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Everything posted by Project579
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Animation mods for the old game are 100% broken as well on SSE.
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Is the game vanilla?
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64-bit might not help with stability remember that the script engine is always the same.
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HEADS UP: Lots of re-exporting required for Special Edition.
Project579 replied to avatar3s's topic in Skyrim's Skyrim LE
Meshes for the special edition have a new updated format the ones from the old game don't seem to work with the new engine. -
This guide is really good: http://www.nexusmods.com/skyrim/mods/76373/?
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you need the edits from the plugin as well and remember to copy the facegen.
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post your mod setup info using modwatch: http://www.nexusmods.com/skyrim/mods/56640/?
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Crash Fixes - Are the logs worth paying attention to?
Project579 replied to panurgy's topic in Skyrim's Skyrim LE
It gives that message a lot of times when the game crashes sometimes is right sometimes it isn't. -
DynDOLOD ;<--------make sure you didn't set stupid values in skyrimprefs.ini or skyrim.ini. These are mine: (do not add stuff if you don't know what they do only check if you have too high values) Skyrim.ini: SkyrimPrefs.ini:
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- troubleshooting
- lost
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post your mod setup info using modwatch: http://www.nexusmods.com/skyrim/mods/56640/?
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Try modifying the settings in enbseries.ini (open it with notepad++ or visual studio or it will be very difficult to find the settings).
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Nexus Mod manager keeps giving this error message
Project579 replied to kursk171's topic in Skyrim's Skyrim LE
when you first install NMM it asks you to give the game paths and some other patch make sure they are right. Mine are obviously different from yours it depends on where you installed the game. -
I installed that mod once as well and noticed immediately the problem (i don't like the wobble it makes me seek) found the solution in a second just by looking on the settings of the mod. And if by pressing O while you have that mod installed something strange appears on the screen is the mod Menu it doesn't seem to work with ENB and SkyUI it just shows some strage white line.
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Hearthfire house fixed in Remastered?
Project579 replied to SkeleTheBerserk's topic in Skyrim's Skyrim LE
Hearthfire should be fixed every DLC is now inside 1 .esm for mods all the mods that add or modify meshes (there is a new format for the meshes files) (armor mods and weapons mods for example) are broken even esp need to be reconverted using the new CK animation mods are broken as well. -
Will vanilla Skyrim mods work with special edition?
Project579 replied to Fixadent's topic in Skyrim's Skyrim LE
Yes if they get converted in the new CK and don't add meshes (meshes need to be converted to the new format) and animations (animations don't work) or require SKSE mods with script seem to function correctly. -
make sure you set the folders while installing in the right places. Try installing one mod then navigate to skyrim's data folder and see if something was added.
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RealVision Installer issue - Please help!
Project579 replied to KnightRider3x's topic in Skyrim's Skyrim LE
just install it manually it's better.- 5 replies
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- enb
- realvision
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Game is extremely laggy; didn't use to be
Project579 replied to Phigon's topic in Skyrim's Skyrim LE
Tutorial: Create a file called skse.ini in Skyrim\Data\SKSE\ if you don't have it already, then write inside (remove other lines that might be inside the file): [General] ClearInvalidRegistrations=1 EnableDiagnostics=1 ;<----you can leave this to 0 turn to 1 if debugging [Display] iTintTextureResolution=2048 [Debug] WriteMinidumps=1 ;<----you can leave this to 0 turn to 1 if debugging After that download and install Crash Fixes: http://www.nexusmods.com/skyrim/mods/72725/? Download and install Bug Fixes as well: http://www.nexusmods.com/skyrim/mods/76747/? After having installed it navigate to Skyrim\Data\SKSE\Pugins\CrashFixPlugin.ini Modify in CrashFixPlugin.ini UseOSAllocators=1 follow the instructions above this line to make it work. You will need to download and install SKSE Plugin Preloader Link: http://www.nexusmods.com/skyrim/mods/75795/? ENB can be used without graphics modification (ENBoost) it will improve performance and stability, for more info visit http://www.nexusmods.com/skyrim/mods/73618/? : First download the latest ENB ( http://enbdev.com/download_mod_tesskyrim.html ) in the archive, extract from the wrapper version: enbhost.exe, d3d9.dll, enblocal.ini and enbseries.ini to your Skyrim directory (where TESV.exe is located) In enblocal.ini edit: [GLOBAL] UsePatchSpeedhackWithoutGraphics=false ;<-----set this to true leave to false if you have an ENB. UseDefferedRendering=true IgnoreCreationKit=true ForceFakeVideocard=false [MEMORY] ExpandSystemMemoryX64=false ;<-----make sure this is set to false is obsolete and will interfere with Crash Fixes or SKSE memory patch (causes crashes especially in Win10) ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false ;<---------Set to true when experiencing CTD's even while ENBoost features are enabled, mainly intended for AMD-users. DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ;<------make sure this is set to false only works when ExpandSystemMemoryX64=true as previously sad this only causes problems ReservedMemorySizeMb=64 ;<-----if using an ENB you know what goes here otherwise increase if you experience some stutter. VideoMemorySizeMb=4064 ;<-----Users should download and run Boris's VRamSizeTest tool. Run the VRamSizeDX9.exe. Windows 7 users subtract 170 from the value provided and use that value. Windows 8/8.1/10 users use the value provided. If AutodetectVideoMemorySize=true this value is ignored and auto-calculated. AutodetectVideoMemorySize=false ;<-----set this to true if you want auto VRAM size calculation If you feel like skse or Crash Fixes are not working correctly create a shortcut with this argument and launch the game from it (if you are on ModOrganizer add to the SKSE executable the -forcesteamloader argument)i suggest you do this even if there are no problems:- 5 replies
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- mod issues
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no i don't remember but i think there is something you have to tick if an image contains nudity other wise you are fine if the mod is already considered as adult.
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There is really good guide in the nexus Link: http://www.nexusmods.com/skyrim/mods/76373/? For the nude mods you should look on SexLab as well as the Nexus.