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bigman28

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Everything posted by bigman28

  1. "A vault that housed local residents of the United States Army has opened, Surprisingly the Vault was in perfect condition along with its generation of Vault dwellers. Areas of the Divide will be populated by the U.S. Army." Mainly it will just add a new faction to Lonesome Road, and add a few quest to go with them. If any one would like to see this mod let me know and I'll make it! This is just an Idea though, If you want to see others of my work look for the Sierra Madre "Reborn" http://www.newvegasnexus.com/imageshare/image.php?id=19693
  2. I don't know... Dean said there are a lot more underground.
  3. Yeah, I just got it about twenty minutes ago... The anticipation is killing me!!
  4. Yeah... those are the only words I can think of! While they where made by two different company's Its worth it to see the fallout series, if you know what I mean
  5. I forgot the suit was fused to them. Now that I think about it they may look similar to a Big Daddy from "Bio-Shock". also when ghouls are placed near them they kill each other, so Ghoul is out of the question.
  6. What exactly are Ghosts? I mean I know the cloud did that to them, but what do you think they look like underneath the mask and outfit?
  7. Also, A hat I created is now just a grey texture?
  8. All hats have suddenly gone to the dreaded 90 degree angle on the side of the head. Anybody out there who can help me? I had this problem with a hat I made earlier, I did the G.E.C.Ks update FaceGen model thing. I'd been warned this might happen, But is this reversible without using a backup; because I'd have to redo a very, very large cell.
  9. Did you merge the Texture with your mod? sometimes that can cause problems if you don't.
  10. I have already created a mod that is far into production, named "Sierra Madre Reborn" it already contains new [Textures, Weapons, Armor, Quests, Characters, Ect.] I'd like to offer my assistance to you if you are still making it. I mainly do level Design and plot lines, but I might be able to help in some other areas. If you are using the G.E.C.K I can defiantly help you, I've put well over three hundred hours into it. Also if you could give some Ideas to my mod?
  11. Anyone out there who could make a few textures that look clean? Or you could take a dive at just one or two? these textures include: ---------------------------------------------------------------------------- Pipes [also ones from DLC03] Toolbox Office light [One on, one off] Warning Factory Signs [hard hat needed, trip hazard, Employees only, Ect.] Holding Tank ----------------------------------------------------------------------------------- Thanks, Sinclair
  12. -End of Post- Found Someone who made one for me!
  13. I know what you mean now, but I think I might just stick with replacing the E for Enclave with SM for Sierra Madre. What do you think?
  14. Can anyone make a simple Texture change to an Enclave Officer Hat? All you need to do is change the Enclave Logo to an SM [sierra Madre] If you're wondering why I don't do this myself... I do well in Level Design and Ideas, The other fields... not so good! Ha PM me if you still have questions.
  15. Then can anyone help me make a clean Industrial Set? Most the The Sierra Madre Vault has been renovated by me, all I need are these Industrial Tile-sets! According to the G.E.C.K it's under the dungeon tab, then Industrial. I need a clean version of the Rooms,Scaffolding, and Pods. Basically every Industrial [not to be confused with Utility] Tile located in the Sierra Madre Vault.
  16. how can I get objects from anchorage into the NV G.E.C.K? The object I need from it is The Clean Industrial Tile-set it has. By tile-set I mean the wall, floor, ceiling.
  17. Sorry about the delay, When I use Idle Markers they don't seem to use them much when in sandbox. and when in the Suites they won't do any by AI package.
  18. How do you set a sound to go off through terminal use?
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