed" by Microsoft so whatever their next game will be, if they even manage to create it, it will not be Bethesda I liked. There was a recent interview with Bruce Nesmith, which clarified a lot about what was happening there. My impression was that Todd started to be separated from his senior designers and consulted his ideas only with certain people, which lead to very limited and not that successful game designs, which is my main problem with their games after Skyrim. I don't mind bugs, outdated graphics, I actually liked most of Skyrim/Fallout 4 writing, but they were unable or unwilling to continue in their older roleplaying system designs like separated factions you can join exclusively, immersivity, attention to detail and eventhough partially it was still there, the combination with all the other systems didn't work that well, because of their new lead design, which was focused on a simplified action gameplay rather that the previous slower, immersive, choose your adventure mode. Also it seems like Todd also forgot who made his games successful, it is not just about having the right components. I didn't play Starfield and I don't intend to - I tried with Fallout 4, I bought the game because of modding and it was full of problems, and it seems to be even worse with Starfield, so my opinion will stay based on youtubers.
  7. I saw Asmongold reaction video about those twitter posts and some other youtuber, who compared it to Destiny 2 and their "don't overdeliver it" philosophy. Well Destiny 2 is such a typical example of "destroy the main game, so players would buy our newest expansion and praise us for changing for the better, while we do it on purpose" which started with Blizzard and WOW, but nobody didnt notice it or didn't want to criticize Blizzard at that time. So I get why players are angry - it is so twisted it makes you feel sick so you don't want to play games anymore. But this reaction started with small dev scared from angry gamers reaction, which wasn't "the right place and the time" I would say and only made everything worse. AA games should be about innovative mechanics and freedom, while they copy AAA games with pseudo realistic graphics and failing anyway. They would do that mistake even without BG3 success. It is hard to say why Larian games are so popular for me, but it didn't start with super realistic graphics and 3 and more voiced dialogue options - that is all I would tell to those "scared devs".
  8. I liked bosses in Vampyr - their unique appearances, voices and combat mechanics - both aesthetical and using the weapons you would expect. Like the sister with a cross, the singer with a tentacle, or the blighted couple.
  9. I wish there would be a mod which would add more of plants which could be use in a battle or even better - the possibility to add plants as spells - to move it from utility consumable bar to spell bar. So I could be true Hufflepuff plants fighter. And I know it will never come - to have a battle pet. Also I wish I could learn all of potions (and more of potions) like in the first potion class - brew it, the same way how you learn spells every time. I hate buying it from a stupid shop. I mean the shop is great - to buy potions, but I should learn the recipes from the school.
  10. Sadly old gamers/devs cannot understand that some casual players have a problem in first person - the same kind of problem as VR sickness. It was confirmed for me when I was flying a starship in a game in first person and I had no problem with that, actually I felt better - more immersive even if the window was quite small. But walking in openworld in first person was very unconfortable. I wish devs would finally understand it (if they have the money to do it). But it is the same as RPG games becoming actually RPG :(. It feels so impossible to have roleplaying mechanics in MMOs - even if it is proven by Final Fantasy that players will roleplay professions and it would be perfect fit as daily routiness - instead they will smash daily random grind for some reason. Maybe that is a problem of quest designers being the same as system designers who are not really creative, I don't know. But I can always hope :p.
  11. Legacy is the only youtuber from those, who cover Fallout, tak is talking about it - well they didn't talk about him even during 15th Fallout anniversary... I get it why Bethesda couldn't, but they could do it...
  12. I think there are children bibles with pictures :).
  13. If it is so little why bother? I'm not talking about 1 payment, I was talking about supporting this site. So I was trying to support this site differently as a mod author. Apparently it wasn't enough... And I don't like Fandom because they are creating monopoly on gaming wikies for some reason and I don't like monopoly. It was interesting to read their history - how they started as wiki for games, then they partnered and were consumed by Fandom company which is advertisement company and now they are creating monopoly. and I don't understand why they have to annoy people with asking them if they can run ads if it can be done in a different way. I don't like advertising /marketing companies creating this whole culture of annoyances in the name of working revenue. Bethesda MMO, their launcher and Fallout 76 is built on annoying features, and it is spreading now the same way like lootboxes before - why bother people all the time?
  14. I know I felt bad about it but those advertising sites are annoying. I hate Fandom already, the other one requires confirmation as well. It is not my will and desire to look at adds, I can only suffer their presence, so requiring more than that makes me bock it totally. I know that Nexus tried to partner with GOG, so I was wondering if there is any way how to change (or have it as an option) random adds to advertising connected directly to games, which would have useful information for me - like AA publishers, software/services connected to creative process, make use of the amount of traffic and the idea of creativity rather than having it as a burden. I know with adds it should be a lot of money, but I was afraid that advanced PC users will use add block. And now if more of people will create mods... As I said - I wouldn't mind to have some section for information/advertisement from interesting games/companies if it wouldn't interrupt me in any way. I don't know about others or if in the end it would turn up to be bad idea.
  15. I agree. Today I was told about homeless problem in California and I was going to question American capitalistic freedom - if they can let someone down and not help him in his need because they have no social network (or whatever it is called), isn't it a crime against humanity ? (also I start to understand why there are so many SJW in America) But then I saw this: https://www.goodnewsnetwork.org/apple-commits-2-5-billion-to-fixing-california-housing-crisis/ The whole capitalistic idea kept together because someone rich is good? I think they couldn't count with that in capitalistic economic theory so what is the capitalistic system of safe social network support for people who faced crisis? Fall and die? If they say that the system will take care of itself - the system is based on being the strongest and let the weak die, isn't it? Or am I missing something? The truth is there was never homeless in my country during communism (yes, I know some people did explain to me here that the name is a lie and it was socialism, but the name is set already). And now with democratic government it is some percentage, but not this big amount of people. But who knows, I think I have read somewhere that the economy can crash from time to time and a lot of people will end up there. EDIT: Also the most common description of freedom was always ZOO vs jungle laws, I can add- vs domestic animals. I wander if it is possible to apply it all the time. Maybe most o the time. And I was always OK with it. But then you face circumstances you cannot deal with and suddenly you are glad that you can have atleast some support from the state. I changed this to political agenda again - but really it is not, just trying to discover how people really live and how it can influence how they feel - like if they feel hate to people who have good life while they live under the bridge. Also I have special sentiment to homeless. I never forget how one of them told me to be happy because life it too short to be sad when I was sad just walking around, while he was sitting among piles of trash. But I agree with the statement that nothing is perfect really.
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