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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24799164. #24799594, #24801449 are all replies on the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?
Vesuvius1745 wrote: How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.


An as long as you get free mods you like it that way. I'm not surprised . But be aware I am not alone in my thoughts.
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In response to post #24797979.


OpenWorldAddict wrote:


This has been my thought exactly through this entire ordeal. It benefits both camps:
-Modders get a revenue stream
-The mods remain free

Few people donate out of the good of their heart, Minecraft servers know that and that is why they have rewards for their donators. Patreon encourages and rewards donations, and it seems to be the best solution.
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In response to post #24799164. #24799594, #24801449, #24801539 are all replies on the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?
Vesuvius1745 wrote: How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
greggorypeccary wrote: An as long as you get free mods you like it that way. I'm not surprised . But be aware I am not alone in my thoughts.


Vesuvius, Greggory;

What would you think of Patreon? OpenWorldAddict made a post about it:

"I have an idea for modders.... why not use Patreon. I know a lot of modders from other communities that have patreon accounts that allow people that want to support them to pay want they want either per month or for each mod that is uploaded or updated.

I think the way patreon works would be great for the modders and the community. Not It allows people who really want to support their favorite content creators and have the money to due so, but it also ensures that the modders will make enough money for those high paying patrons and thus be able to provide their content for free to the rest of the community who can't afford to even pay donations.

That is my idea, and I think it is a great one."

This has worked with Youtubers and Minecrafters, I see no reason why it cannot work with Skyrim?
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In response to post #24798804. #24799224, #24799404, #24799519, #24799644, #24799784, #24801389, #24801434, #24801494 are all replies on the same post.


retakrew7 wrote:
UberSmaug wrote: "There are certainly other ways of supporting modder, through donations and other options. We are in favor of all of them. One doesn't replace another, and we want the choice to be the community's. Yet. in just one day, a popular mod developer made more on the Skyrim paid workshop than he made in all the years he asked for donations."

-Bethesda Game Studios

Donations don't work.
Vesuvius1745 wrote: @Uber because of one anecdotal and unsubstantiated claim from a Bethesda puppet, you have come to the conclusion that donations don't work? How droll.

Up until recently there weren't donation buttons on mods at the Nexus. A lot of people weren't aware they could donate. Let's see how that plays out.
greggorypeccary wrote: The fact that the button has been there over a year and most people don't even know it should give you an indication of how important it is to the community.
UberSmaug wrote: by the time the system was pulled down, the maker of purity would have earned over $1000, in five days. That is not anecdotal and unsubstantiated. It was fact. I looked at the subs and did the math myself. Likely they saw modders were making too much money off their IP, and the riots gave them the excuse to pull out. I don't really want to believe that however. I found that the willingness to share what they created, and graciously allowing others to profit off their work is commendable.
Fowldragon wrote: Foster has posted her position on Donations and with a 1 sentence argument she convinced me Donations don't work. 100,000 downloads...1 donation.
Vesuvius1745 wrote: If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
freedom613 wrote: Donations do not work, but as it was shown, neither do paywalls.

The problem with both is that each one is biased to the opposite party. Donations are biased against the modder since most people do not use them, and paywalls are biased against the consumer for a list of reasons which I have explained too many times (check my post history if you truly are curious).

What we need is a third option. What about Patreon?
Vesuvius1745 wrote: Why do we need a "third option"? The modding scene has been doing just fine for over 15 years without a single person being paid a cent. I know because I was one of the first people to put out mods on Morrowind, and a few other games. My then GF was one of the biggest modders on the Sims. Modding is a labor of love--not a career choice. If you want to get paid, get a job at a game company.


Because the Genie is out of the bottle and no matter how hard you try, it is never going back in the bottle. Modders saw they could make money, and that is a lure hard to give up especially with the way many boycotters acted. Patreon is the best of both worlds, you have a donation system but it rewards donators as well.
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In response to post #24799164. #24799594, #24801449, #24801539, #24801584 are all replies on the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?
Vesuvius1745 wrote: How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
greggorypeccary wrote: An as long as you get free mods you like it that way. I'm not surprised . But be aware I am not alone in my thoughts.
freedom613 wrote: Vesuvius, Greggory;

What would you think of Patreon? OpenWorldAddict made a post about it:

"I have an idea for modders.... why not use Patreon. I know a lot of modders from other communities that have patreon accounts that allow people that want to support them to pay want they want either per month or for each mod that is uploaded or updated.

I think the way patreon works would be great for the modders and the community. Not It allows people who really want to support their favorite content creators and have the money to due so, but it also ensures that the modders will make enough money for those high paying patrons and thus be able to provide their content for free to the rest of the community who can't afford to even pay donations.

That is my idea, and I think it is a great one."

This has worked with Youtubers and Minecrafters, I see no reason why it cannot work with Skyrim?


I'm not familiar with it. But all options are open.
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Relegating mod authors to a simple donations button regardless of the quality of their content to me is the same as demanding that a performing musician not have the right to try and promote his demo but instead be forced to being merely a street performer. Of course this is something that just came up, and until now every modder was fine working for free like so many musicians, writers, artists that disenfranchise themselves tirelessly by devaluing their own time and effort. The reason was of course because Bethesda had the right not to allow paid modding, however to me the consumers right is simply not to buy. As an artist I have had to learn the hard way many times that by working for free I was devaluing myself and artists everywhere and learned that you can only make money for your skills by putting a price on it. Artists everywhere are constantly used and taken advantage of through hollow promises of exposure and in all honesty it is their own fault. Previously I modded completely out of hobby and I uploaded very little as I could never justify the time spent to perfect a mod, as well as the fact that my 3d models that I have spent countless hours on are more valuable to me as my own art assets. After seeing the general feeling I cant help but feel insulted and disillusioned by the entire modding community.
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@greggorypeccary

 

It seems that you're awfully determined to pin the Nexus as the bad guy here. It's not like they're EA or some huge company mooching off the success of others (like Valve and Bethesda attempted to do with their 75%/25% split). The bottom line is this: the Nexus has earned the right to make money. Dark0ne had a vision and has achieved it in spades. He has built this huge community and by doing so has supported the modding community more than any single modder on this site has and ever will. How did he do this? By providing them a platform in which they can publish their creations and share them with the world. Without the Nexus you wouldn't even have the downloads you have today. If you're so determined to make money off your mods, and seem to be so against the Nexus and it's apparent "greed" then why don't you start your own modding site?

 

You know, I'm not against modders receiving contributions for their work, after all, there are many modders who have provided wonderful things for this community. The USKP is one such thing that I feel is so good that Bethesda themselves should pay all involved for fixing their mess of a game. People like you however, would likely not get a thing. Why? You have bad attitude filled with entitlement and lacking of any humility. Any way, I'm probably wasting my time. You seem pretty bent on pointing fingers at the Nexus and "shameful" people who didn't click donate just because they used your mod and endorsed.

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In response to post #24799164. #24799594, #24801449, #24801539, #24801584, #24801689 are all replies on the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?
Vesuvius1745 wrote: How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
greggorypeccary wrote: An as long as you get free mods you like it that way. I'm not surprised . But be aware I am not alone in my thoughts.
freedom613 wrote: Vesuvius, Greggory;

What would you think of Patreon? OpenWorldAddict made a post about it:

"I have an idea for modders.... why not use Patreon. I know a lot of modders from other communities that have patreon accounts that allow people that want to support them to pay want they want either per month or for each mod that is uploaded or updated.

I think the way patreon works would be great for the modders and the community. Not It allows people who really want to support their favorite content creators and have the money to due so, but it also ensures that the modders will make enough money for those high paying patrons and thus be able to provide their content for free to the rest of the community who can't afford to even pay donations.

That is my idea, and I think it is a great one."

This has worked with Youtubers and Minecrafters, I see no reason why it cannot work with Skyrim?
greggorypeccary wrote: I'm not familiar with it. But all options are open.


And YOU get free mods also, don't you? You've probably downloaded hundreds of free mods on multiple games. You have used the fruits of OTHER PEOPLE's labor for your own enjoyment, or used them to create your own stuff, or "borrowed" resources, or have something or other that relies on something else.

You people are shortsighted, and your greed is sickening. Modders have been donating their work to this community for over a decade without any expectation--other than people pay-it-forward. People with actual marketable programming skills have donated COUNTLESS HOURS of their time to give this community FREE resources and utilities just to encourage them to put out more mods. I bet you have at least a half a dozen of those utilities and resources on your computer right now. Modding is and always has been a group effort, and this is what you people fail to understand. In your narcissism and arrogance you feel you are entitled to stand on the shoulders of others and profit off of that.
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In response to post #24799164. #24799594, #24801449, #24801539, #24801584, #24801689, #24801784 are all replies on the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?
Vesuvius1745 wrote: How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
greggorypeccary wrote: An as long as you get free mods you like it that way. I'm not surprised . But be aware I am not alone in my thoughts.
freedom613 wrote: Vesuvius, Greggory;

What would you think of Patreon? OpenWorldAddict made a post about it:

"I have an idea for modders.... why not use Patreon. I know a lot of modders from other communities that have patreon accounts that allow people that want to support them to pay want they want either per month or for each mod that is uploaded or updated.

I think the way patreon works would be great for the modders and the community. Not It allows people who really want to support their favorite content creators and have the money to due so, but it also ensures that the modders will make enough money for those high paying patrons and thus be able to provide their content for free to the rest of the community who can't afford to even pay donations.

That is my idea, and I think it is a great one."

This has worked with Youtubers and Minecrafters, I see no reason why it cannot work with Skyrim?
greggorypeccary wrote: I'm not familiar with it. But all options are open.
Vesuvius1745 wrote: And YOU get free mods also, don't you? You've probably downloaded hundreds of free mods on multiple games. You have used the fruits of OTHER PEOPLE's labor for your own enjoyment, or used them to create your own stuff, or "borrowed" resources, or have something or other that relies on something else.

You people are shortsighted, and your greed is sickening. Modders have been donating their work to this community for over a decade without any expectation--other than people pay-it-forward. People with actual marketable programming skills have donated COUNTLESS HOURS of their time to give this community FREE resources and utilities just to encourage them to put out more mods. I bet you have at least a half a dozen of those utilities and resources on your computer right now. Modding is and always has been a group effort, and this is what you people fail to understand. In your narcissism and arrogance you feel you are entitled to stand on the shoulders of others and profit off of that.


What you say is true, the elder scrolls community as always been an open source community sharing between everyone to create better stuff.

With all the crying and saddness from modders, as anyone has stoping feel sorry for himiself and think.

"Ok i want to make money out of this. Now, HOW im going to convince mod-users to pay for this?"

Because in the end is they who are going to buy the mods, if not who else?

because i doubt you sell as much as downloads you have in some of the most popular mods really.

And the really whats chesko did uploading a paid mod without asking permission from Fore's was really a big mistake and bring another more urgent problem the stealing of work from others. and thast a big problem because all you have in this kind of community is your reputation and i bet that hurt him at least a little.

So instead of whining and crying you need to start thnking how you will sell the idea to mod users (customers with money) to buy your mods because i suspect the next fallout or elder scrolls game will try this again.

They see mods like a source of future income, and it can be a very lucrative one.

As long the players are willing to buy mods.

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In response to post #24799164. #24799594, #24801449, #24801539, #24801584, #24801689, #24801784, #24801834 are all replies on the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?
Vesuvius1745 wrote: How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
greggorypeccary wrote: An as long as you get free mods you like it that way. I'm not surprised . But be aware I am not alone in my thoughts.
freedom613 wrote: Vesuvius, Greggory;

What would you think of Patreon? OpenWorldAddict made a post about it:

"I have an idea for modders.... why not use Patreon. I know a lot of modders from other communities that have patreon accounts that allow people that want to support them to pay want they want either per month or for each mod that is uploaded or updated.

I think the way patreon works would be great for the modders and the community. Not It allows people who really want to support their favorite content creators and have the money to due so, but it also ensures that the modders will make enough money for those high paying patrons and thus be able to provide their content for free to the rest of the community who can't afford to even pay donations.

That is my idea, and I think it is a great one."

This has worked with Youtubers and Minecrafters, I see no reason why it cannot work with Skyrim?
greggorypeccary wrote: I'm not familiar with it. But all options are open.
Vesuvius1745 wrote: And YOU get free mods also, don't you? You've probably downloaded hundreds of free mods on multiple games. You have used the fruits of OTHER PEOPLE's labor for your own enjoyment, or used them to create your own stuff, or "borrowed" resources, or have something or other that relies on something else.

You people are shortsighted, and your greed is sickening. Modders have been donating their work to this community for over a decade without any expectation--other than people pay-it-forward. People with actual marketable programming skills have donated COUNTLESS HOURS of their time to give this community FREE resources and utilities just to encourage them to put out more mods. I bet you have at least a half a dozen of those utilities and resources on your computer right now. Modding is and always has been a group effort, and this is what you people fail to understand. In your narcissism and arrogance you feel you are entitled to stand on the shoulders of others and profit off of that.
arxerisdam wrote: What you say is true, the elder scrolls community as always been an open source community sharing between everyone to create better stuff.

With all the crying and saddness from modders, as anyone has stoping feel sorry for himiself and think.

"Ok i want to make money out of this. Now, HOW im going to convince mod-users to pay for this?"

Because in the end is they who are going to buy the mods, if not who else?

because i doubt you sell as much as downloads you have in some of the most popular mods really.

And the really whats chesko did uploading a paid mod without asking permission from Fore's was really a big mistake and bring another more urgent problem the stealing of work from others. and thast a big problem because all you have in this kind of community is your reputation and i bet that hurt him at least a little.

So instead of whining and crying you need to start thnking how you will sell the idea to mod users (customers with money) to buy your mods because i suspect the next fallout or elder scrolls game will try this again.

They see mods like a source of future income, and it can be a very lucrative one.

As long the players are willing to buy mods.


Patreon is a nutshell works like Kickstarter does but with donations instead of crowd funding. If I donate $1/mo the modder rewards me with screenshots of the upcoming versions. If I donate $10/mo the modder lets me beta test. If I donate $30/mo, the modder may put my name in the credits.

Basically, when you donate, you are rewarded with a Gift Basket. Think going to your mate's birthday in elementary school and you "donated" him a present and in return you got a goody bag with a piece of chocolate or what not.
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