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rockygohard18

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Everything posted by rockygohard18

  1. I have a lot I suppose.I think the Fallout interiors could be messing with it,I added the Awop patch for it ,,but it still says I have errors,,I'll post the errors.I mean there are a lot and I need to learn how to fix the data fields,do i go thought my data folder and do it?
  2. 00:00] Checking for Errors in [04] AWorldOfPain(Preview).esm [00:00] Location -> Target is not persistent [00:00] Above errors were found in :PLDT - Location 1 [00:00] Above errors were found in :Locations [00:00] Above errors were found in :00EasyPeteGuardPackage [PACK:0406900D] [00:01] Above errors were found in :GRUP Top "PACK" [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D3] ('No problem, come here.' in GRUP Topic Children of DoctorRadiation "Can you heal my radiation?" [DIAL:000BE414] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorRadiation "Can you heal my radiation?" [DIAL:000BE414] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D5] ('Sorry, this process still costs caps.' in GRUP Topic Children of DoctorRadiationYES "Do it." [DIAL:000BE413] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorRadiationYES "Do it." [DIAL:000BE413] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D4] ('OK, if you're sure.' in GRUP Topic Children of DoctorRadiationNO "No, thanks." [DIAL:000BE412] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorRadiationNO "No, thanks." [DIAL:000BE412] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D6] ('OK, check out my supply list...' in GRUP Topic Children of DoctorSupplies "I need medical supplies." [DIAL:000B7615] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorSupplies "I need medical supplies." [DIAL:000B7615] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501E7] ('OK, this will only take a sec.' in GRUP Topic Children of DoctorAddictionYES "Yes, cure me." [DIAL:000963C2] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501E6] ('I don't do this for free you know.' in GRUP Topic Children of DoctorAddictionYES "Yes, cure me." [DIAL:000963C2] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorAddictionYES "Yes, cure me." [DIAL:000963C2] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501E5] ('Well, good luck with that.' in GRUP Topic Children of DoctorAddictionNO "I think I'll tough it out." [DIAL:000963C1] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorAddictionNO "I think I'll tough it out." [DIAL:000963C1] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504CF] ('Well then you're gonna hafta come back when you do have the caps.' in GRUP Topic Children of DoctorMedical99YES "All right, fix me." [DIAL:00022853] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504CE] ('OK, Hold still.' in GRUP Topic Children of DoctorMedical99YES "All right, fix me." [DIAL:00022853] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedical99YES "All right, fix me." [DIAL:00022853] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D2] ('Fair enough, I'll be here if you need me again.' in GRUP Topic Children of DoctorMedicalNO "On second thought, I'll be fine." [DIAL:00022852] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedicalNO "On second thought, I'll be fine." [DIAL:00022852] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D1] ('What can I do for you?' in GRUP Topic Children of DoctorMedicalContYES "There was something else I needed..." [DIAL:00022851] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedicalContYES "There was something else I needed..." [DIAL:00022851] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D0] ('I'm glad to have been of assistance.' in GRUP Topic Children of DoctorMedicalContNO "That's all I need." [DIAL:00022850] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedicalContNO "That's all I need." [DIAL:00022850] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501EE] ('Well, sorry but you'll have to get by on your own. I can't afford to treat everyone down here for free you know.' in GRUP Topic Children of DoctorMedical66YES "Here's your money." [DIAL:0002284F] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501ED] ('OK, hold still while I fix you up.' in GRUP Topic Children of DoctorMedical66YES "Here's your money." [DIAL:0002284F] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedical66YES "Here's your money." [DIAL:0002284F] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504CD] ('OK, well come back when you do have the caps.' in GRUP Topic Children of DoctorMedical33YES "All right, here's your money." [DIAL:0002284E] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504CC] ('OK, Hold still while I get to work.' in GRUP Topic Children of DoctorMedical33YES "All right, here's your money." [DIAL:0002284E] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedical33YES "All right, here's your money." [DIAL:0002284E] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501EC] ('I don't know how you get in here but I can still help... for a price.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501EB] ('You're a right mess, sorry but this is still gonna cost ya.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501EA] ('Yeah, just looks like a scratch, but it will still cost you.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501E9] ('I can help but I don't work for free.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000]) [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040501E8] ('You look fine to me.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] [00:03] QSTI - Quest -> Found a NULL reference, expected: QUST [00:03] Above errors were found in :[iNFO:040504D9] ('OK, feeling better now?' in GRUP Topic Children of GREETING "Hello" [DIAL:000000C8] for NULL - Null Reference [00000000]) [00:03] Above errors were found in :GRUP Topic Children of GREETING "Hello" [DIAL:000000C8] [00:04] Above errors were found in :GRUP Top "DIAL" [00:19] DATA - Flags -> <Unknown: 7> [00:19] Above errors were found in :WastelandNV "Mojave Wasteland" [WRLD:000DA726] [00:19] Above errors were found in :GRUP Top "WRLD" [00:19] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:19] Above errors were found in :[REFR:040360B7] (places ModNV357RevolverLongBarrel ".357 Revolver Long Barrel" [iMOD:000EEEDA] in GRUP Cell Temporary Children of UGWorkersBarracks "Worker's Barracks" [CELL:0403532B]) [00:20] Above errors were found in :GRUP Cell Temporary Children of UGWorkersBarracks "Worker's Barracks" [CELL:0403532B] [00:20] Above errors were found in :GRUP Cell Children of UGWorkersBarracks "Worker's Barracks" [CELL:0403532B] [00:20] Above errors were found in :GRUP Interior Cell Sub-Block 9 [00:22] Above errors were found in :GRUP Interior Cell Block 9 [00:24] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:24] Above errors were found in :[REFR:040120C6] (places ModNVServiceRifleUpgradedSprings "Svc. Rifle Upgraded Springs" [iMOD:0010C850] in GRUP Cell Temporary Children of Vault40B "Living Quarters" [CELL:04011DEE]) [00:24] Above errors were found in :GRUP Cell Temporary Children of Vault40B "Living Quarters" [CELL:04011DEE] [00:24] Above errors were found in :GRUP Cell Children of Vault40B "Living Quarters" [CELL:04011DEE] [00:24] Above errors were found in :GRUP Interior Cell Sub-Block 9 [00:29] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:29] Above errors were found in :[REFR:04080C33] (places ModNVMinigunDampedSubframe "Minigun Damped Subframe" [iMOD:0010C866] in GRUP Cell Temporary Children of SamsonWatchtower "Watch Tower" [CELL:04080B86]) [00:29] Above errors were found in :GRUP Cell Temporary Children of SamsonWatchtower "Watch Tower" [CELL:04080B86] [00:29] Above errors were found in :GRUP Cell Children of SamsonWatchtower "Watch Tower" [CELL:04080B86] [00:29] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:29] Above errors were found in :[REFR:04016327] (places ModNVCowboyRepeaterMapleStock "Cby. Rep. Maple Stock" [iMOD:000EED3B] in GRUP Cell Temporary Children of VipersLairA1 "Viper's Lair" [CELL:040151A6]) [00:29] Above errors were found in :GRUP Cell Temporary Children of VipersLairA1 "Viper's Lair" [CELL:040151A6] [00:29] Above errors were found in :GRUP Cell Children of VipersLairA1 "Viper's Lair" [CELL:040151A6] [00:29] Above errors were found in :GRUP Interior Cell Sub-Block 3 [00:32] Reference -> [0105CEE6] <Error: Could not be resolved> [00:32] Above errors were found in :Door #0 [00:32] Above errors were found in :NVDP - Doors [00:32] Above errors were found in :[NAVM:0405B2A1] (for UGMilitaryHQ "Underground Military HQ" [CELL:0405B2A0]) [00:33] Above errors were found in :GRUP Cell Temporary Children of UGMilitaryHQ "Underground Military HQ" [CELL:0405B2A0] [00:33] Above errors were found in :GRUP Cell Children of UGMilitaryHQ "Underground Military HQ" [CELL:0405B2A0] [00:33] Above errors were found in :GRUP Interior Cell Sub-Block 0 [00:33] Above errors were found in :GRUP Interior Cell Block 8 [00:35] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:35] Above errors were found in :[REFR:04030B3D] (places ModNVVarmintRifleNightScope "Varmint Rifle Night Scope" [iMOD:000EEEDB] in GRUP Cell Temporary Children of UGAccessWest "Underground Access West" [CELL:0402FCCB]) [00:35] Above errors were found in :GRUP Cell Temporary Children of UGAccessWest "Underground Access West" [CELL:0402FCCB] [00:35] Above errors were found in :GRUP Cell Children of UGAccessWest "Underground Access West" [CELL:0402FCCB] [00:36] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:36] Above errors were found in :[REFR:04016D7C] (places ModNVPlasmaRifleMagneticAccelerator "Plasma Rifle Mag. Accelerator" [iMOD:0010C86B] in GRUP Cell Temporary Children of ClarkFieldReservior "Clark Field Reservior" [CELL:040168E3]) [00:36] Above errors were found in :GRUP Cell Temporary Children of ClarkFieldReservior "Clark Field Reservior" [CELL:040168E3] [00:36] Above errors were found in :GRUP Cell Children of ClarkFieldReservior "Clark Field Reservior" [CELL:040168E3] [00:36] Above errors were found in :GRUP Interior Cell Sub-Block 8 [00:37] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:37] Above errors were found in :[REFR:04011DD0] (places ModNV10mmPistolExtMags "10mm Pistol Extended Mags" [iMOD:0010C858] in GRUP Cell Temporary Children of Vault40A "Vault 40" [CELL:04010989]) [00:37] Above errors were found in :GRUP Cell Temporary Children of Vault40A "Vault 40" [CELL:04010989] [00:37] Above errors were found in :GRUP Cell Children of Vault40A "Vault 40" [CELL:04010989] [00:37] Above errors were found in :GRUP Interior Cell Sub-Block 7 [00:41] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:41] Above errors were found in :[REFR:0404460F] (places ModNVPlasmaCasterHSElectrode "Plasma Caster HS Electrode" [iMOD:0010C855] in GRUP Cell Temporary Children of UGLostLegionCamp "Lost Legion Camp" [CELL:040420B5]) [00:41] Above errors were found in :GRUP Cell Temporary Children of UGLostLegionCamp "Lost Legion Camp" [CELL:040420B5] [00:41] Above errors were found in :GRUP Cell Children of UGLostLegionCamp "Lost Legion Camp" [CELL:040420B5] [00:41] Above errors were found in :GRUP Interior Cell Sub-Block 1 [00:42] Above errors were found in :GRUP Interior Cell Block 7 [00:42] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:42] Above errors were found in :[REFR:04004877] (places ModNV9mmPistolScope "9mm Pistol Scope" [iMOD:000EED3C] in GRUP Cell Temporary Children of DevilsThroatCave "Devil's Gullet Cave" [CELL:04004778]) [00:42] Above errors were found in :GRUP Cell Temporary Children of DevilsThroatCave "Devil's Gullet Cave" [CELL:04004778] [00:42] Above errors were found in :GRUP Cell Children of DevilsThroatCave "Devil's Gullet Cave" [CELL:04004778] [00:42] Above errors were found in :GRUP Interior Cell Sub-Block 9 [00:43] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:43] Above errors were found in :[REFR:0400ECEC] (places ModNVSniperRifleSuppressor "Sniper Rifle Suppressor" [iMOD:0010C864] in GRUP Cell Temporary Children of AbandonedMilitaryFacility "Underground Facility Barracks" [CELL:0400DBDE]) [00:43] Above errors were found in :GRUP Cell Temporary Children of AbandonedMilitaryFacility "Underground Facility Barracks" [CELL:0400DBDE] [00:43] Above errors were found in :GRUP Cell Children of AbandonedMilitaryFacility "Underground Facility Barracks" [CELL:0400DBDE] [00:43] Above errors were found in :GRUP Interior Cell Sub-Block 8 [00:44] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:44] Above errors were found in :[REFR:04008CFD] (places ModNV9mmSMGDrums "9mm SMG Drums" [iMOD:000F18FC] in GRUP Cell Temporary Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454]) [00:44] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:44] Above errors were found in :[REFR:04008CFC] (places ModNVHuntingRifleScope "Hunting Rifle Scope" [iMOD:0010C860] in GRUP Cell Temporary Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454]) [00:45] Above errors were found in :GRUP Cell Temporary Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454] [00:45] Above errors were found in :GRUP Cell Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454] [00:45] Above errors were found in :GRUP Interior Cell Sub-Block 7 [00:45] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:45] Above errors were found in :[REFR:0404CD42] (places ModNVAssaultCarbineExtMags "Assault Carbine Extended Magazines" [iMOD:0010C863] in GRUP Cell Temporary Children of UGRApartment02 "Apartment Room" [CELL:0404CC62]) [00:45] Above errors were found in :GRUP Cell Temporary Children of UGRApartment02 "Apartment Room" [CELL:0404CC62] [00:45] Above errors were found in :GRUP Cell Children of UGRApartment02 "Apartment Room" [CELL:0404CC62] [00:45] Above errors were found in :GRUP Interior Cell Sub-Block 6 [00:53] Above errors were found in :GRUP Interior Cell Block 6 [00:54] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:54] Above errors were found in :[REFR:0401738C] (places ModNV10mmSMGRecoilCompensator "10mm SMG Recoil Comp." [iMOD:0010C85E] in GRUP Cell Temporary Children of CottnwdOverlookHouse01 "Abandoned House" [CELL:0401733B]) [00:54] Above errors were found in :GRUP Cell Temporary Children of CottnwdOverlookHouse01 "Abandoned House" [CELL:0401733B] [00:54] Above errors were found in :GRUP Cell Children of CottnwdOverlookHouse01 "Abandoned House" [CELL:0401733B] [00:54] Above errors were found in :GRUP Interior Cell Sub-Block 3 [00:54] Above errors were found in :GRUP Interior Cell Block 5 [00:57] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:57] Above errors were found in :[REFR:04050123] (places ModNVSniperRifleCarbonFiberParts "Sniper Rifle Carbon Fiber Parts" [iMOD:0010C865] in GRUP Cell Temporary Children of UGBroadcastBuildingUpper "Broadcast Building Upper Levels" [CELL:0404F7C6]) [00:57] Above errors were found in :GRUP Cell Temporary Children of UGBroadcastBuildingUpper "Broadcast Building Upper Levels" [CELL:0404F7C6] [00:57] Above errors were found in :GRUP Cell Children of UGBroadcastBuildingUpper "Broadcast Building Upper Levels" [CELL:0404F7C6] [00:57] Above errors were found in :GRUP Interior Cell Sub-Block 7 [00:58] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [00:58] Above errors were found in :[REFR:0408CA11] (places ModNV9mmSMGLightBolt "9mm SMG Light Bolt" [iMOD:0010B968] in GRUP Cell Temporary Children of Redoubt06AF14 "Redoubt 06AF14" [CELL:0408C842]) [00:59] Above errors were found in :GRUP Cell Temporary Children of Redoubt06AF14 "Redoubt 06AF14" [CELL:0408C842] [00:59] Above errors were found in :GRUP Cell Children of Redoubt06AF14 "Redoubt 06AF14" [CELL:0408C842] [00:59] Above errors were found in :GRUP Interior Cell Sub-Block 5 [01:02] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:02] Above errors were found in :[REFR:0401F776] (places ModNVTrailCarbineScope "Trail Carbine Scope" [iMOD:000EEA70] in GRUP Cell Temporary Children of SpringMtVisitorsCentre "Spring Mountain Visitors Centre" [CELL:0401DBD6]) [01:02] Above errors were found in :GRUP Cell Temporary Children of SpringMtVisitorsCentre "Spring Mountain Visitors Centre" [CELL:0401DBD6] [01:02] Above errors were found in :GRUP Cell Children of SpringMtVisitorsCentre "Spring Mountain Visitors Centre" [CELL:0401DBD6] [01:02] Above errors were found in :GRUP Interior Cell Sub-Block 1 [01:02] Above errors were found in :GRUP Interior Cell Block 4 [01:05] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:05] Above errors were found in :[REFR:04039CD4] (places ModNVServiceRifleForgedReceiver "Svc. Rifle Forged Receiver" [iMOD:0010C851] in GRUP Cell Temporary Children of FrankiesGunsAmmo "Frankie's Guns & Ammo" [CELL:040057BF]) [01:06] Above errors were found in :GRUP Cell Temporary Children of FrankiesGunsAmmo "Frankie's Guns & Ammo" [CELL:040057BF] [01:06] Above errors were found in :GRUP Cell Children of FrankiesGunsAmmo "Frankie's Guns & Ammo" [CELL:040057BF] [01:06] Above errors were found in :GRUP Interior Cell Sub-Block 6 [01:09] Above errors were found in :GRUP Interior Cell Block 3 [01:10] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:10] Above errors were found in :[REFR:04013A49] (places ModNVCowboyRepeaterCustomAction "Cby. Rep. Custom Action" [iMOD:000EED39] in GRUP Cell Temporary Children of AntCaves "Ant Caves" [CELL:0401329C]) [01:10] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:10] Above errors were found in :[REFR:04013A47] (places ModNVLaserRifleScope "Laser Rifle Scope" [iMOD:0010C868] in GRUP Cell Temporary Children of AntCaves "Ant Caves" [CELL:0401329C]) [01:11] Above errors were found in :GRUP Cell Temporary Children of AntCaves "Ant Caves" [CELL:0401329C] [01:11] Above errors were found in :GRUP Cell Children of AntCaves "Ant Caves" [CELL:0401329C] [01:11] Above errors were found in :GRUP Interior Cell Sub-Block 9 [01:18] Door -> Target is not persistent [01:18] Above errors were found in :XTEL - Teleport Destination [01:18] Above errors were found in :[REFR:04063FBF] (places OffDoorMetalSmL01 "Door" [DOOR:00019CF5] in GRUP Cell Persistent Children of FiendHideout01 "Fiend Hideout" [CELL:04063F58]) [01:18] Above errors were found in :GRUP Cell Persistent Children of FiendHideout01 "Fiend Hideout" [CELL:04063F58] [01:18] Above errors were found in :GRUP Cell Children of FiendHideout01 "Fiend Hideout" [CELL:04063F58] [01:18] Above errors were found in :GRUP Interior Cell Sub-Block 3 [01:20] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:20] Above errors were found in :[REFR:0401B7BA] (places ModNVHuntingShotgunLongTube "Hunting Shotgun Long Tube" [iMOD:000F0FE8] in GRUP Cell Temporary Children of Vault41B "Living Quarters" [CELL:0401AF4C]) [01:20] Above errors were found in :GRUP Cell Temporary Children of Vault41B "Living Quarters" [CELL:0401AF4C] [01:20] Above errors were found in :GRUP Cell Children of Vault41B "Living Quarters" [CELL:0401AF4C] [01:20] Above errors were found in :GRUP Interior Cell Sub-Block 1 [01:21] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:21] Above errors were found in :[REFR:0402EFDA] (places ModNVCowboyRepeaterLongTube "Cby. Rep. Long Tube" [iMOD:000EED3A] in GRUP Cell Temporary Children of NiptonSewer "Nipton Sewer" [CELL:0402E4A2]) [01:21] Above errors were found in :GRUP Cell Temporary Children of NiptonSewer "Nipton Sewer" [CELL:0402E4A2] [01:21] Above errors were found in :GRUP Cell Children of NiptonSewer "Nipton Sewer" [CELL:0402E4A2] [01:22] Above errors were found in :GRUP Interior Cell Sub-Block 0 [01:22] Above errors were found in :GRUP Interior Cell Block 2 [01:27] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:27] Above errors were found in :[REFR:0403C5CC] (places ModNVSniperRifleSuppressor "Sniper Rifle Suppressor" [iMOD:0010C864] in GRUP Cell Temporary Children of UGZedsCaverns "Zed's Caverns" [CELL:0403BE5D]) [01:27] Above errors were found in :GRUP Cell Temporary Children of UGZedsCaverns "Zed's Caverns" [CELL:0403BE5D] [01:27] Above errors were found in :GRUP Cell Children of UGZedsCaverns "Zed's Caverns" [CELL:0403BE5D] [01:27] Above errors were found in :GRUP Interior Cell Sub-Block 4 [01:29] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:29] Above errors were found in :[REFR:04070B0B] (places ModNV357RevolverLongBarrel ".357 Revolver Long Barrel" [iMOD:000EEEDA] in GRUP Cell Temporary Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF]) [01:29] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:29] Above errors were found in :[REFR:04071252] (places ModNVLaserRifleFocusOptics "Laser Rifle Focus Optics" [iMOD:0010C869] in GRUP Cell Temporary Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF]) [01:30] Above errors were found in :GRUP Cell Temporary Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF] [01:30] Above errors were found in :GRUP Cell Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF] [01:30] Above errors were found in :GRUP Interior Cell Sub-Block 1 [01:30] Above errors were found in :GRUP Interior Cell Block 1 [01:36] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:36] Above errors were found in :[REFR:0400A2D8] (places ModNV9mmSMGLightBolt "9mm SMG Light Bolt" [iMOD:0010B968] in GRUP Cell Temporary Children of NiptonRoadGasStation "Nipton Road Gas Station" [CELL:0400A24E]) [01:36] Above errors were found in :GRUP Cell Temporary Children of NiptonRoadGasStation "Nipton Road Gas Station" [CELL:0400A24E] [01:36] Above errors were found in :GRUP Cell Children of NiptonRoadGasStation "Nipton Road Gas Station" [CELL:0400A24E] [01:36] Above errors were found in :GRUP Interior Cell Sub-Block 5 [01:37] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP [01:37] Above errors were found in :[REFR:04006D6D] (places ModNV357RevolverHDCylinder ".357 Revolver HD Cylinder" [iMOD:000EEED9] in GRUP Cell Temporary Children of PrimmSewer "Primm Sewer" [CELL:04005F6E]) [01:37] Above errors were found in :GRUP Cell Temporary Children of PrimmSewer "Primm Sewer" [CELL:04005F6E] [01:37] Above errors were found in :GRUP Cell Children of PrimmSewer "Primm Sewer" [CELL:04005F6E] [01:37] Above errors were found in :GRUP Interior Cell Sub-Block 3 [01:40] Above errors were found in :GRUP Interior Cell Block 0 [01:40] Above errors were found in :GRUP Top "CELL" [01:40] Door #0 -> [0105CEE6] <Error: Could not be resolved> [01:40] Above errors were found in :Doors [01:40] Above errors were found in :NVCI - Unknown [01:40] Above errors were found in :Unknown [01:40] Above errors were found in :[NAVI:00014B92] [01:40] Above errors were found in :GRUP Top "NAVI" [01:48] Reload Animation - Mod -> <Unknown: 255> [01:48] Above errors were found in :DNAM - [01:48] Above errors were found in :00WeapNVBallisticFistM "Ballistic Fist M" [WEAP:04055FD6] [01:48] Above errors were found in :GRUP Top "WEAP" [01:50] Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,CHIP,CMNY,FLST,KEYM,MISC,NOTE,WEAP [01:50] Above errors were found in :CTDA - Condition [01:50] Above errors were found in :Conditions [01:50] Above errors were found in :Effect [01:50] Above errors were found in :Effects [01:50] Above errors were found in :00EMPPulseGunBeamP "EMP Pulse Gun Portotype" [ENCH:0404BEC1] [01:50] Above errors were found in :GRUP Top "ENCH" [01:50] Above errors were found in :[04] AWorldOfPain(Preview).esm [01:50] All Done! THIS IS ALL I GOT
  3. This is my first time with the"check error function" could anyone tell me how to resolve the erros,,i have a ton on A world of pain could the Fallout interiros be conflicting with it? I'm using the compat patch.
  4. Hello my names rocky.been on here for a while,but i recently just got into the whole pc building thing I haven't brought any parts yet.I was wondering could anyone help me around the net with sites,parts and etc( I don't mean buying them I mean recommendations lol) Or give me the heads up on a build..I'm FAR from rich,,just looking for something afforable. the pc I have no is so old it has back up data of full house. ...well not that old...thanks tho.
  5. OK about to do it now I really never did anything but make a merged patch with FNVEDIT..Ill do it right now tho.Once i check for error then what shall i do?
  6. Well I agree with the update,,but BFBC2 was a complete disappointment to me being a battlefield fan.That was a game obviously trying to compete with COD(which it indeed win) In terms of being a good game,,but BFBC2 being better then BF3 I don't think so.I felt on BC you had VERY VERY little control over the battlefield,,most maps were straight lines.Also the fact taking away prone was very disappointing.It felt more like medal of honer type of play,,BF3 brings back what battlefield was ALL about..not sure if you played Bf2,2142, THE GOD 1942,,but BC was a spin off so I guess it did get a good shot in,,but Most of my ex clan memebers really hated the game(kinda odd they played the hell out of it haha) But i don't think it can touch BF3 I mean for better or worse.its battlefield.But its all opinions so hay.
  7. Playing all the Battlefield(and I mean ALL even the top rated mod,,project reality rocked haha) and All the CODs.I TOTALLY choose Battlefield,,I mean the game title is what it says,,BATTLEFILD.You and your team have completely control over the tide of war in the battlefield games,I mean the guns work great(some are OP after the patch but doesn't bother me) unlike COD when you get a certin gun,,you have no reason to progess or use other guns simply cause each COD game had AT LEAST one overpowered weapon. Also I think Call of duty is just plain boring right about now..i mean man I can only stand to play it for 5 mins while battlefield keeps me in the game.I feel if I leave I'm letting down my team.Plus the fact it can be broken down into squads(and if your playing a Clan game or a game with people willing to listen,,flawless,,,Delta team is moter team,,bravo is medic the team work is amazing),,I mean I GET SICK of hearing "You can't compare the top,,,that's just an excuse for not proving a valid argument.Most COD fans say that a lot,,COD 4 in my opinion was the last good one,,before a lot of crazy things were added(ac130 is pointless.I mean if you enjoy COD By all means play the hell out of it,,but in no way is it better then Battlefield.Plus black ops two is gonna be another cash cow,,it already broke records again,,I mean selling more doesn't make it a great game.I know people who brought it cause it was the"cool" thing to do...whatever it's all opinions at the end of the game.
  8. BTW you should add a zoo..for animals..mo mod friendly.Something like the underwater house does..Once you capture then you can do get a researcher team to study,,and a R&D team to make new weapons,,if it is gonna be a mobile base,,it need to be something unique ,,not just a house,,,a base of operations. Also a Heli pad for the Vertibird mod, I mean if your going big GO ALL OUT!
  9. BROTHER! this is AMAZING man this is what I call hard work,,you were detrimied..I remembered when I saw your post i was thinking this guy is crazy,,,but your a modder,,your bend reality.
  10. http://newvegas.nexusmods.com/mods/41521 there you go add a a lot of other cool guns to M4A1 with a m203,,,you will need NVSE tho
  11. I was always wondering how cool would it be to have the ninja turtles as companions? I mean Humanoid turtles wielding ninja weapons would strike fear into any human in the waste.Each as their own perk. Leo(Leonardo): could raise your skill in hand to hand and also teach you new fighting moves(sense he is the most experienced of the turtles) Raphael(raph): could allow you to take more damage if he is apart of your party and also increase your attack speed(sense he is the most fierce and tougher fighter) Michelangelo(mikey):Could increase your speech and barter skill also he can craft pizza(the youngest of the brothers so I figured he is the most easy to talk to and out going plus he loves pizza more then the rest. Donatello(Donny): Vastly increse your Science and energy skills,,allows you to make new unique energy weapons also can make throwing stars.(My personal fav out the bunch he just uses Science,,a turtle humanoid that uses science,,contradicting I LOVE IT) Just a idea nothing in stone yet.
  12. If I could shoot my little pony I would.
  13. Ok So I have Awop,,Amazing mod and all,,but for some reason every time I enter A certin world space(a new one added to the game by Awop) my game gets a CTD,,I mean Its the only world expanding mod I have and I don't have a lot of mod.Does anyone know what the deal is or have experienced it?
  14. And yet you could have sent him the link via PM instead of posting here in the topic announcing you have the potential to cause trouble. Ehh stuff happens. I'll send it too him whenever he wants it.
  15. I know where you can find it but I'm not telling anyone anything cause of the trobble I could get in.I'm not even gonna post the link..
  16. Ok I don't have the best PC in the world just had a question what would be better Poco or NMC? thank you.
  17. True I mean it would take a lot of work form a lot of modd creator,,All i can do is wish,
  18. I was thinking is it possible for someone to make a pipboy that is a Iphone or a Droid.I mean it would be cool,you can add apps(that other modders make) like calling in reinforcements,ammo drops,companions( cause I hate walking to retrieve mines at times).I mean I think its Highly impossible but I was just wondering others insight on it.
  19. haha Yeah man I really did need to get out I recently picked up CASM man that mod is hands down my fav,,makes the most sense,,I think all PC games need it.I mean it's prolly my ram I'm currently in the process of Getting more,,but bills first games second.. the PC I have now only has 4gb of ram so that may be it..thank you!
  20. Just got it thank you man! lol I need to look more their are so many dang mods hard to pic em out.
  21. I didn't know what forum to put this under but Im sure this is it.I've always wondered why fallout Nv and 3 has so many CTDS? I mean I beat the game with out mods once and still had CTDs.I'm not computer wiz but I'm sure one of you helpful people can give insight? also not related:just not fallout I mean skyrim,oblivion,,the only one was morrowind that I didn't get any CTD.Is it a engine thing?
  22. http://newvegas.nexusmods.com/mods/41397 there you got,,,not sure about the helmet.
  23. Good god! yes please tell us,,I got the punisher Logo tattooed on my left arm.Dif my fav hero..anti.I'm not sure tho But I've seen a another version of it.
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