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M48A5

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Everything posted by M48A5

  1. The correct load order is: FalloutNV.esm DeadMoney.esm GunRummersArsenal.esm HonestHearts.esm LonesomeRoad.esm OldWorldBlues.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm This order is a must. It is the way the game was designed to run. Any deviation from the above will cause problems. The only exception is if the mod .esm must load between the base game .esm. The only one I know of is Lings.esm. Followed by your mod .esm an then your mod .esp (unless they have the .esm flag) If your mod manager will not sort the files in this order, sort them manually.
  2. Do not have any mods active, unless you have mods that need to be active in the vault, until you exit the vault into the wasteland. When in the tunnel between the vault door and the exit door, make a hard save. Exit the door and make another hard save. Now, enable all your mods, make a hard save. Enjoy!
  3. Mod Organizer NEW FOMM You can only use one of these. Read the installation instructions that come with the download.
  4. The Nexus Mod Manager (NMM) that is available on the Nexus is indeed outdated. The NMM available on Github is the only one that is being updated and release 0.88.2 was last week.
  5. At one time there was a link to the NMM download page here on Nexus. After spending too much time trying to locate it, I just googled "Nexus Mod Manager" and found it on GitHub. https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases Just an FYI, I am still using FOMM-FORK https://www.nexusmods.com/newvegas/mods/54991 This is the only mod manager that was designed specifically to run FO3 and/or FNV. And, it does that just fine. https://www.nexusmods.com/newvegas/mods/54991
  6. Have you checked the file structure of the mod and the files that were installed? It is known that Vortex does not handle the older mod installations very well.
  7. That is not a missing texture, it is a missing mesh. Check the mod structure to see if the mod touches on the t45 mesh.
  8. When trying to go to the Fallout: New Vegas forums using the Community tab, you will be taken to the opening page of the site forums, not the Fallout: New Vegas forums. Very frustrating trying to find the Fallout: New Vegas forums.
  9. That'll work, thanks.
  10. A mod that would allow you to sneak-up behind BOS and shut-down the power armor, trapping them inside.
  11. I guess this was another change that was made with all the other changes that would make the site more convenient for users.
  12. When ever I sign-in to the mods section and I want to go to the community section, I have to sign-in again. Why is this?
  13. Nope. From the author's permission section "Conversion permission You are not allowed to convert this file to work on other games under any circumstance".
  14. Your image only states "No video with supported format and MIME type found.
  15. You cannot use assets from Fallout3 in a mod for Fallout: NewVegas and vice versa. You can have the mod reference the game assets, but that would require the users to have both games installed. That is the reason A Tale of Two Wastelands is not hosted on Nexus Mods.
  16. After adding the custom armor, did you turn off, turn on Archive Invalidation?
  17. "0269" indicates that you have exceeded the capacity of the game by 15 files, since you load list does not include Fallout NV.esm.
  18. The .ini file that is to be changed is the one in Users/(Name)/Documents/My Games/FalloutNV/Fallout.ini. Don't forget to save after making the changes.
  19. M48A5

    Forums?

    With this update, why have you made in so difficult to access the FO3 and FNV forums? Is it planned so that they can be shut-down do to lack of interest? It sure seems to be the case, since this has been mentioned more than once and nothing has been done.
  20. How can you get to the New Vegas forums? I open the Community menu and then click on "Forums" and it just sends me to the main "Forums". Since Fallout: New Vegas requires club membership, there is no link in the "Forums". Also, I always thought that once you signed in on the site you can access all the site without an additional sign-in. This is no longer true. When I access and sign-in on the New Vegas mod page, I have to sign-in again to access the forums page.
  21. With the console open, do you left mouse click on the character you want to have play the idle? In the command you type into the console, are you including the number of the idle? Also, JIP LN NVSE Plugin, NVAC - New Vegas Anti Crash, JIP LN NVSE Plugin and JIP LN Settings INI should not be in the "Data" folder, but should be in "Data/NVSE/plugins" folder.
  22. There is a separate listing for Bug Fixes in the Mod Categories. It currently lists 1041 files that fit this category.
  23. The theoretical limit is 255. However, this is only obtainable with the FNV Mod Limit Fix https://www.nexusmods.com/newvegas/mods/68714. Otherwise, it is about 120-130. Results may vary.
  24. Before doing anything else, you should get your load order in the correct order. Fallout.esm DeadMoney.esm GunRunnersArsenal.esm HonestHearts.esm LonesomeRoad.esm OldWorldBlues.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm Then run the game to see if the problem still exists.
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